From a90e218c7114e85d28ab53cb33327904fe8f40e9 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Sat, 13 Apr 2019 03:08:16 +0200 Subject: Minesweeper: Start working on a simple minesweeper game. :^) --- Games/Minesweeper/Field.cpp | 176 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 176 insertions(+) create mode 100644 Games/Minesweeper/Field.cpp (limited to 'Games/Minesweeper/Field.cpp') diff --git a/Games/Minesweeper/Field.cpp b/Games/Minesweeper/Field.cpp new file mode 100644 index 0000000000..af14e09f27 --- /dev/null +++ b/Games/Minesweeper/Field.cpp @@ -0,0 +1,176 @@ +#include "Field.h" +#include +#include +#include +#include +#include + +class SquareButton final : public GButton { +public: + SquareButton(GWidget* parent) + : GButton(parent) + { + } + + Function on_right_click; + + virtual void mousedown_event(GMouseEvent& event) override + { + if (event.button() == GMouseButton::Right) { + if (on_right_click) + on_right_click(); + } + GButton::mousedown_event(event); + } +}; + +Field::Field(GWidget* parent) + : GWidget(parent) +{ + m_mine_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/mine.png"); + m_flag_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/flag.png"); + m_one_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/1.png"); + m_two_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/2.png"); + m_three_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/3.png"); + m_four_bitmap = GraphicsBitmap::load_from_file("/res/icons/minesweeper/4.png"); + + set_fill_with_background_color(true); + set_background_color(Color::LightGray); + reset(); +} + +Field::~Field() +{ +} + +template +void Field::for_each_neighbor_of(const Square& square, Callback callback) +{ + int r = square.row; + int c = square.column; + if (r > 0) // Up + callback(this->square(r - 1, c)); + if (c > 0) // Left + callback(this->square(r, c - 1)); + if (r < (m_rows - 2)) // Down + callback(this->square(r + 1, c)); + if (c < (m_columns - 2)) // Right + callback(this->square(r, c + 1)); +} + +void Field::reset() +{ + set_greedy_for_hits(false); + srand(time(nullptr)); + m_squares.resize(rows() * columns()); + + HashTable mines; + for (int i = 0; i < m_mine_count; ++i) + mines.set(rand() % (rows() * columns())); + + int i = 0; + for (int r = 0; r < rows(); ++r) { + for (int c = 0; c < columns(); ++c) { + Rect rect = { c * square_size(), r * square_size(), square_size(), square_size() }; + auto& square = this->square(r, c); + square.row = r; + square.column = c; + square.has_mine = mines.contains(i); + square.has_flag = false; + square.is_swept = false; + if (!square.label) + square.label = new GLabel(this); + square.label->set_relative_rect(rect); + square.label->set_visible(false); + square.label->set_icon(square.has_mine ? m_mine_bitmap : nullptr); + square.label->set_background_color(Color::from_rgb(0xff4040)); + if (!square.button) + square.button = new SquareButton(this); + square.button->set_relative_rect(rect); + square.button->set_visible(true); + square.button->on_click = [this, &square] (GButton&) { + on_square_clicked(square); + }; + square.button->on_right_click = [this, &square] { + on_square_right_clicked(square); + }; + ++i; + } + } + for (int r = 0; r < rows(); ++r) { + for (int c = 0; c < columns(); ++c) { + auto& square = this->square(r, c); + int number = 0; + for_each_neighbor_of(square, [&number] (auto& neighbor) { + number += neighbor.has_mine; + }); + square.number = number; + if (square.has_mine) + continue; + switch (number) { + case 1: + square.label->set_icon(m_one_bitmap.copy_ref()); + break; + case 2: + square.label->set_icon(m_two_bitmap.copy_ref()); + break; + case 3: + square.label->set_icon(m_three_bitmap.copy_ref()); + break; + case 4: + square.label->set_icon(m_four_bitmap.copy_ref()); + break; + } + } + } +} + +void Field::flood_fill(Square& square) +{ + on_square_clicked(square); + for_each_neighbor_of(square, [this] (auto& neighbor) { + if (!neighbor.is_swept && !neighbor.has_mine && neighbor.number == 0) + flood_fill(neighbor); + }); +} + +void Field::on_square_clicked(Square& square) +{ + if (square.is_swept) + return; + if (square.has_flag) + return; + square.is_swept = true; + square.button->set_visible(false); + square.label->set_visible(true); + if (square.has_mine) { + square.label->set_fill_with_background_color(true); + game_over(); + } else if (square.number == 0) { + flood_fill(square); + } +} + +void Field::on_square_right_clicked(Square& square) +{ + if (square.is_swept) + return; + square.has_flag = !square.has_flag; + square.button->set_icon(square.has_flag ? m_flag_bitmap : nullptr); + square.button->update(); +} + +void Field::game_over() +{ + set_greedy_for_hits(true); + for (int r = 0; r < rows(); ++r) { + for (int c = 0; c < columns(); ++c) { + auto& square = this->square(r, c); + if (square.has_mine) { + square.button->set_visible(false); + square.label->set_visible(true); + } + } + } + update(); +} -- cgit v1.2.3