Age | Commit message (Expand) | Author |
---|---|---|
2022-02-16 | Games: Use default constructors/destructors | Lenny Maiorani |
2021-12-30 | Pong: Support W and S keys for movement | r00ster91 |
2021-09-08 | Pong: Switch to global tracking | Ben Wiederhake |
2021-07-11 | Pong: Only paint areas that needs to be updated | Karol Kosek |
2021-05-18 | Pong: Make the game winnable | Dmitrii Ubskii |
2021-05-18 | Pong: Fix paddle movement across resets if keys are held | Dmitrii Ubskii |
2021-05-18 | Pong: Improve mouse controls | Dmitrii Ubskii |
2021-05-18 | Pong: Improve AI paddle movement | Dmitrii Ubskii |
2021-05-14 | Userland: Replace arc4random() with get_random<u32>() | Jean-Baptiste Boric |
2021-04-22 | Everything: Move to SPDX license identifiers in all files. | Brian Gianforcaro |
2021-01-16 | Everywhere: Convert a handful of String::format() => formatted() | Andreas Kling |
2021-01-12 | Games: Move to Userland/Games/ | Andreas Kling |