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authorCppCXY <812125110@qq.com>2024-02-22 20:29:13 +0800
committerCppCXY <812125110@qq.com>2024-02-22 20:29:13 +0800
commit9b6df71d97a70ee7179949ef9f15368cbf29dcbd (patch)
treebf7a7e62ed7c164a12bdce437c17262a5235bcec /meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua
parent483fe246b6ae8c25d433aa15e43f04f0e71a74d5 (diff)
parent3e6fd3ce1f2f0528336ded939d776a29bbfaf2eb (diff)
downloadlua-language-server-9b6df71d97a70ee7179949ef9f15368cbf29dcbd.zip
Merge branch 'master' of github.com:CppCXY/lua-language-server
Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua')
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-rw-r--r--meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua67
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diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
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+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua b/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua
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--- a/meta/3rd/Cocos4.0/library/cc/Physics3DShape.lua
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----@meta
-
----@class cc.Physics3DShape :cc.Ref
-local Physics3DShape={ }
-cc.Physics3DShape=Physics3DShape
-
-
-
-
----*
----@return btCollisionShape
-function Physics3DShape:getbtShape () end
----*
----@param radius float
----@return boolean
-function Physics3DShape:initSphere (radius) end
----*
----@param ext vec3_table
----@return boolean
-function Physics3DShape:initBox (ext) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCapsule (radius,height) end
----*
----@param radius float
----@param height float
----@return boolean
-function Physics3DShape:initCylinder (radius,height) end
----* get shape type
----@return int
-function Physics3DShape:getShapeType () end
----* create box shape<br>
----* param extent The extent of sphere.
----@param extent vec3_table
----@return self
-function Physics3DShape:createBox (extent) end
----* create cylinder shape<br>
----* param radius The radius of cylinder.<br>
----* param height The height.
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCylinder (radius,height) end
----* create convex hull<br>
----* param points The vertices of convex hull<br>
----* param numPoints The number of vertices.
----@param points vec3_table
----@param numPoints int
----@return self
-function Physics3DShape:createConvexHull (points,numPoints) end
----* create capsule shape<br>
----* param radius The radius of capsule.<br>
----* param height The height (cylinder part).
----@param radius float
----@param height float
----@return self
-function Physics3DShape:createCapsule (radius,height) end
----* create sphere shape<br>
----* param radius The radius of sphere.
----@param radius float
----@return self
-function Physics3DShape:createSphere (radius) end
----*
----@return self
-function Physics3DShape:Physics3DShape () end \ No newline at end of file