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author | Bram Moolenaar <Bram@vim.org> | 2004-06-13 20:20:40 +0000 |
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committer | Bram Moolenaar <Bram@vim.org> | 2004-06-13 20:20:40 +0000 |
commit | 071d4279d6ab81b7187b48f3a0fc61e587b6db6c (patch) | |
tree | 221cbe3c40e043163c06f61c52a7ba2eb41e12ce /src/integration.h | |
parent | b4210b3bc14e2918f153a7307530fbe6eba659e1 (diff) | |
download | vim-071d4279d6ab81b7187b48f3a0fc61e587b6db6c.zip |
updated for version 7.0001
Diffstat (limited to 'src/integration.h')
-rw-r--r-- | src/integration.h | 453 |
1 files changed, 453 insertions, 0 deletions
diff --git a/src/integration.h b/src/integration.h new file mode 100644 index 000000000..d6c687d46 --- /dev/null +++ b/src/integration.h @@ -0,0 +1,453 @@ +/* vi:set ts=8 sts=4 sw=4: + * + * VIM - Vi IMproved by Bram Moolenaar + * Visual Workshop integration by Gordon Prieur + * + * Do ":help uganda" in Vim to read copying and usage conditions. + * Do ":help credits" in Vim to see a list of people who contributed. + */ +/* + THIS IS AN UNSTABLE INTERFACE! It is unsupported and will likely + change in future releases, possibly breaking compatibility! +*/ + +#ifndef _INTEGRATION_H +#define _INTEGRATION_H + +#include <X11/Intrinsic.h> +#include <Xm/Xm.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* Enable NoHands test support functions. Define this only if you want to + compile in support in the editor such that it can be run under + the WorkShop test suite. */ +#ifndef NOHANDS_SUPPORT_FUNCTIONS +#define NOHANDS_SUPPORT_FUNCTIONS +#endif + + +/* This header file has three parts. + * 1. Functions you need to implement; these are called by the integration + * library + * 2. Functions you need to call when certain events happen in the editor; + * these are implemented by the integration library + * 3. Utility functions provided by the integration library; these make + * task 1 a bit easier. + */ + +/* + * The following functions need to be implemented by the editor + * integration code (and will be editor-specific). Please see the + * sample workshop.c file for comments explaining what each functions + * needs to do, what the arguments mean, etc. + */ + +/* + * This string is recognized by eserve and should be all lower case. + * This is how the editor detects that it is talking to NEdit instead + * of Vim, for example, when the connection is initiated from the editor. + * Examples: "nedit", "gvim" + */ +char *workshop_get_editor_name(); + +/* + * Version number of the editor. + * This number is communicated along with the protocol + * version to the application. + * Examples: "5.0.2", "19.3" + */ +char *workshop_get_editor_version(); + + +/* Goto a given line in a given file */ +void workshop_goto_line(char *filename, int lineno); + + +/* Set mark in a given file */ +void workshop_set_mark(char *filename, int lineno, int markId, int type); + + +/* Change mark type (for example from current-pc to pc-and-breakpoint) */ +void workshop_change_mark_type(char *filename, int markId, int type); + +/* + * Goto the given mark in a file (e.g. show it). + * If message is not null, display it in the footer. + */ + +void workshop_goto_mark(char *filename, int markId, char *message); + + +/* Delete mark */ +void workshop_delete_mark(char *filename, int markId); + +/* Begin/end pair of messages indicating that a series of _set_mark and + * _delete_mark messages will be sent. This can/should be used to suppress gui + * redraws between the begin and end messages. For example, if you switch + * to a headerfile that has a class breakpoint set, there may be hundreds + * of marks that need to be added. You don't want to refresh the gui for each + * added sign, you want to wait until the final end message. + */ +void workshop_mark_batch_begin(); +void workshop_mark_batch_end(); + + +/* Load a given file into the WorkShop buffer. "frameid" is a token string + * that identifies which frame the file would like to be loaded into. This + * will usually be null, in which case you should use the default frame. + * However, if frameid is not null, you need to find a frame that has this + * frameid, and replace the file in that frame. Finally, if the frameid is + * one you haven't seen before, you should create a new frame for this file. + * Note that "frameid" is a string value, not just an opaque pointer, so + * you should use strcmp rather than == when testing for equality. + */ +void workshop_load_file(char *filename, int line, char *frameid); + + +/* Reload the WorkShop buffer */ +void workshop_reload_file(char *filename, int line); + + +/* Show the given file */ +void workshop_show_file(char *filename); + + +/* Front the given file */ +void workshop_front_file(char *filename); + + +/* Save the given file */ +void workshop_save_file(char *filename); + +/* Save all WorkShop edited files. You can ask user about modified files + * and skip saving any files the user doesn't want to save. + * This function is typically called when the user issues a build, a fix, + * etc. (and also if you select "Save All" from the File menu :-) + */ +void workshop_save_files(); + +/* Show a message in all footers. + Severity currently is not defined. */ +void workshop_footer_message(char *message, int severity); + +/* Minimize all windows */ +void workshop_minimize(); + + +/* Maximize all windows */ +void workshop_maximize(); + + +/* + * Create a new mark type, assign it a given index, a given textbackground + * color, and a given left-margin sign (where sign is a filename to an + * .xpm file) + */ +void workshop_add_mark_type(int idx, char *colorspec, char *sign); + + +/* Get mark line number */ +int workshop_get_mark_lineno(char *filename, int markId); + + +/* Exit editor; save confirmation dialogs are okay */ +void workshop_quit(); + +/* Set an editor option. + * For example, name="syntax",value="on" would enable syntax highlighting. + * The currently defined options are: + * lineno {on,off} show line numbers + * syntax {on,off} highlight syntax + * parentheses {on,off} show matching parentheses + * The following options are interpreted by the library for you (so you + * will never see the message. However, the implementation requires you + * to provide certain callbacks, like restore hotkeys or save all files. + * These are documented separately). + * workshopkeys {on,off} set workshop hotkeys + * savefiles {on,off} save all files before issuing a build + * balloon {on,off} enable/disable balloon evaluate + * + * IGNORE an option if you do not recognize it. + */ +void workshop_set_option(char *name, char *value); + +/* + * (See workshop_add_frame first.) This function notifies the editor + * that the frame for the given window (indicated by "frame", which + * was supplied by the editor in workshop_add_frame) has been created. + * This can happen much later than the workshop_add_frame message, since + * often a window is created on editor startup, while the frame description + * is passed over from eserve much later, when the connection is complete. + * This gives the editor a chance to kick its GUI to show the frame + * properly; typically you'll unmanage and remanage the parent widget to + * force a geometry recalculation. + */ + +void workshop_reconfigure_frame(void *frame); + + +/* Are there any moved marks? If so, call workshop_move_mark on + * each of them now. This is how eserve can find out if for example + * breakpoints have moved when a program has been recompiled and + * reloaded into dbx. + */ +void workshop_moved_marks(char *filename); + + +/* A button in the toolbar has been pushed. "frame" is provided + * which should let you determine which toolbar had a button pushed + * (you supplied this clientData when you created a toolbar). From + * this you should be able to figure out which file the operation + * applies to, and for that window the cursor line and column, + * selection begin line and column, selection end line and column, + * selection text and selection text length. The column numbers are + * currently unused but implement it anyway in case we decide to use + * them in the future. + * Note that frame can be NULL. In this case, you should pick + * a default window to translate coordinates for (ideally, the + * last window the user has operated on.) This will be the case when + * the user clicks on a Custom Button programmed to take the current + * line number as an argument. Here it's ambiguous which buffer + * to use, so you need to pick one. + * (Interface consideration: Perhaps we instead should add smarts + * into the library such that we remember which frame pointer + * we last noticed (e.g. last call to get_positions, or perhaps + * last add_frame) and then pass that instead? For example, we could + * have all workshop operations return the clientData when passed + * the filename (or add a filename-to-clientData converter?) and then + * remember the last filename/clientData used. + */ +int workshop_get_positions(void *frame, + char **filename, + int *curLine, + int *curCol, + int *selStartLine, + int *selStartCol, + int *selEndLine, + int *selEndCol, + int *selLength, + char **selection); + +/* The following function should return the height of a character + * in the text display. This is used to pick out a suitable size + * for the signs to match the text (currently available in three + * sizes). If you just return 0, WorkShop will use the default + * sign size. (Use XmStringExtent on character "A" to get the height.) + */ + +int workshop_get_font_height(void); + +/* The following function requests that you register the given + * hotkey as a keyboard accelerator for all frames. Whenever the + * hotkey is pressed, you should invoke workshop_hotkey_pressed + * and pass the current frame pointer as an argument as well as + * the clientData pointer passed in to this function. + * The remove function unregisters the hotkey. + */ +void workshop_register_hotkey(Modifiers modifiers, KeySym keysym, + void *clientData); +void workshop_unregister_hotkey(Modifiers modifiers, KeySym keysym, + void *clientData); + + + + +/* + * + * The following functions notify eserve of important editor events, + * such as files being modified, files being saved, etc. You must + * sprinkle your editor code with calls to these. For example, whenever + * a file is modified (well, when its read-only status changes to modified), + * call workshop_file_modified(). + * + */ + + + +/* Connect with eserve. Add this call after you editor initialization + * is done, right before entering the event loop or blocking on input. + * This will set up a socket connection with eserve. + */ +void workshop_connect(XtAppContext context); + +/* A file has been opened. */ +void workshop_file_opened(char *filename, int readOnly); + + +/* A file has been saved. Despite its name, eserve also uses this + * message to mean a file has been reverted or unmodified. + */ +void workshop_file_saved(char *filename); + + +/* A file has been closed */ +void workshop_file_closed(char *filename); + +/* Like workshop_file_closed, but also inform eserve what line the + cursor was on when you left the file. That way eserve can put you + back where you left off when you return to this file. */ +void workshop_file_closed_lineno(char *filename, int line); + +/* A file has been modified */ +void workshop_file_modified(char *filename); + + +/* + * A mark has been moved. Only call this as a response to + * a workshop_moved_marks request call. + */ +void workshop_move_mark(char *filename, int markId, int newLineno); + +/* Tell the integration library about a new frame being added. + * Supply a form for the toolbar, a label for the footer, and an + * XmPulldown menu for the WorkShop menu to attach to. Top and bottom + * are the widgets above and below the toolbar form widget, if + * any. Call this function when you create a new window. It returns a + * void *, a handle which you should keep and return when you delete + * the window with workshop_delete_toolbar. The "footer" argument + * points to a Label widget that is going to be used as a status + * message area, and "menu" (if any) points to an Menu widget that + * should contain a WorkShop menu. Clientdata is a pointer which is + * only used by the editor. It will typically be a pointer to the + * window object that the toolbar is placed in. If you have multiple + * windows, you need to use this pointer to figure out which window + * (and thus corresponding buffer) the user has clicked on to respond + * to the workshop_get_positions message. + * Each frame's clientData ("frame") should be unique. + */ +void *workshop_add_frame(void *frame, Widget form, + Widget top, Widget bottom, Widget footer, + Widget menu); + +/* Delete a window/frame. Call this when an editor window is being deleted. */ +void workshop_delete_frame(void *handle); + +/* Add a balloon evaluate text area. "frame" is used the same way + * as in workshop_add_frame. This call is not part of workshop_add_frame because + * a frame can have multiple tooltip areas (typically, an editor frame that + * is split showing multiple buffers will have a separate tooltip area for + * each text widget. Each such area is called a "window" (consistent with + * XEmacs terminology). Separate these by the window argument if necessary. + * You will need to implement workshop_get_balloon_text such that it uses + * these two arguments to derive the file, line etc. for the tip. + * Call the remove function if you delete this area such that the integration + * library can update itself. You must call workshop_add_frame before you + * call add_balloon_eval_area, and you must pass the same frame pointer. + */ +void workshop_add_balloon_eval_area(void *frame, void *window, Widget widget); +void workshop_remove_balloon_eval_area(void *frame, void *window, Widget widget); + + +/* For a given mouse position inside the balloon area (passed as x,y), + * return the balloon text to be evaluated. There are two scenarios: + * If the position is inside the selection, return the selection + * string. Else, return the full line (or possibly the full line up + * to the last semicolon (that's TBD), along with an index pointing to + * where which character the mouse is over. + * If we have the selection-scenario, set mouseIndex to -1 to indicate + * that no autoexpansion should occur but that the selection should + * be evaluated as is. + * + * XXX Does dbx need more information here, like the filename and line + * number in order to determine the correct language and scope to be + * used during evaluation?? Or should it just work like the p= button + * (where the current scope and language is used, even if you are + * pointing at a different file with a different scope) ? + */ +int workshop_get_balloon_text(Position x, Position y, + void *frame, + void *window, + char **filename, + int *line, + char **text, + int *mouseIndex); + + +/* Window size and location + * WorkShop will attempt to restore the size and location of a single + * editor frame. For vi, this window is designated as the "reusable" one. + * You can implement your own scheme for determining which window you + * want to associate with WorkShop. Whenever the size and location of + * this window is changed, call the following function to notify eserve. + * Like workshop_invoked, this can be called before the workshop_connect() + * call. + */ +void workshop_frame_moved(int new_x, int new_y, int new_w, int new_h); +Boolean workshop_get_width_height(int *, int *); +Boolean workshop_get_rows_cols(int *, int *); + +/* This function should be invoked when you press a hotkey + * set up by workshop_register_hotkey. Pass the clientData + * to it that was given to you with workshop_register_hotkey. +*/ +void workshop_hotkey_pressed(void *frame, void *clientData); + + + + + +/* + * Utility functions + * These provide convenience functions to simplify implementing some + * of the above functions. + * + */ + +/* Were we invoked by WorkShop? This function can be used early during startup + * if you want to do things differently if the editor is started standalone + * or in WorkShop mode. For example, in standalone mode you may not want to + * add a footer/message area or a sign gutter. + */ +int workshop_invoked(void); + +/* + *Set the desktop icon of the current shell to the given xpm icon. + * Standard WorkShop desktop icons should be 48x48. + */ + +void workshop_set_icon(Display *display, Widget shell, char **xpmdata, + int width, int height); + + +/* Minimize (iconify) the given shell */ +void workshop_minimize_shell(Widget shell); + +/* Maximize (deiconify) the given shell */ +void workshop_maximize_shell(Widget shell); + +/* Called by frame.cc -- editor shouldn't call this directly. + * Perhaps we need an integrationP.h file ? */ +void workshop_perform_verb(char *verb, void *clientData); +void workshop_send_message(char *buf); + + +#ifdef NOHANDS_SUPPORT_FUNCTIONS +/* The following functions are needed to run the WorkShop testsuite + * with this editor. You don't need to implement these unless you + * intend for your editor to be run by Workshop's testsuite. + * getcursorrow should return the number of lines from the top of + * the window the cursor is; similarly for getcursorcol. + */ +char *workshop_test_getcurrentfile(); +int workshop_test_getcursorrow(); +int workshop_test_getcursorcol(); +char *workshop_test_getcursorrowtext(); +char *workshop_test_getselectedtext(); +#endif + +/* + * Struct used to set/unset the sensitivity of verbs. + */ +typedef struct { + char *verb; + Boolean sense; +} VerbSense; + +#ifdef __cplusplus +} +#endif + +#endif /* _INTEGRATION_H */ |