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authorSebastien Helleu <flashcode@flashtux.org>2003-10-12 14:15:15 +0000
committerSebastien Helleu <flashcode@flashtux.org>2003-10-12 14:15:15 +0000
commitc67cfeaa87ea30747c0dbfe1737b7ff43b12cf0e (patch)
treee25ca1cafe8277f2486fb2503714f81da3023430 /src/gui
parentd92955a533a3d4cffaeed7fab95b53ff7d5261ca (diff)
downloadweechat-c67cfeaa87ea30747c0dbfe1737b7ff43b12cf0e.zip
Common functions for all GUI.
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/gui-common.c453
1 files changed, 453 insertions, 0 deletions
diff --git a/src/gui/gui-common.c b/src/gui/gui-common.c
new file mode 100644
index 000000000..330f1f642
--- /dev/null
+++ b/src/gui/gui-common.c
@@ -0,0 +1,453 @@
+/*
+ * Copyright (c) 2003 by FlashCode <flashcode@flashtux.org>
+ * Bounga <bounga@altern.org>
+ * Xahlexx <xahlexx@tuxisland.org>
+ * See README for License detail.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+
+/* gui-common.c: display functions, used by any GUI */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+#include <string.h>
+#include <signal.h>
+#include <time.h>
+#include <curses.h>
+
+#include "../weechat.h"
+#include "gui.h"
+#include "../irc/irc.h"
+
+
+int gui_ready; /* = 1 if GUI is initialized */
+
+t_gui_window *gui_windows = NULL; /* pointer to first window */
+t_gui_window *last_gui_window = NULL; /* pointer to last window */
+t_gui_window *gui_current_window = NULL; /* pointer to current window */
+
+
+/*
+ * gui_window_clear: clear window content
+ */
+
+void
+gui_window_clear (t_gui_window *window)
+{
+ t_gui_line *ptr_line;
+ t_gui_message *ptr_message;
+
+ while (window->lines)
+ {
+ ptr_line = window->lines->next_line;
+ while (window->lines->messages)
+ {
+ ptr_message = window->lines->messages->next_message;
+ if (window->lines->messages->message)
+ free (window->lines->messages->message);
+ free (window->lines->messages);
+ window->lines->messages = ptr_message;
+ }
+ free (window->lines);
+ window->lines = ptr_line;
+ }
+
+ window->lines = NULL;
+ window->last_line = NULL;
+ window->first_line_displayed = 1;
+ window->sub_lines = 0;
+ window->line_complete = 1;
+ window->unread_data = 0;
+
+ if (window == gui_current_window)
+ gui_redraw_window_chat (window);
+}
+
+/*
+ * gui_window_clear_all: clear all windows content
+ */
+
+void
+gui_window_clear_all ()
+{
+ t_gui_window *ptr_win;
+
+ for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
+ gui_window_clear (ptr_win);
+}
+
+/*
+ * gui_window_new: create a new window
+ * (TODO: add coordinates and size, for splited windows)
+ */
+
+t_gui_window *
+gui_window_new (void *server, void *channel
+ /*int x, int y, int width, int height*/)
+{
+ t_gui_window *new_window;
+
+ if (gui_windows)
+ {
+ /* use first window if no server was assigned to this window */
+ if (!SERVER(gui_windows))
+ {
+ if (server)
+ ((t_irc_server *)(server))->window = gui_windows;
+ if (channel)
+ ((t_irc_channel *)(channel))->window = gui_windows;
+ SERVER(gui_windows) = server;
+ CHANNEL(gui_windows) = channel;
+ return gui_windows;
+ }
+ }
+
+ if ((new_window = (t_gui_window *)(malloc (sizeof (t_gui_window)))))
+ {
+ /* assign server and channel to window */
+ SERVER(new_window) = server;
+ CHANNEL(new_window) = channel;
+ /* assign window to server and channel */
+ if (server && !channel)
+ SERVER(new_window)->window = new_window;
+ if (channel)
+ CHANNEL(new_window)->window = new_window;
+
+ gui_calculate_pos_size (new_window);
+
+ /* init windows */
+ new_window->win_title = NULL;
+ new_window->win_chat = NULL;
+ new_window->win_nick = NULL;
+ new_window->win_status = NULL;
+ new_window->win_input = NULL;
+
+ /* init lines */
+ new_window->lines = NULL;
+ new_window->last_line = NULL;
+ new_window->first_line_displayed = 1;
+ new_window->sub_lines = 0;
+ new_window->line_complete = 1;
+ new_window->unread_data = 0;
+
+ /* init input buffer */
+ new_window->input_buffer_alloc = INPUT_BUFFER_BLOCK_SIZE;
+ new_window->input_buffer = (char *) malloc (INPUT_BUFFER_BLOCK_SIZE);
+ new_window->input_buffer[0] = '\0';
+ new_window->input_buffer_size = 0;
+ new_window->input_buffer_pos = 0;
+ new_window->input_buffer_1st_display = 0;
+
+ /* init completion */
+ completion_init (&(new_window->completion));
+
+ /* init history */
+ new_window->history = NULL;
+ new_window->ptr_history = NULL;
+
+ /* switch to new window */
+ gui_switch_to_window (new_window);
+
+ /* add window to windows queue */
+ new_window->prev_window = last_gui_window;
+ if (gui_windows)
+ last_gui_window->next_window = new_window;
+ else
+ gui_windows = new_window;
+ last_gui_window = new_window;
+ new_window->next_window = NULL;
+
+ /* redraw whole screen */
+ gui_redraw_window (new_window);
+ }
+ else
+ return NULL;
+
+ return new_window;
+}
+
+/*
+ * gui_window_free: delete a window
+ */
+
+void
+gui_window_free (t_gui_window *window)
+{
+ t_gui_line *ptr_line;
+ t_gui_message *ptr_message;
+ int create_new;
+
+ create_new = (window->server || window->channel);
+
+ /* TODO: manage splitted windows! */
+ if ((window == gui_current_window) &&
+ ((window->next_window) || (window->prev_window)))
+ gui_switch_to_previous_window ();
+
+ /* free lines and messages */
+ while (window->lines)
+ {
+ ptr_line = window->lines->next_line;
+ while (window->lines->messages)
+ {
+ ptr_message = window->lines->messages->next_message;
+ if (window->lines->messages->message)
+ free (window->lines->messages->message);
+ free (window->lines->messages);
+ window->lines->messages = ptr_message;
+ }
+ free (window->lines);
+ window->lines = ptr_line;
+ }
+ if (window->input_buffer)
+ free (window->input_buffer);
+
+ completion_free (&(window->completion));
+
+ /* remove window from windows list */
+ if (window->prev_window)
+ window->prev_window->next_window = window->next_window;
+ if (window->next_window)
+ window->next_window->prev_window = window->prev_window;
+ if (gui_windows == window)
+ gui_windows = window->next_window;
+ if (last_gui_window == window)
+ last_gui_window = window->prev_window;
+
+ free (window);
+
+ /* always at least one window */
+ if (!gui_windows && create_new)
+ gui_window_new (NULL, NULL);
+}
+
+/*
+ * gui_new_line: create new line for a window
+ */
+
+t_gui_line *
+gui_new_line (t_gui_window *window)
+{
+ t_gui_line *new_line;
+
+ if ((new_line = (t_gui_line *) malloc (sizeof (struct t_gui_line))))
+ {
+ new_line->length = 0;
+ new_line->length_align = 0;
+ new_line->line_with_message = 0;
+ new_line->messages = NULL;
+ new_line->last_message = NULL;
+ if (!window->lines)
+ window->lines = new_line;
+ else
+ window->last_line->next_line = new_line;
+ new_line->prev_line = window->last_line;
+ new_line->next_line = NULL;
+ window->last_line = new_line;
+ }
+ else
+ {
+ log_printf (_("%s not enough memory for new line!\n"));
+ return NULL;
+ }
+ return new_line;
+}
+
+/*
+ * gui_new_message: create a new message for last line of window
+ */
+
+t_gui_message *
+gui_new_message (t_gui_window *window)
+{
+ t_gui_message *new_message;
+
+ if ((new_message = (t_gui_message *) malloc (sizeof (struct t_gui_message))))
+ {
+ if (!window->last_line->messages)
+ window->last_line->messages = new_message;
+ else
+ window->last_line->last_message->next_message = new_message;
+ new_message->prev_message = window->last_line->last_message;
+ new_message->next_message = NULL;
+ window->last_line->last_message = new_message;
+ }
+ else
+ {
+ log_printf (_("not enough memory!\n"));
+ return NULL;
+ }
+ return new_message;
+}
+
+/*
+ * gui_optimize_input_buffer_size: optimize input buffer size by adding
+ * or deleting data block (predefined size)
+ */
+
+void
+gui_optimize_input_buffer_size (t_gui_window *window)
+{
+ int optimal_size;
+
+ optimal_size = ((window->input_buffer_size / INPUT_BUFFER_BLOCK_SIZE) *
+ INPUT_BUFFER_BLOCK_SIZE) + INPUT_BUFFER_BLOCK_SIZE;
+ if (window->input_buffer_alloc != optimal_size)
+ {
+ window->input_buffer_alloc = optimal_size;
+ window->input_buffer = realloc (window->input_buffer, optimal_size);
+ }
+}
+
+/*
+ * gui_delete_previous_word: delete previous word
+ */
+
+void
+gui_delete_previous_word ()
+{
+ int i, j, num_char_deleted, num_char_end;
+
+ if (gui_current_window->input_buffer_pos > 0)
+ {
+ i = gui_current_window->input_buffer_pos - 1;
+ while ((i >= 0) &&
+ (gui_current_window->input_buffer[i] == ' '))
+ i--;
+ if (i >= 0)
+ {
+ while ((i >= 0) &&
+ (gui_current_window->input_buffer[i] != ' '))
+ i--;
+ if (i >= 0)
+ {
+ while ((i >= 0) &&
+ (gui_current_window->input_buffer[i] == ' '))
+ i--;
+ }
+ }
+
+ if (i >= 0)
+ i++;
+ i++;
+ num_char_deleted = gui_current_window->input_buffer_pos - i;
+ num_char_end = gui_current_window->input_buffer_size -
+ gui_current_window->input_buffer_pos;
+
+ for (j = 0; j < num_char_end; j++)
+ gui_current_window->input_buffer[i + j] =
+ gui_current_window->input_buffer[gui_current_window->input_buffer_pos + j];
+
+ gui_current_window->input_buffer_size -= num_char_deleted;
+ gui_current_window->input_buffer[gui_current_window->input_buffer_size] = '\0';
+ gui_current_window->input_buffer_pos = i;
+ gui_draw_window_input (gui_current_window);
+ gui_optimize_input_buffer_size (gui_current_window);
+ gui_current_window->completion.position = -1;
+ }
+}
+
+/*
+ * gui_move_previous_word: move to beginning of previous word
+ */
+
+void
+gui_move_previous_word ()
+{
+ int i;
+
+ if (gui_current_window->input_buffer_pos > 0)
+ {
+ i = gui_current_window->input_buffer_pos - 1;
+ while ((i >= 0) &&
+ (gui_current_window->input_buffer[i] == ' '))
+ i--;
+ if (i < 0)
+ gui_current_window->input_buffer_pos = 0;
+ else
+ {
+ while ((i >= 0) &&
+ (gui_current_window->input_buffer[i] != ' '))
+ i--;
+ gui_current_window->input_buffer_pos = i + 1;
+ }
+ gui_draw_window_input (gui_current_window);
+ }
+}
+
+/*
+ * gui_move_next_word: move to the end of next
+ */
+
+void
+gui_move_next_word ()
+{
+ int i;
+
+ if (gui_current_window->input_buffer_pos <
+ gui_current_window->input_buffer_size + 1)
+ {
+ i = gui_current_window->input_buffer_pos;
+ while ((i <= gui_current_window->input_buffer_size) &&
+ (gui_current_window->input_buffer[i] == ' '))
+ i++;
+ if (i > gui_current_window->input_buffer_size)
+ gui_current_window->input_buffer_pos = i - 1;
+ else
+ {
+ while ((i <= gui_current_window->input_buffer_size) &&
+ (gui_current_window->input_buffer[i] != ' '))
+ i++;
+ if (i > gui_current_window->input_buffer_size)
+ gui_current_window->input_buffer_pos =
+ gui_current_window->input_buffer_size;
+ else
+ gui_current_window->input_buffer_pos = i;
+
+ }
+ gui_draw_window_input (gui_current_window);
+ }
+}
+
+/*
+ * gui_buffer_insert_string: insert a string into the input buffer
+ */
+
+void
+gui_buffer_insert_string (char *string, int pos)
+{
+ int i, start, end, length;
+
+ length = strlen (string);
+
+ /* increase buffer size */
+ gui_current_window->input_buffer_size += length;
+ gui_optimize_input_buffer_size (gui_current_window);
+ gui_current_window->input_buffer[gui_current_window->input_buffer_size] = '\0';
+
+ /* move end of string to the right */
+ start = pos + length;
+ end = gui_current_window->input_buffer_size - 1;
+ for (i = end; i >= start; i--)
+ gui_current_window->input_buffer[i] =
+ gui_current_window->input_buffer[i - length];
+
+ /* insert new string */
+ strncpy (gui_current_window->input_buffer + pos, string, length);
+}