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Userland
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2048
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GameSizeDialog.cpp
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Author
2023-04-30
LibGUI+Userland: Port Labels to String
thankyouverycool
2023-01-07
LibGUI+Userland: Rename `try_load_from_gml()` -> `load_from_gml()` :^)
Sam Atkins
2023-01-07
Userland: Replace all uses of `load_from_gml` with `try_load_from_gml`
Sam Atkins
2023-01-06
LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Sam Atkins
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-10-17
2048: Do not decrement m_target_tile_power
implicitfield
2022-10-17
2048: Convert to GML
implicitfield
2022-05-13
LibGUI+Userland: Make Dialog::ExecResult an enum class
Sam Atkins
2022-02-06
AK: Move integral log2 and exp to IntegerMath.h
Hendiadyoin1
2022-01-10
2048: Fix off-by-1 when opening settings
Dylan Katz
2021-08-18
Userland+LibGUI: Add shorthand versions of the Margins constructor
sin-ack
2021-07-19
Everywhere: Use AK/Math.h if applicable
Hendiadyoin1
2021-05-18
2048: Do not default to only temporarily applying settings changes
Timothy Flynn
2021-05-18
2048: Widen the settings window
Timothy Flynn
2021-05-18
2048: Intialize settings window with current values
Timothy Flynn
2021-05-18
2048: Evil AI settings entry
Dmitrii Ubskii
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-01-12
Games: Move to Userland/Games/
Andreas Kling