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LibGPU
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Device.h
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2023-01-02
Everywhere: Remove unused includes of AK/Array.h
Ben Wiederhake
2022-12-17
LibSoftGPU: Allow binding a fragment shader
Stephan Unverwerth
2022-12-17
LibGL+LibSoftGPU: Add GPU side shader infrastructure
Stephan Unverwerth
2022-12-07
Meta+Userland: Pass Gfx::IntSize by value
MacDue
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Remove concept of `layer` in favor of `depth`
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Rename `blit_color_buffer_to`
Jelle Raaijmakers
2022-08-27
LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
Jelle Raaijmakers
2022-08-27
LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion
Jelle Raaijmakers
2022-05-11
LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlane
RKBethke
2022-05-09
LibGL+LibGPU+LibSoftGPU: Implement point and line drawing
Jelle Raaijmakers
2022-04-06
LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Add virtual base class for devices
Stephan Unverwerth