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authorBram Moolenaar <Bram@vim.org>2016-07-07 16:43:02 +0200
committerBram Moolenaar <Bram@vim.org>2016-07-07 16:43:02 +0200
commit9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d (patch)
treeecee7bf2e2c8a5eeaea1c00ab3461d34740b3ca6 /src/proto/gui_gtk_x11.pro
parent05e418d436410cd8bbf5a29ff81e8ad68408b1e8 (diff)
downloadvim-9d5d3c9c4468ad76f16b50eabd3d9e7eab2ed44d.zip
patch 7.4.1995
Problem: GUI: cursor drawn in wrong place if a timer callback causes a screen update. (David Samvelyan) Solution: Also redraw the cursor when it's blinking and on.
Diffstat (limited to 'src/proto/gui_gtk_x11.pro')
-rw-r--r--src/proto/gui_gtk_x11.pro1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proto/gui_gtk_x11.pro b/src/proto/gui_gtk_x11.pro
index 3735f8d31..b79feb8e4 100644
--- a/src/proto/gui_gtk_x11.pro
+++ b/src/proto/gui_gtk_x11.pro
@@ -2,6 +2,7 @@
void gui_mch_prepare(int *argc, char **argv);
void gui_mch_free_all(void);
int gui_mch_is_blinking(void);
+int gui_mch_is_blink_off(void);
void gui_mch_set_blinking(long waittime, long on, long off);
void gui_mch_stop_blink(void);
void gui_mch_start_blink(void);