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authorAndreas Kling <awesomekling@gmail.com>2019-04-13 03:08:16 +0200
committerAndreas Kling <awesomekling@gmail.com>2019-04-13 03:08:16 +0200
commita90e218c7114e85d28ab53cb33327904fe8f40e9 (patch)
tree03f0eea01c4f51fa8f61818b8ab493664db8b1aa /Games/Minesweeper/Field.cpp
parentc06a3bdeb4610b7edb7944cdf197927127d41044 (diff)
downloadserenity-a90e218c7114e85d28ab53cb33327904fe8f40e9.zip
Minesweeper: Start working on a simple minesweeper game. :^)
Diffstat (limited to 'Games/Minesweeper/Field.cpp')
-rw-r--r--Games/Minesweeper/Field.cpp176
1 files changed, 176 insertions, 0 deletions
diff --git a/Games/Minesweeper/Field.cpp b/Games/Minesweeper/Field.cpp
new file mode 100644
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+++ b/Games/Minesweeper/Field.cpp
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+#include "Field.h"
+#include <LibGUI/GButton.h>
+#include <LibGUI/GLabel.h>
+#include <AK/HashTable.h>
+#include <unistd.h>
+#include <time.h>
+
+class SquareButton final : public GButton {
+public:
+ SquareButton(GWidget* parent)
+ : GButton(parent)
+ {
+ }
+
+ Function<void()> on_right_click;
+
+ virtual void mousedown_event(GMouseEvent& event) override
+ {
+ if (event.button() == GMouseButton::Right) {
+ if (on_right_click)
+ on_right_click();
+ }
+ GButton::mousedown_event(event);
+ }
+};
+
+Field::Field(GWidget* parent)
+ : GWidget(parent)
+{
+ m_mine_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/mine.png");
+ m_flag_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/flag.png");
+ m_one_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/1.png");
+ m_two_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/2.png");
+ m_three_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/3.png");
+ m_four_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/4.png");
+
+ set_fill_with_background_color(true);
+ set_background_color(Color::LightGray);
+ reset();
+}
+
+Field::~Field()
+{
+}
+
+template<typename Callback>
+void Field::for_each_neighbor_of(const Square& square, Callback callback)
+{
+ int r = square.row;
+ int c = square.column;
+ if (r > 0) // Up
+ callback(this->square(r - 1, c));
+ if (c > 0) // Left
+ callback(this->square(r, c - 1));
+ if (r < (m_rows - 2)) // Down
+ callback(this->square(r + 1, c));
+ if (c < (m_columns - 2)) // Right
+ callback(this->square(r, c + 1));
+}
+
+void Field::reset()
+{
+ set_greedy_for_hits(false);
+ srand(time(nullptr));
+ m_squares.resize(rows() * columns());
+
+ HashTable<int> mines;
+ for (int i = 0; i < m_mine_count; ++i)
+ mines.set(rand() % (rows() * columns()));
+
+ int i = 0;
+ for (int r = 0; r < rows(); ++r) {
+ for (int c = 0; c < columns(); ++c) {
+ Rect rect = { c * square_size(), r * square_size(), square_size(), square_size() };
+ auto& square = this->square(r, c);
+ square.row = r;
+ square.column = c;
+ square.has_mine = mines.contains(i);
+ square.has_flag = false;
+ square.is_swept = false;
+ if (!square.label)
+ square.label = new GLabel(this);
+ square.label->set_relative_rect(rect);
+ square.label->set_visible(false);
+ square.label->set_icon(square.has_mine ? m_mine_bitmap : nullptr);
+ square.label->set_background_color(Color::from_rgb(0xff4040));
+ if (!square.button)
+ square.button = new SquareButton(this);
+ square.button->set_relative_rect(rect);
+ square.button->set_visible(true);
+ square.button->on_click = [this, &square] (GButton&) {
+ on_square_clicked(square);
+ };
+ square.button->on_right_click = [this, &square] {
+ on_square_right_clicked(square);
+ };
+ ++i;
+ }
+ }
+ for (int r = 0; r < rows(); ++r) {
+ for (int c = 0; c < columns(); ++c) {
+ auto& square = this->square(r, c);
+ int number = 0;
+ for_each_neighbor_of(square, [&number] (auto& neighbor) {
+ number += neighbor.has_mine;
+ });
+ square.number = number;
+ if (square.has_mine)
+ continue;
+ switch (number) {
+ case 1:
+ square.label->set_icon(m_one_bitmap.copy_ref());
+ break;
+ case 2:
+ square.label->set_icon(m_two_bitmap.copy_ref());
+ break;
+ case 3:
+ square.label->set_icon(m_three_bitmap.copy_ref());
+ break;
+ case 4:
+ square.label->set_icon(m_four_bitmap.copy_ref());
+ break;
+ }
+ }
+ }
+}
+
+void Field::flood_fill(Square& square)
+{
+ on_square_clicked(square);
+ for_each_neighbor_of(square, [this] (auto& neighbor) {
+ if (!neighbor.is_swept && !neighbor.has_mine && neighbor.number == 0)
+ flood_fill(neighbor);
+ });
+}
+
+void Field::on_square_clicked(Square& square)
+{
+ if (square.is_swept)
+ return;
+ if (square.has_flag)
+ return;
+ square.is_swept = true;
+ square.button->set_visible(false);
+ square.label->set_visible(true);
+ if (square.has_mine) {
+ square.label->set_fill_with_background_color(true);
+ game_over();
+ } else if (square.number == 0) {
+ flood_fill(square);
+ }
+}
+
+void Field::on_square_right_clicked(Square& square)
+{
+ if (square.is_swept)
+ return;
+ square.has_flag = !square.has_flag;
+ square.button->set_icon(square.has_flag ? m_flag_bitmap : nullptr);
+ square.button->update();
+}
+
+void Field::game_over()
+{
+ set_greedy_for_hits(true);
+ for (int r = 0; r < rows(); ++r) {
+ for (int c = 0; c < columns(); ++c) {
+ auto& square = this->square(r, c);
+ if (square.has_mine) {
+ square.button->set_visible(false);
+ square.label->set_visible(true);
+ }
+ }
+ }
+ update();
+}