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2021-03-24oops forgot the checkoutHEADmainseancarroll
2021-03-24bump to 0.2.0seancarroll
2021-03-23support Into<String> in more scenarios to remove the need for users to ↵seancarroll
always have to perform a .to_string
2021-03-23make publish a manaul triggerseancarroll
2021-03-22fix html_root_urlseancarroll
2021-03-22add quickstart example to readme. include badges in readmeseancarroll
2021-03-22some minor tweaksseancarroll
2021-03-22update CI workflow nameseancarroll
2021-03-20adds ViewPort structseancarroll
2021-03-20bump indexmap versionseancarroll
2021-01-20Attribute Constraintsseancarroll
This adds some attribute constraints. We validate certain constraints based on information from http://www.graphviz.org/doc/info/attrs.html. Validation errors are collected as part of builders, we still add the attribute regardless or not if it fails validation, and build methods return ValidationResult<T> where errors is a Vec<ValidationError>. We still add attributes even if the validation fails so that users can ignore validation errors and build appropriate struct.
2021-01-17flushing out more complex example for docsseancarroll
2021-01-16fix some docsseancarroll
2021-01-16Remove Attribute Statement Structs for IndexMapseancarroll
I didnt think we were getting a ton of benefit from the AttributeStatement abstraction so I replaced it with IndexMap which the attribute statement impl were using internally. While the DOT language docs (https://graphviz.org/doc/info/lang.html) do call out attr_stmt as part of the language definition the overhead of the related traits, impl, structs, etc felt a bit heavy. In particular, supporting the ability to create them as part of a build as well as allowing users to add to them via other bulid fns was a bit awkward. For now I think removing the abstraction makes sense and provides for a simpler implementation. Can revisit this down the road if other requirements come up that perhaps warrant the addittional code.
2021-01-12support subgraphsseancarroll
2021-01-10improve rust docsseancarroll
2021-01-10add sonar and intellij files to .gitignoreseancarroll
2021-01-10ditch render options for nowseancarroll
2021-01-09cargo fmtseancarroll
2021-01-08working through how to make it easier to render DOT to stringseancarroll
2021-01-08improving docsseancarroll
2021-01-07adding rustdocsseancarroll
2021-01-06trying to organize files and use declarationsseancarroll
2021-01-03include license in Cargo.tomlseancarroll
2021-01-03more organizationseancarroll
2021-01-03starting some work on improving organizationseancarroll
2021-01-03we arent using Config and i'm not 100% sure what if any configuration or ↵seancarroll
rendering options I want to support so for now delete
2021-01-02add licenseseancarroll
2021-01-02adding rustfmt.toml and ran cargo fmt on projectseancarroll
2021-01-02tidy up some shared code and docsseancarroll
2021-01-02tweak Point constructorsseancarroll
2021-01-02adds rectangle structseancarroll
2021-01-02Create rust.ymlSean Carroll
adding basic default rust github actions workflow
2021-01-02minor tweaksseancarroll
2021-01-02allows to specify port positions on edge statementsseancarroll
2021-01-02adding port position attributeseancarroll
2021-01-02ditch custom trait for converting struct/enums to AttributeText and instead ↵seancarroll
use Rust's From trait
2021-01-01start using From trait to convert u32, f32, bool, etc to AttributeTextseancarroll
2021-01-01split out attribute_text from DotString into own trait called Attributeseancarroll
2021-01-01fix typoseancarroll
2021-01-01adds tests. still working through some DotString implementationsseancarroll
2020-12-30alter dot rendering to fix issue when graph id not providedseancarroll
2020-12-30moving more things over to DotString traitseancarroll
2020-12-29cant spell. quotted -> quotedseancarroll
2020-12-29adding more colorlist and point methods. adding Ratio enum. Thinking about a ↵seancarroll
new trait that will provide attribute text and string
2020-12-29trying some usability changes for fill_color by accepting vec of tuplesseancarroll
2020-12-28bit of cleanup. adding colorlist fnsseancarroll
2020-12-26remove NamedColor for &strseancarroll
2020-12-26change name of X11 to NamedColor and adding WeightedColor/ColorListseancarroll
2020-12-24Use &self for as_slice to resolve following warning. 'methods called ↵seancarroll
usually take self by reference or self by mutable reference; consider choosing a less ambiguous name'