1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/DeprecatedFlyString.h>
#include <AK/String.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Object.h>
#include <LibJS/SourceRange.h>
namespace JS {
struct TracebackFrame {
DeprecatedFlyString function_name;
[[nodiscard]] SourceRange const& source_range() const;
struct UnrealizedSourceRange {
u32 start_offset { 0 };
u32 end_offset { 0 };
RefPtr<JS::SourceCode const> source_code;
};
mutable Variant<SourceRange, UnrealizedSourceRange> source_range_storage;
};
class Error : public Object {
JS_OBJECT(Error, Object);
public:
static NonnullGCPtr<Error> create(Realm&);
static NonnullGCPtr<Error> create(Realm&, String message);
static ThrowCompletionOr<NonnullGCPtr<Error>> create(Realm&, StringView message);
virtual ~Error() override = default;
[[nodiscard]] ThrowCompletionOr<String> stack_string(VM&) const;
ThrowCompletionOr<void> install_error_cause(Value options);
Vector<TracebackFrame, 32> const& traceback() const { return m_traceback; }
protected:
explicit Error(Object& prototype);
private:
void populate_stack();
Vector<TracebackFrame, 32> m_traceback;
};
// NOTE: Making these inherit from Error is not required by the spec but
// our way of implementing the [[ErrorData]] internal slot, which is
// used in Object.prototype.toString().
#define DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName) \
class ClassName final : public Error { \
JS_OBJECT(ClassName, Error); \
\
public: \
static NonnullGCPtr<ClassName> create(Realm&); \
static NonnullGCPtr<ClassName> create(Realm&, String message); \
static ThrowCompletionOr<NonnullGCPtr<ClassName>> create(Realm&, StringView message); \
\
explicit ClassName(Object& prototype); \
virtual ~ClassName() override = default; \
};
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
DECLARE_NATIVE_ERROR(ClassName, snake_name, PrototypeName, ConstructorName)
JS_ENUMERATE_NATIVE_ERRORS
#undef __JS_ENUMERATE
}
|