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Widgets
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WindowManager.cpp
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Author
2019-01-16
Tear out or duplicate what's unique for WindowServer from Widgets.
Andreas Kling
2019-01-16
Window: Update coding style.
Andreas Kling
2019-01-14
Build Painter & friends into LibC. Use it in the GUI test app.
Andreas Kling
2019-01-14
So long SDL stuff. You were a nice bootstrapping environment.
Andreas Kling
2019-01-13
Keep back and front painters around in WindowManager.
Andreas Kling
2019-01-13
Flush the old and new cursor rects in a single rect.
Andreas Kling
2019-01-13
Make a nice bitmap cursor.
Andreas Kling
2019-01-13
Make GraphicsBitmaps be Region-backed when running in the kernel.
Andreas Kling
2019-01-13
Have WindowManager::invalidate() unite dirty rects that intersect each other.
Andreas Kling
2019-01-12
Optimize WindowManager::flush() with fast_dword_copy().
Andreas Kling
2019-01-12
Draw the cursor *after* flushing all dirty rects.
Andreas Kling
2019-01-12
Update Painter class to the new coding style.
Andreas Kling
2019-01-12
Give WindowManager member copies of the Framebuffer& and the screen rect.
Andreas Kling
2019-01-12
WindowManager::invalidate() can just use Rect::intersection().
Andreas Kling
2019-01-12
WindowManager should only flush pixels inside the screen rect.
Andreas Kling
2019-01-12
Add a Vector::clear_with_capacity() that doesn't release the backing store.
Andreas Kling
2019-01-12
Let the EventLoop drive the WindowManager through WM_Compose events.
Andreas Kling
2019-01-12
All right, let's double buffer the display. It looks so much better.
Andreas Kling
2019-01-12
Only initiate window title bar drags for left mouse button clicks.
Andreas Kling
2019-01-12
Tidy up window border rendering a bit.
Andreas Kling
2019-01-12
Get rid of the "root widget" concept in WindowManager.
Andreas Kling
2019-01-12
Don't repaint the root layer in invalidated areas with windows over them.
Andreas Kling
2019-01-12
Ignore WindowManager invalidations inside already invalidated rects.
Andreas Kling
2019-01-12
Start refactoring the WindowManager to be invalidation driven.
Andreas Kling
2019-01-11
Throw up some widgets on screen so we can see what they look like.
Andreas Kling
2019-01-11
Hook up the PS2MouseDevice to the AbstractScreen+WindowManager.
Andreas Kling
2019-01-10
Hook everything up to run the GUI on top of the kernel.
Andreas Kling
2019-01-10
Start separating out the SDL-related stuff in Widgets.
Andreas Kling
2019-01-10
More window manager hacking. Get rid of TerminalWidget for now.
Andreas Kling
2019-01-09
More window manager hacking. FocusIn/FocusOut events.
Andreas Kling
2019-01-09
Remove some #if 0'd code.
Andreas Kling
2019-01-09
Stop recomposing the window hierarchy after every dang widget paint.
Andreas Kling
2019-01-09
Print the number of WindowManager recompose() calls to debugger.
Andreas Kling
2019-01-09
Let WindowManager send out events for WindowBecame{Active,Inactive}
Andreas Kling
2019-01-09
More window management work.
Andreas Kling
2019-01-09
Add basic z-order for Windows.
Andreas Kling
2019-01-09
Start refactoring graphics system to have per-window backing stores.
Andreas Kling
2018-12-21
Yet another pass of style fixes.
Andreas Kling
2018-10-14
Close the MsgBox when clicking the OK button.
Andreas Kling
2018-10-13
Implement basic focus.
Andreas Kling
2018-10-13
Let the WindowManager track the active window.
Andreas Kling
2018-10-13
Start using WeakPtr for some of the WindowManager window pointers.
Andreas Kling
2018-10-13
Use HashMap::remove() in some places that I wanted it.
Andreas Kling
2018-10-12
Some color cleanup.
Andreas Kling
2018-10-12
After moving a window, try to repaint a bit less.
Andreas Kling
2018-10-12
Add a CheckBox widget.
Andreas Kling
2018-10-12
Add a clock widget.
Andreas Kling
2018-10-12
Window contents move along with the window!
Andreas Kling
2018-10-12
Very hacky support for dragging a window around.
Andreas Kling
2018-10-12
The WindowManager can now react to mouse events on the window title bar.
Andreas Kling
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