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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua67
2 files changed, 0 insertions, 67 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua b/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua
deleted file mode 100644
index 964783dd..00000000
--- a/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua
+++ /dev/null
@@ -1,67 +0,0 @@
----@meta
-
----@class cc.Physics3DShape :cc.Ref
-local Physics3DShape={ }
-cc.Physics3DShape=Physics3DShape
-
-
-
-
----*
----@return btCollisionShape
-function Physics3DShape:getbtShape () end
----*
----@param radius float
----@return boolean
-function Physics3DShape:initSphere (radius) end
----*
----@param ext vec3_table
----@return boolean
-function Physics3DShape:initBox (ext) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCapsule (radius,height) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCylinder (radius,height) end
----* get shape type
----@return int
-function Physics3DShape:getShapeType () end
----* create box shape<br>
----* param extent The extent of sphere.
----@param extent vec3_table
----@return self
-function Physics3DShape:createBox (extent) end
----* create cylinder shape<br>
----* param radius The radius of cylinder.<br>
----* param height The height.
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCylinder (radius,height) end
----* create convex hull<br>
----* param points The vertices of convex hull<br>
----* param numPoints The number of vertices.
----@param points vec3_table
----@param numPoints int
----@return self
-function Physics3DShape:createConvexHull (points,numPoints) end
----* create capsule shape<br>
----* param radius The radius of capsule.<br>
----* param height The height (cylinder part).
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCapsule (radius,height) end
----* create sphere shape<br>
----* param radius The radius of sphere.
----@param radius float
----@return self
-function Physics3DShape:createSphere (radius) end
----*
----@return self
-function Physics3DShape:Physics3DShape () end \ No newline at end of file