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author | Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru> | 2016-09-26 11:08:16 +0300 |
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committer | Paolo Bonzini <pbonzini@redhat.com> | 2016-09-27 11:57:30 +0200 |
commit | 6d0ceb80ffe18ad4b28aab7356f440636c0be7be (patch) | |
tree | 09d48a930e9a16114774f418c0888bf2809a1867 /include/sysemu | |
parent | 306e196fa24c46d384577fb9c16e7cdb80f26d17 (diff) | |
download | qemu-6d0ceb80ffe18ad4b28aab7356f440636c0be7be.zip |
replay: allow replay stopping and restarting
This patch fixes bug with stopping and restarting replay
through monitor.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20160926080815.6992.71818.stgit@PASHA-ISP>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Diffstat (limited to 'include/sysemu')
-rw-r--r-- | include/sysemu/replay.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/include/sysemu/replay.h b/include/sysemu/replay.h index 0a88393d2b..f80d6d28e8 100644 --- a/include/sysemu/replay.h +++ b/include/sysemu/replay.h @@ -105,6 +105,8 @@ bool replay_checkpoint(ReplayCheckpoint checkpoint); /*! Disables storing events in the queue */ void replay_disable_events(void); +/*! Enables storing events in the queue */ +void replay_enable_events(void); /*! Returns true when saving events is enabled */ bool replay_events_enabled(void); /*! Adds bottom half event to the queue */ @@ -115,6 +117,8 @@ void replay_input_event(QemuConsole *src, InputEvent *evt); void replay_input_sync_event(void); /*! Adds block layer event to the queue */ void replay_block_event(QEMUBH *bh, uint64_t id); +/*! Returns ID for the next block event */ +uint64_t blkreplay_next_id(void); /* Character device */ |