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author | Bram Moolenaar <Bram@vim.org> | 2016-07-07 16:43:02 +0200 |
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committer | Bram Moolenaar <Bram@vim.org> | 2016-07-07 16:43:02 +0200 |
commit | 9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d (patch) | |
tree | ecee7bf2e2c8a5eeaea1c00ab3461d34740b3ca6 /src/proto/gui_gtk_x11.pro | |
parent | 05e418d436410cd8bbf5a29ff81e8ad68408b1e8 (diff) | |
download | vim-9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d.zip |
patch 7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a
screen update. (David Samvelyan)
Solution: Also redraw the cursor when it's blinking and on.
Diffstat (limited to 'src/proto/gui_gtk_x11.pro')
-rw-r--r-- | src/proto/gui_gtk_x11.pro | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proto/gui_gtk_x11.pro b/src/proto/gui_gtk_x11.pro index 3735f8d31..b79feb8e4 100644 --- a/src/proto/gui_gtk_x11.pro +++ b/src/proto/gui_gtk_x11.pro @@ -2,6 +2,7 @@ void gui_mch_prepare(int *argc, char **argv); void gui_mch_free_all(void); int gui_mch_is_blinking(void); +int gui_mch_is_blink_off(void); void gui_mch_set_blinking(long waittime, long on, long off); void gui_mch_stop_blink(void); void gui_mch_start_blink(void); |