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authorAlex Crichton <alex@alexcrichton.com>2015-04-29 09:52:15 -0700
committerAlex Crichton <alex@alexcrichton.com>2015-04-29 09:52:24 -0700
commit40ca99b2d6bc6d4046d2b74438dc9ea769d28c5b (patch)
tree19ab2f7adf3723fe200d1f3ed8362a9367fff598 /libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c
parentcce73bddc574715c0eb77ec5450a76840d43df81 (diff)
downloadssh2-rs-40ca99b2d6bc6d4046d2b74438dc9ea769d28c5b.zip
Update libssh2 to 1.5.0
Diffstat (limited to 'libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c')
-rw-r--r--libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c280
1 files changed, 280 insertions, 0 deletions
diff --git a/libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c b/libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c
new file mode 100644
index 0000000..1c7028a
--- /dev/null
+++ b/libssh2-sys/libssh2-1.5.0/example/scp_nonblock.c
@@ -0,0 +1,280 @@
+/*
+ * Sample showing how to do SCP transfers in a non-blocking manner.
+ *
+ * The sample code has default values for host name, user name, password
+ * and path to copy, but you can specify them on the command line like:
+ *
+ * "scp_nonblock 192.168.0.1 user password /tmp/secrets"
+ */
+
+#include "libssh2_config.h"
+#include <libssh2.h>
+
+#ifdef HAVE_WINSOCK2_H
+# include <winsock2.h>
+#endif
+#ifdef HAVE_SYS_SOCKET_H
+# include <sys/socket.h>
+#endif
+#ifdef HAVE_NETINET_IN_H
+# include <netinet/in.h>
+#endif
+#ifdef HAVE_SYS_SELECT_H
+# include <sys/select.h>
+#endif
+# ifdef HAVE_UNISTD_H
+#include <unistd.h>
+#endif
+#ifdef HAVE_ARPA_INET_H
+# include <arpa/inet.h>
+#endif
+#ifdef HAVE_SYS_TIME_H
+# include <sys/time.h>
+#endif
+
+#include <sys/types.h>
+#include <fcntl.h>
+#include <errno.h>
+#include <stdio.h>
+#include <ctype.h>
+
+/* diff in ms */
+static long tvdiff(struct timeval newer, struct timeval older)
+{
+ return (newer.tv_sec-older.tv_sec)*1000+
+ (newer.tv_usec-older.tv_usec)/1000;
+}
+
+static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
+{
+ struct timeval timeout;
+ int rc;
+ fd_set fd;
+ fd_set *writefd = NULL;
+ fd_set *readfd = NULL;
+ int dir;
+
+ timeout.tv_sec = 10;
+ timeout.tv_usec = 0;
+
+ FD_ZERO(&fd);
+
+ FD_SET(socket_fd, &fd);
+
+ /* now make sure we wait in the correct direction */
+ dir = libssh2_session_block_directions(session);
+
+ if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
+ readfd = &fd;
+
+ if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
+ writefd = &fd;
+
+ rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
+
+ return rc;
+}
+
+int main(int argc, char *argv[])
+{
+ unsigned long hostaddr;
+ int sock, i, auth_pw = 1;
+ struct sockaddr_in sin;
+ const char *fingerprint;
+ LIBSSH2_SESSION *session;
+ LIBSSH2_CHANNEL *channel;
+ const char *username="username";
+ const char *password="password";
+ const char *scppath="/tmp/TEST";
+ struct stat fileinfo;
+ struct timeval start;
+ struct timeval end;
+ int rc;
+ int total = 0;
+ long time_ms;
+ int spin = 0;
+ off_t got=0;
+
+#ifdef WIN32
+ WSADATA wsadata;
+ int err;
+
+ err = WSAStartup(MAKEWORD(2,0), &wsadata);
+ if (err != 0) {
+ fprintf(stderr, "WSAStartup failed with error: %d\n", err);
+ return 1;
+ }
+#endif
+
+ if (argc > 1) {
+ hostaddr = inet_addr(argv[1]);
+ } else {
+ hostaddr = htonl(0x7F000001);
+ }
+ if (argc > 2) {
+ username = argv[2];
+ }
+ if (argc > 3) {
+ password = argv[3];
+ }
+ if (argc > 4) {
+ scppath = argv[4];
+ }
+
+ rc = libssh2_init (0);
+ if (rc != 0) {
+ fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
+ return 1;
+ }
+
+ /* Ultra basic "connect to port 22 on localhost"
+ * Your code is responsible for creating the socket establishing the
+ * connection
+ */
+ sock = socket(AF_INET, SOCK_STREAM, 0);
+
+ sin.sin_family = AF_INET;
+ sin.sin_port = htons(22);
+ sin.sin_addr.s_addr = hostaddr;
+ if (connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in)) != 0) {
+ fprintf(stderr, "failed to connect!\n");
+ return -1;
+ }
+
+ /* Create a session instance */
+ session = libssh2_session_init();
+ if (!session)
+ return -1;
+
+ /* Since we have set non-blocking, tell libssh2 we are non-blocking */
+ libssh2_session_set_blocking(session, 0);
+
+ gettimeofday(&start, NULL);
+
+ /* ... start it up. This will trade welcome banners, exchange keys,
+ * and setup crypto, compression, and MAC layers
+ */
+ while ((rc = libssh2_session_handshake(session, sock)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
+ return -1;
+ }
+
+ /* At this point we havn't yet authenticated. The first thing to do
+ * is check the hostkey's fingerprint against our known hosts Your app
+ * may have it hard coded, may go to a file, may present it to the
+ * user, that's your call
+ */
+ fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
+ fprintf(stderr, "Fingerprint: ");
+ for(i = 0; i < 20; i++) {
+ fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
+ }
+ fprintf(stderr, "\n");
+
+ if (auth_pw) {
+ /* We could authenticate via password */
+ while ((rc = libssh2_userauth_password(session, username, password)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "Authentication by password failed.\n");
+ goto shutdown;
+ }
+ } else {
+ /* Or by public key */
+ while ((rc = libssh2_userauth_publickey_fromfile(session, username,
+ "/home/username/"
+ ".ssh/id_rsa.pub",
+ "/home/username/"
+ ".ssh/id_rsa",
+ password)) ==
+ LIBSSH2_ERROR_EAGAIN);
+ if (rc) {
+ fprintf(stderr, "\tAuthentication by public key failed\n");
+ goto shutdown;
+ }
+ }
+
+#if 0
+ libssh2_trace(session, LIBSSH2_TRACE_CONN);
+#endif
+
+ /* Request a file via SCP */
+ fprintf(stderr, "libssh2_scp_recv()!\n");
+ do {
+ channel = libssh2_scp_recv(session, scppath, &fileinfo);
+
+ if (!channel) {
+ if(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN) {
+ char *err_msg;
+
+ libssh2_session_last_error(session, &err_msg, NULL, 0);
+ fprintf(stderr, "%s\n", err_msg);
+ goto shutdown;
+ }
+ else {
+ fprintf(stderr, "libssh2_scp_recv() spin\n");
+ waitsocket(sock, session);
+ }
+ }
+ } while (!channel);
+ fprintf(stderr, "libssh2_scp_recv() is done, now receive data!\n");
+
+ while(got < fileinfo.st_size) {
+ char mem[1024*24];
+ int rc;
+
+ do {
+ int amount=sizeof(mem);
+
+ if ((fileinfo.st_size -got) < amount) {
+ amount = fileinfo.st_size - got;
+ }
+
+ /* loop until we block */
+ rc = libssh2_channel_read(channel, mem, amount);
+ if (rc > 0) {
+ write(1, mem, rc);
+ got += rc;
+ total += rc;
+ }
+ } while (rc > 0);
+
+ if ((rc == LIBSSH2_ERROR_EAGAIN) && (got < fileinfo.st_size)) {
+ /* this is due to blocking that would occur otherwise
+ so we loop on this condition */
+
+ spin++;
+ waitsocket(sock, session); /* now we wait */
+ continue;
+ }
+ break;
+ }
+
+ gettimeofday(&end, NULL);
+
+ time_ms = tvdiff(end, start);
+ fprintf(stderr, "Got %d bytes in %ld ms = %.1f bytes/sec spin: %d\n", total,
+ time_ms, total/(time_ms/1000.0), spin );
+
+ libssh2_channel_free(channel);
+ channel = NULL;
+
+shutdown:
+
+ libssh2_session_disconnect(session,
+ "Normal Shutdown, Thank you for playing");
+ libssh2_session_free(session);
+
+#ifdef WIN32
+ closesocket(sock);
+#else
+ close(sock);
+#endif
+ fprintf(stderr, "all done\n");
+
+ libssh2_exit();
+
+ return 0;
+}