index
:
serenity
master
topic/trivial_docs
The Serenity Operating System 🐞
cos
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Userland
/
Games
/
Pong
/
Game.cpp
Age
Commit message (
Expand
)
Author
2022-06-15
Userland+Base: Remove Breakout and Pong games
Andreas Kling
2022-06-05
Pong: Paint ball antialiased
MacDue
2022-04-15
Pong: Explicitly clear held keys in Game::reset()
Martin Frederic
2022-04-15
Pong: Restart timer if necessary
Martin Frederic
2022-04-15
Pong: Extend Game::reset()
Martin Frederic
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2021-12-30
Pong: Support W and S keys for movement
r00ster91
2021-09-08
Pong: Switch to global tracking
Ben Wiederhake
2021-07-11
Pong: Only paint areas that needs to be updated
Karol Kosek
2021-05-18
Pong: Make the game winnable
Dmitrii Ubskii
2021-05-18
Pong: Fix paddle movement across resets if keys are held
Dmitrii Ubskii
2021-05-18
Pong: Improve mouse controls
Dmitrii Ubskii
2021-05-18
Pong: Improve AI paddle movement
Dmitrii Ubskii
2021-05-14
Userland: Replace arc4random() with get_random<u32>()
Jean-Baptiste Boric
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-01-16
Everywhere: Convert a handful of String::format() => formatted()
Andreas Kling
2021-01-12
Games: Move to Userland/Games/
Andreas Kling