1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
|
/* vi:set ts=8 sts=4 sw=4:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* popupmenu.c: Popup menu (PUM)
*/
#include "vim.h"
#if defined(FEAT_INS_EXPAND) || defined(PROTO)
static char_u **pum_array = NULL; /* items of displayed pum */
static int pum_size; /* nr of items in "pum_array" */
static int pum_selected; /* index of selected item or -1 */
static int pum_first = 0; /* index of top item */
static int pum_height; /* nr of displayed pum items */
static int pum_width; /* width of displayed pum items */
static int pum_scrollbar; /* TRUE when scrollbar present */
static int pum_row; /* top row of pum */
static int pum_col; /* left column of pum */
#define PUM_DEF_HEIGHT 10
#define PUM_DEF_WIDTH 15
/*
* Show the popup menu with items "array[size]".
* "array" must remain valid until pum_undisplay() is called!
* When possible the leftmost character is aligned with screen column "col".
* The menu appears above the screen line "row" or at "row" + "height" - 1.
*/
void
pum_display(array, size, selected, row, height, col)
char_u **array;
int size;
int selected; /* index of initially selected item */
int row;
int height;
int col;
{
int w;
int def_width = PUM_DEF_WIDTH;
int max_width = 0;
int i;
/*
* Figure out the size and position of the pum.
*/
if (size < PUM_DEF_HEIGHT)
pum_height = size;
else
pum_height = PUM_DEF_HEIGHT;
/* Put the pum below "row" if possible. If there are few lines decide on
* where there is more room. */
if (row >= cmdline_row - pum_height && row > (cmdline_row - height) / 2)
{
/* pum above "row" */
if (row >= size)
{
pum_row = row - size;
pum_height = size;
}
else
{
pum_row = 0;
pum_height = row;
}
}
else
{
/* pum below "row" */
pum_row = row + height;
if (size > cmdline_row - pum_row)
pum_height = cmdline_row - pum_row;
else
pum_height = size;
}
/* don't display when we only have room for one line */
if (pum_height <= 1)
return;
/* Compute the width of the widest match. */
for (i = 0; i < size; ++i)
{
w = vim_strsize(array[i]);
if (max_width < w)
max_width = w;
}
/* if there are more items than room we need a scrollbar */
if (pum_height < size)
{
pum_scrollbar = 1;
++max_width;
}
else
pum_scrollbar = 0;
if (def_width < max_width)
def_width = max_width;
if (col < Columns - PUM_DEF_WIDTH || col < Columns - max_width)
{
/* align pum column with "col" */
pum_col = col;
pum_width = Columns - pum_col - pum_scrollbar;
if (pum_width > def_width)
pum_width = def_width;
}
else if (Columns < def_width)
{
/* not enough room, will use what we have */
pum_col = 0;
pum_width = Columns - 1;
}
else
{
if (max_width > PUM_DEF_WIDTH)
max_width = PUM_DEF_WIDTH; /* truncate */
pum_col = Columns - max_width;
pum_width = max_width - pum_scrollbar;
}
pum_array = array;
pum_size = size;
/* Set selected item and redraw. */
pum_set_selected(selected);
}
/*
* Redraw the popup menu, using "pum_first" and "pum_selected".
*/
void
pum_redraw()
{
int row = pum_row;
int col;
int attr_norm = highlight_attr[HLF_PNI];
int attr_select = highlight_attr[HLF_PSI];
int attr_scroll = highlight_attr[HLF_PSB];
int attr_thumb = highlight_attr[HLF_PST];
int attr;
int i;
int idx;
char_u *s;
char_u *p;
int width, w;
int thumb_pos = 0;
int thumb_heigth = 1;
if (pum_scrollbar)
{
thumb_heigth = pum_height * pum_height / pum_size;
if (thumb_heigth == 0)
thumb_heigth = 1;
thumb_pos = (pum_first * (pum_height - thumb_heigth)
+ (pum_size - pum_height) / 2)
/ (pum_size - pum_height);
}
for (i = 0; i < pum_height; ++i)
{
idx = i + pum_first;
attr = (idx == pum_selected) ? attr_select : attr_norm;
/* prepend a space if there is room */
if (pum_col > 0)
screen_putchar(' ', row, pum_col - 1, attr);
/* Display each entry, use two spaces for a Tab. */
col = pum_col;
width = 0;
s = NULL;
for (p = pum_array[idx]; ; mb_ptr_adv(p))
{
if (s == NULL)
s = p;
w = ptr2cells(p);
if (*p == NUL || *p == TAB || width + w > pum_width)
{
/* Display the text that fits or comes before a Tab. */
screen_puts_len(s, p - s, row, col, attr);
col += width;
if (*p != TAB)
break;
/* Display two spaces for a Tab. */
screen_puts_len((char_u *)" ", 2, row, col, attr);
col += 2;
s = NULL;
width = 0;
}
else
width += w;
}
screen_fill(row, row + 1, col, pum_col + pum_width, ' ', ' ', attr);
if (pum_scrollbar > 0)
screen_putchar(' ', row, pum_col + pum_width,
i >= thumb_pos && i < thumb_pos + thumb_heigth
? attr_thumb : attr_scroll);
++row;
}
}
#if 0 /* not used yet */
/*
* Return the index of the currently selected item.
*/
int
pum_get_selected()
{
return pum_selected;
}
#endif
/*
* Set the index of the currently selected item. The menu will scroll when
* necessary.
*/
void
pum_set_selected(n)
int n;
{
pum_selected = n;
if (pum_selected >= 0)
{
if (pum_first > pum_selected)
/* scroll down */
pum_first = pum_selected;
else if (pum_first < pum_selected - pum_height + 1)
/* scroll up */
pum_first = pum_selected - pum_height + 1;
if (pum_height > 6)
{
/* Give three lines of context when possible. */
if (pum_first > pum_selected - 3)
{
/* scroll down */
pum_first = pum_selected - 3;
if (pum_first < 0)
pum_first = 0;
}
else if (pum_first < pum_selected + 3 - pum_height + 1)
{
/* scroll up */
pum_first = pum_selected + 3 - pum_height + 1;
}
}
}
/* Never display more than we have */
if (pum_first > pum_size - pum_height)
pum_first = pum_size - pum_height;
pum_redraw();
}
/*
* Undisplay the popup menu (later).
*/
void
pum_undisplay()
{
pum_array = NULL;
redraw_all_later(NOT_VALID);
}
/*
* Clear the popup menu. Currently only resets the offset to the first
* displayed item.
*/
void
pum_clear()
{
pum_first = 0;
}
/*
* Return TRUE if the popup menu is displayed.
*/
int
pum_visible()
{
return pum_array != NULL;
}
#endif
|