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authorAlex Crichton <alex@alexcrichton.com>2015-04-29 09:52:15 -0700
committerAlex Crichton <alex@alexcrichton.com>2015-04-29 09:52:24 -0700
commit40ca99b2d6bc6d4046d2b74438dc9ea769d28c5b (patch)
tree19ab2f7adf3723fe200d1f3ed8362a9367fff598 /libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c
parentcce73bddc574715c0eb77ec5450a76840d43df81 (diff)
downloadssh2-rs-40ca99b2d6bc6d4046d2b74438dc9ea769d28c5b.zip
Update libssh2 to 1.5.0
Diffstat (limited to 'libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c')
-rw-r--r--libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c325
1 files changed, 325 insertions, 0 deletions
diff --git a/libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c b/libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c
new file mode 100644
index 0000000..36a2c8c
--- /dev/null
+++ b/libssh2-sys/libssh2-1.5.0/example/ssh2_exec.c
@@ -0,0 +1,325 @@
+/*
+ * Sample showing how to use libssh2 to execute a command remotely.
+ *
+ * The sample code has fixed values for host name, user name, password
+ * and command to run.
+ *
+ * Run it like this:
+ *
+ * $ ./ssh2_exec 127.0.0.1 user password "uptime"
+ *
+ */
+
+#include "libssh2_config.h"
+#include <libssh2.h>
+
+#ifdef HAVE_WINSOCK2_H
+# include <winsock2.h>
+#endif
+#ifdef HAVE_SYS_SOCKET_H
+# include <sys/socket.h>
+#endif
+#ifdef HAVE_NETINET_IN_H
+# include <netinet/in.h>
+#endif
+#ifdef HAVE_SYS_SELECT_H
+# include <sys/select.h>
+#endif
+# ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+#ifdef HAVE_ARPA_INET_H
+# include <arpa/inet.h>
+#endif
+
+#include <sys/time.h>
+#include <sys/types.h>
+#include <stdlib.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <stdio.h>
+#include <ctype.h>
+
+static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
+{
+ struct timeval timeout;
+ int rc;
+ fd_set fd;
+ fd_set *writefd = NULL;
+ fd_set *readfd = NULL;
+ int dir;
+
+ timeout.tv_sec = 10;
+ timeout.tv_usec = 0;
+
+ FD_ZERO(&fd);
+
+ FD_SET(socket_fd, &fd);
+
+ /* now make sure we wait in the correct direction */
+ dir = libssh2_session_block_directions(session);
+
+ if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
+ readfd = &fd;
+
+ if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
+ writefd = &fd;
+
+ rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
+
+ return rc;
+}
+
+int main(int argc, char *argv[])
+{
+ const char *hostname = "127.0.0.1";
+ const char *commandline = "uptime";
+ const char *username = "user";
+ const char *password = "password";
+ unsigned long hostaddr;
+ int sock;
+ struct sockaddr_in sin;
+ const char *fingerprint;
+ LIBSSH2_SESSION *session;
+ LIBSSH2_CHANNEL *channel;
+ int rc;
+ int exitcode;
+ char *exitsignal=(char *)"none";
+ int bytecount = 0;
+ size_t len;
+ LIBSSH2_KNOWNHOSTS *nh;
+ int type;
+
+#ifdef WIN32
+ WSADATA wsadata;
+ int err;
+
+ err = WSAStartup(MAKEWORD(2,0), &wsadata);
+ if (err != 0) {
+ fprintf(stderr, "WSAStartup failed with error: %d\n", err);
+ return 1;
+ }
+#endif
+
+ if (argc > 1)
+ /* must be ip address only */
+ hostname = argv[1];
+
+ if (argc > 2) {
+ username = argv[2];
+ }
+ if (argc > 3) {
+ password = argv[3];
+ }
+ if (argc > 4) {
+ commandline = argv[4];
+ }
+
+ rc = libssh2_init (0);
+ if (rc != 0) {
+ fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
+ return 1;
+ }
+
+ hostaddr = inet_addr(hostname);
+
+ /* Ultra basic "connect to port 22 on localhost"
+ * Your code is responsible for creating the socket establishing the
+ * connection
+ */
+ sock = socket(AF_INET, SOCK_STREAM, 0);
+
+ sin.sin_family = AF_INET;
+ sin.sin_port = htons(22);
+ sin.sin_addr.s_addr = hostaddr;
+ if (connect(sock, (struct sockaddr*)(&sin),
+ sizeof(struct sockaddr_in)) != 0) {
+ fprintf(stderr, "failed to connect!\n");
+ return -1;
+ }
+
+ /* Create a session instance */
+ session = libssh2_session_init();
+ if (!session)
+ return -1;
+
+ /* tell libssh2 we want it all done non-blocking */
+ libssh2_session_set_blocking(session, 0);
+
+ /* ... start it up. This will trade welcome banners, exchange keys,
+ * and setup crypto, compression, and MAC layers
+ */
+ while ((rc = libssh2_session_handshake(session, sock)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
+ return -1;
+ }
+
+ nh = libssh2_knownhost_init(session);
+ if(!nh) {
+ /* eeek, do cleanup here */
+ return 2;
+ }
+
+ /* read all hosts from here */
+ libssh2_knownhost_readfile(nh, "known_hosts",
+ LIBSSH2_KNOWNHOST_FILE_OPENSSH);
+
+ /* store all known hosts to here */
+ libssh2_knownhost_writefile(nh, "dumpfile",
+ LIBSSH2_KNOWNHOST_FILE_OPENSSH);
+
+ fingerprint = libssh2_session_hostkey(session, &len, &type);
+ if(fingerprint) {
+ struct libssh2_knownhost *host;
+#if LIBSSH2_VERSION_NUM >= 0x010206
+ /* introduced in 1.2.6 */
+ int check = libssh2_knownhost_checkp(nh, hostname, 22,
+ fingerprint, len,
+ LIBSSH2_KNOWNHOST_TYPE_PLAIN|
+ LIBSSH2_KNOWNHOST_KEYENC_RAW,
+ &host);
+#else
+ /* 1.2.5 or older */
+ int check = libssh2_knownhost_check(nh, hostname,
+ fingerprint, len,
+ LIBSSH2_KNOWNHOST_TYPE_PLAIN|
+ LIBSSH2_KNOWNHOST_KEYENC_RAW,
+ &host);
+#endif
+ fprintf(stderr, "Host check: %d, key: %s\n", check,
+ (check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
+ host->key:"<none>");
+
+ /*****
+ * At this point, we could verify that 'check' tells us the key is
+ * fine or bail out.
+ *****/
+ }
+ else {
+ /* eeek, do cleanup here */
+ return 3;
+ }
+ libssh2_knownhost_free(nh);
+
+ if ( strlen(password) != 0 ) {
+ /* We could authenticate via password */
+ while ((rc = libssh2_userauth_password(session, username, password)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "Authentication by password failed.\n");
+ goto shutdown;
+ }
+ }
+ else {
+ /* Or by public key */
+ while ((rc = libssh2_userauth_publickey_fromfile(session, username,
+ "/home/user/"
+ ".ssh/id_rsa.pub",
+ "/home/user/"
+ ".ssh/id_rsa",
+ password)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "\tAuthentication by public key failed\n");
+ goto shutdown;
+ }
+ }
+
+#if 0
+ libssh2_trace(session, ~0 );
+#endif
+
+ /* Exec non-blocking on the remove host */
+ while( (channel = libssh2_channel_open_session(session)) == NULL &&
+ libssh2_session_last_error(session,NULL,NULL,0) ==
+ LIBSSH2_ERROR_EAGAIN )
+ {
+ waitsocket(sock, session);
+ }
+ if( channel == NULL )
+ {
+ fprintf(stderr,"Error\n");
+ exit( 1 );
+ }
+ while( (rc = libssh2_channel_exec(channel, commandline)) ==
+ LIBSSH2_ERROR_EAGAIN )
+ {
+ waitsocket(sock, session);
+ }
+ if( rc != 0 )
+ {
+ fprintf(stderr,"Error\n");
+ exit( 1 );
+ }
+ for( ;; )
+ {
+ /* loop until we block */
+ int rc;
+ do
+ {
+ char buffer[0x4000];
+ rc = libssh2_channel_read( channel, buffer, sizeof(buffer) );
+ if( rc > 0 )
+ {
+ int i;
+ bytecount += rc;
+ fprintf(stderr, "We read:\n");
+ for( i=0; i < rc; ++i )
+ fputc( buffer[i], stderr);
+ fprintf(stderr, "\n");
+ }
+ else {
+ if( rc != LIBSSH2_ERROR_EAGAIN )
+ /* no need to output this for the EAGAIN case */
+ fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
+ }
+ }
+ while( rc > 0 );
+
+ /* this is due to blocking that would occur otherwise so we loop on
+ this condition */
+ if( rc == LIBSSH2_ERROR_EAGAIN )
+ {
+ waitsocket(sock, session);
+ }
+ else
+ break;
+ }
+ exitcode = 127;
+ while( (rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN )
+ waitsocket(sock, session);
+
+ if( rc == 0 )
+ {
+ exitcode = libssh2_channel_get_exit_status( channel );
+ libssh2_channel_get_exit_signal(channel, &exitsignal,
+ NULL, NULL, NULL, NULL, NULL);
+ }
+
+ if (exitsignal)
+ fprintf(stderr, "\nGot signal: %s\n", exitsignal);
+ else
+ fprintf(stderr, "\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
+
+ libssh2_channel_free(channel);
+ channel = NULL;
+
+shutdown:
+
+ libssh2_session_disconnect(session,
+ "Normal Shutdown, Thank you for playing");
+ libssh2_session_free(session);
+
+#ifdef WIN32
+ closesocket(sock);
+#else
+ close(sock);
+#endif
+ fprintf(stderr, "all done\n");
+
+ libssh2_exit();
+
+ return 0;
+}