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authorBram Moolenaar <Bram@vim.org>2014-08-06 14:52:30 +0200
committerBram Moolenaar <Bram@vim.org>2014-08-06 14:52:30 +0200
commitb5a7a8b5451c6fe8a2cc1d5d86c42d9b9a50ef98 (patch)
treef5616b152c67bfa1de710ca93fe6f883c9069b46 /src/proto/gui_w32.pro
parent8c1329cb59e964797b8abdcf8d42af9877ea8daa (diff)
downloadvim-b5a7a8b5451c6fe8a2cc1d5d86c42d9b9a50ef98.zip
updated for version 7.4.393
Problem: Text drawing on newer MS-Windows systems is suboptimal. Some multi-byte characters are not displayed, even though the same font in Notepad can display them. (Srinath Avadhanula) Solution: Add the 'renderoptions' option to enable Direct-X drawing. (Taro Muraoka)
Diffstat (limited to 'src/proto/gui_w32.pro')
-rw-r--r--src/proto/gui_w32.pro2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/proto/gui_w32.pro b/src/proto/gui_w32.pro
index a333233d7..88fbf67c6 100644
--- a/src/proto/gui_w32.pro
+++ b/src/proto/gui_w32.pro
@@ -1,4 +1,6 @@
/* gui_w32.c */
+int directx_enabled __ARGS((void));
+int gui_mch_set_rendering_options __ARGS((char_u *s));
void gui_mch_set_blinking __ARGS((long wait, long on, long off));
void gui_mch_stop_blink __ARGS((void));
void gui_mch_start_blink __ARGS((void));