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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<meta name="apple-mobile-web-app-capable" content="yes">
<title>OpenLayers Teleporter Example</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js"></script>
<style type="text/css">
#wrapper {
position: relative;
}
.spot1 {
width: 250px;
}
.spot2 {
width: 300px;
position: absolute;
left: 300px;
top: 0;
}
</style>
<script type="text/javascript">
var map, layer, spot=1;
function init(){
map = new OpenLayers.Map({
div: "spot1"
});
map.addControl(new OpenLayers.Control.OverviewMap());
layer = new OpenLayers.Layer.WMS( "OpenLayers WMS",
"http://vmap0.tiles.osgeo.org/wms/vmap0",
{layers: 'basic'} );
map.addLayer(layer);
map.zoomTo(2);
}
function teleport() {
if (spot == 1) {
spot = 2;
} else {
spot = 1;
}
map.render("spot" + spot);
}
</script>
</head>
<body onload="init()">
<h1 id="title">Map "Teleportation" and Rendering</h1>
<div id="tags">
map, rendering
</div>
<p id="shortdesc">Call the map's render method to change its container.</p>
<div id="wrapper">
<div id="spot1" class="smallmap spot1"></div>
<div id="spot2" class="smallmap spot2"></div>
</div>
<input type="button" onclick="teleport()" value="Teleport!"></input>
<div id="docs">
<p>This example demonstrates how a map can be rendered initially in one
container and then moved to a new container. At any point after map
construction, the map's render method can be called with the id of
an empty container, moving the map to the new container.</p>
</div>
</body>
</html>
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