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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Layer/Vector.js')
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diff --git a/misc/openlayers/lib/OpenLayers/Layer/Vector.js b/misc/openlayers/lib/OpenLayers/Layer/Vector.js new file mode 100644 index 0000000..4ef4cbf --- /dev/null +++ b/misc/openlayers/lib/OpenLayers/Layer/Vector.js @@ -0,0 +1,1007 @@ +/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for + * full list of contributors). Published under the 2-clause BSD license. + * See license.txt in the OpenLayers distribution or repository for the + * full text of the license. */ + +/** + * @requires OpenLayers/Layer.js + * @requires OpenLayers/Renderer.js + * @requires OpenLayers/StyleMap.js + * @requires OpenLayers/Feature/Vector.js + * @requires OpenLayers/Console.js + * @requires OpenLayers/Lang.js + */ + +/** + * Class: OpenLayers.Layer.Vector + * Instances of OpenLayers.Layer.Vector are used to render vector data from + * a variety of sources. Create a new vector layer with the + * <OpenLayers.Layer.Vector> constructor. + * + * Inherits from: + * - <OpenLayers.Layer> + */ +OpenLayers.Layer.Vector = OpenLayers.Class(OpenLayers.Layer, { + + /** + * APIProperty: events + * {<OpenLayers.Events>} + * + * Register a listener for a particular event with the following syntax: + * (code) + * layer.events.register(type, obj, listener); + * (end) + * + * Listeners will be called with a reference to an event object. The + * properties of this event depends on exactly what happened. + * + * All event objects have at least the following properties: + * object - {Object} A reference to layer.events.object. + * element - {DOMElement} A reference to layer.events.element. + * + * Supported map event types (in addition to those from <OpenLayers.Layer.events>): + * beforefeatureadded - Triggered before a feature is added. Listeners + * will receive an object with a *feature* property referencing the + * feature to be added. To stop the feature from being added, a + * listener should return false. + * beforefeaturesadded - Triggered before an array of features is added. + * Listeners will receive an object with a *features* property + * referencing the feature to be added. To stop the features from + * being added, a listener should return false. + * featureadded - Triggered after a feature is added. The event + * object passed to listeners will have a *feature* property with a + * reference to the added feature. + * featuresadded - Triggered after features are added. The event + * object passed to listeners will have a *features* property with a + * reference to an array of added features. + * beforefeatureremoved - Triggered before a feature is removed. Listeners + * will receive an object with a *feature* property referencing the + * feature to be removed. + * beforefeaturesremoved - Triggered before multiple features are removed. + * Listeners will receive an object with a *features* property + * referencing the features to be removed. + * featureremoved - Triggerd after a feature is removed. The event + * object passed to listeners will have a *feature* property with a + * reference to the removed feature. + * featuresremoved - Triggered after features are removed. The event + * object passed to listeners will have a *features* property with a + * reference to an array of removed features. + * beforefeatureselected - Triggered before a feature is selected. Listeners + * will receive an object with a *feature* property referencing the + * feature to be selected. To stop the feature from being selectd, a + * listener should return false. + * featureselected - Triggered after a feature is selected. Listeners + * will receive an object with a *feature* property referencing the + * selected feature. + * featureunselected - Triggered after a feature is unselected. + * Listeners will receive an object with a *feature* property + * referencing the unselected feature. + * beforefeaturemodified - Triggered when a feature is selected to + * be modified. Listeners will receive an object with a *feature* + * property referencing the selected feature. + * featuremodified - Triggered when a feature has been modified. + * Listeners will receive an object with a *feature* property referencing + * the modified feature. + * afterfeaturemodified - Triggered when a feature is finished being modified. + * Listeners will receive an object with a *feature* property referencing + * the modified feature. + * vertexmodified - Triggered when a vertex within any feature geometry + * has been modified. Listeners will receive an object with a + * *feature* property referencing the modified feature, a *vertex* + * property referencing the vertex modified (always a point geometry), + * and a *pixel* property referencing the pixel location of the + * modification. + * vertexremoved - Triggered when a vertex within any feature geometry + * has been deleted. Listeners will receive an object with a + * *feature* property referencing the modified feature, a *vertex* + * property referencing the vertex modified (always a point geometry), + * and a *pixel* property referencing the pixel location of the + * removal. + * sketchstarted - Triggered when a feature sketch bound for this layer + * is started. Listeners will receive an object with a *feature* + * property referencing the new sketch feature and a *vertex* property + * referencing the creation point. + * sketchmodified - Triggered when a feature sketch bound for this layer + * is modified. Listeners will receive an object with a *vertex* + * property referencing the modified vertex and a *feature* property + * referencing the sketch feature. + * sketchcomplete - Triggered when a feature sketch bound for this layer + * is complete. Listeners will receive an object with a *feature* + * property referencing the sketch feature. By returning false, a + * listener can stop the sketch feature from being added to the layer. + * refresh - Triggered when something wants a strategy to ask the protocol + * for a new set of features. + */ + + /** + * APIProperty: isBaseLayer + * {Boolean} The layer is a base layer. Default is false. Set this property + * in the layer options. + */ + isBaseLayer: false, + + /** + * APIProperty: isFixed + * {Boolean} Whether the layer remains in one place while dragging the + * map. Note that setting this to true will move the layer to the bottom + * of the layer stack. + */ + isFixed: false, + + /** + * APIProperty: features + * {Array(<OpenLayers.Feature.Vector>)} + */ + features: null, + + /** + * Property: filter + * {<OpenLayers.Filter>} The filter set in this layer, + * a strategy launching read requests can combined + * this filter with its own filter. + */ + filter: null, + + /** + * Property: selectedFeatures + * {Array(<OpenLayers.Feature.Vector>)} + */ + selectedFeatures: null, + + /** + * Property: unrenderedFeatures + * {Object} hash of features, keyed by feature.id, that the renderer + * failed to draw + */ + unrenderedFeatures: null, + + /** + * APIProperty: reportError + * {Boolean} report friendly error message when loading of renderer + * fails. + */ + reportError: true, + + /** + * APIProperty: style + * {Object} Default style for the layer + */ + style: null, + + /** + * Property: styleMap + * {<OpenLayers.StyleMap>} + */ + styleMap: null, + + /** + * Property: strategies + * {Array(<OpenLayers.Strategy>})} Optional list of strategies for the layer. + */ + strategies: null, + + /** + * Property: protocol + * {<OpenLayers.Protocol>} Optional protocol for the layer. + */ + protocol: null, + + /** + * Property: renderers + * {Array(String)} List of supported Renderer classes. Add to this list to + * add support for additional renderers. This list is ordered: + * the first renderer which returns true for the 'supported()' + * method will be used, if not defined in the 'renderer' option. + */ + renderers: ['SVG', 'VML', 'Canvas'], + + /** + * Property: renderer + * {<OpenLayers.Renderer>} + */ + renderer: null, + + /** + * APIProperty: rendererOptions + * {Object} Options for the renderer. See {<OpenLayers.Renderer>} for + * supported options. + */ + rendererOptions: null, + + /** + * APIProperty: geometryType + * {String} geometryType allows you to limit the types of geometries this + * layer supports. This should be set to something like + * "OpenLayers.Geometry.Point" to limit types. + */ + geometryType: null, + + /** + * Property: drawn + * {Boolean} Whether the Vector Layer features have been drawn yet. + */ + drawn: false, + + /** + * APIProperty: ratio + * {Float} This specifies the ratio of the size of the visiblity of the Vector Layer features to the size of the map. + */ + ratio: 1, + + /** + * Constructor: OpenLayers.Layer.Vector + * Create a new vector layer + * + * Parameters: + * name - {String} A name for the layer + * options - {Object} Optional object with non-default properties to set on + * the layer. + * + * Returns: + * {<OpenLayers.Layer.Vector>} A new vector layer + */ + initialize: function(name, options) { + OpenLayers.Layer.prototype.initialize.apply(this, arguments); + + // allow user-set renderer, otherwise assign one + if (!this.renderer || !this.renderer.supported()) { + this.assignRenderer(); + } + + // if no valid renderer found, display error + if (!this.renderer || !this.renderer.supported()) { + this.renderer = null; + this.displayError(); + } + + if (!this.styleMap) { + this.styleMap = new OpenLayers.StyleMap(); + } + + this.features = []; + this.selectedFeatures = []; + this.unrenderedFeatures = {}; + + // Allow for custom layer behavior + if(this.strategies){ + for(var i=0, len=this.strategies.length; i<len; i++) { + this.strategies[i].setLayer(this); + } + } + + }, + + /** + * APIMethod: destroy + * Destroy this layer + */ + destroy: function() { + if (this.strategies) { + var strategy, i, len; + for(i=0, len=this.strategies.length; i<len; i++) { + strategy = this.strategies[i]; + if(strategy.autoDestroy) { + strategy.destroy(); + } + } + this.strategies = null; + } + if (this.protocol) { + if(this.protocol.autoDestroy) { + this.protocol.destroy(); + } + this.protocol = null; + } + this.destroyFeatures(); + this.features = null; + this.selectedFeatures = null; + this.unrenderedFeatures = null; + if (this.renderer) { + this.renderer.destroy(); + } + this.renderer = null; + this.geometryType = null; + this.drawn = null; + OpenLayers.Layer.prototype.destroy.apply(this, arguments); + }, + + /** + * Method: clone + * Create a clone of this layer. + * + * Note: Features of the layer are also cloned. + * + * Returns: + * {<OpenLayers.Layer.Vector>} An exact clone of this layer + */ + clone: function (obj) { + + if (obj == null) { + obj = new OpenLayers.Layer.Vector(this.name, this.getOptions()); + } + + //get all additions from superclasses + obj = OpenLayers.Layer.prototype.clone.apply(this, [obj]); + + // copy/set any non-init, non-simple values here + var features = this.features; + var len = features.length; + var clonedFeatures = new Array(len); + for(var i=0; i<len; ++i) { + clonedFeatures[i] = features[i].clone(); + } + obj.features = clonedFeatures; + + return obj; + }, + + /** + * Method: refresh + * Ask the layer to request features again and redraw them. Triggers + * the refresh event if the layer is in range and visible. + * + * Parameters: + * obj - {Object} Optional object with properties for any listener of + * the refresh event. + */ + refresh: function(obj) { + if(this.calculateInRange() && this.visibility) { + this.events.triggerEvent("refresh", obj); + } + }, + + /** + * Method: assignRenderer + * Iterates through the available renderer implementations and selects + * and assigns the first one whose "supported()" function returns true. + */ + assignRenderer: function() { + for (var i=0, len=this.renderers.length; i<len; i++) { + var rendererClass = this.renderers[i]; + var renderer = (typeof rendererClass == "function") ? + rendererClass : + OpenLayers.Renderer[rendererClass]; + if (renderer && renderer.prototype.supported()) { + this.renderer = new renderer(this.div, this.rendererOptions); + break; + } + } + }, + + /** + * Method: displayError + * Let the user know their browser isn't supported. + */ + displayError: function() { + if (this.reportError) { + OpenLayers.Console.userError(OpenLayers.i18n("browserNotSupported", + {renderers: this. renderers.join('\n')})); + } + }, + + /** + * Method: setMap + * The layer has been added to the map. + * + * If there is no renderer set, the layer can't be used. Remove it. + * Otherwise, give the renderer a reference to the map and set its size. + * + * Parameters: + * map - {<OpenLayers.Map>} + */ + setMap: function(map) { + OpenLayers.Layer.prototype.setMap.apply(this, arguments); + + if (!this.renderer) { + this.map.removeLayer(this); + } else { + this.renderer.map = this.map; + + var newSize = this.map.getSize(); + newSize.w = newSize.w * this.ratio; + newSize.h = newSize.h * this.ratio; + this.renderer.setSize(newSize); + } + }, + + /** + * Method: afterAdd + * Called at the end of the map.addLayer sequence. At this point, the map + * will have a base layer. Any autoActivate strategies will be + * activated here. + */ + afterAdd: function() { + if(this.strategies) { + var strategy, i, len; + for(i=0, len=this.strategies.length; i<len; i++) { + strategy = this.strategies[i]; + if(strategy.autoActivate) { + strategy.activate(); + } + } + } + }, + + /** + * Method: removeMap + * The layer has been removed from the map. + * + * Parameters: + * map - {<OpenLayers.Map>} + */ + removeMap: function(map) { + this.drawn = false; + if(this.strategies) { + var strategy, i, len; + for(i=0, len=this.strategies.length; i<len; i++) { + strategy = this.strategies[i]; + if(strategy.autoActivate) { + strategy.deactivate(); + } + } + } + }, + + /** + * Method: onMapResize + * Notify the renderer of the change in size. + * + */ + onMapResize: function() { + OpenLayers.Layer.prototype.onMapResize.apply(this, arguments); + + var newSize = this.map.getSize(); + newSize.w = newSize.w * this.ratio; + newSize.h = newSize.h * this.ratio; + this.renderer.setSize(newSize); + }, + + /** + * Method: moveTo + * Reset the vector layer's div so that it once again is lined up with + * the map. Notify the renderer of the change of extent, and in the + * case of a change of zoom level (resolution), have the + * renderer redraw features. + * + * If the layer has not yet been drawn, cycle through the layer's + * features and draw each one. + * + * Parameters: + * bounds - {<OpenLayers.Bounds>} + * zoomChanged - {Boolean} + * dragging - {Boolean} + */ + moveTo: function(bounds, zoomChanged, dragging) { + OpenLayers.Layer.prototype.moveTo.apply(this, arguments); + + var coordSysUnchanged = true; + if (!dragging) { + this.renderer.root.style.visibility = 'hidden'; + + var viewSize = this.map.getSize(), + viewWidth = viewSize.w, + viewHeight = viewSize.h, + offsetLeft = (viewWidth / 2 * this.ratio) - viewWidth / 2, + offsetTop = (viewHeight / 2 * this.ratio) - viewHeight / 2; + offsetLeft += this.map.layerContainerOriginPx.x; + offsetLeft = -Math.round(offsetLeft); + offsetTop += this.map.layerContainerOriginPx.y; + offsetTop = -Math.round(offsetTop); + + this.div.style.left = offsetLeft + 'px'; + this.div.style.top = offsetTop + 'px'; + + var extent = this.map.getExtent().scale(this.ratio); + coordSysUnchanged = this.renderer.setExtent(extent, zoomChanged); + + this.renderer.root.style.visibility = 'visible'; + + // Force a reflow on gecko based browsers to prevent jump/flicker. + // This seems to happen on only certain configurations; it was originally + // noticed in FF 2.0 and Linux. + if (OpenLayers.IS_GECKO === true) { + this.div.scrollLeft = this.div.scrollLeft; + } + + if (!zoomChanged && coordSysUnchanged) { + for (var i in this.unrenderedFeatures) { + var feature = this.unrenderedFeatures[i]; + this.drawFeature(feature); + } + } + } + if (!this.drawn || zoomChanged || !coordSysUnchanged) { + this.drawn = true; + var feature; + for(var i=0, len=this.features.length; i<len; i++) { + this.renderer.locked = (i !== (len - 1)); + feature = this.features[i]; + this.drawFeature(feature); + } + } + }, + + /** + * APIMethod: display + * Hide or show the Layer + * + * Parameters: + * display - {Boolean} + */ + display: function(display) { + OpenLayers.Layer.prototype.display.apply(this, arguments); + // we need to set the display style of the root in case it is attached + // to a foreign layer + var currentDisplay = this.div.style.display; + if(currentDisplay != this.renderer.root.style.display) { + this.renderer.root.style.display = currentDisplay; + } + }, + + /** + * APIMethod: addFeatures + * Add Features to the layer. + * + * Parameters: + * features - {Array(<OpenLayers.Feature.Vector>)} + * options - {Object} + */ + addFeatures: function(features, options) { + if (!(OpenLayers.Util.isArray(features))) { + features = [features]; + } + + var notify = !options || !options.silent; + if(notify) { + var event = {features: features}; + var ret = this.events.triggerEvent("beforefeaturesadded", event); + if(ret === false) { + return; + } + features = event.features; + } + + // Track successfully added features for featuresadded event, since + // beforefeatureadded can veto single features. + var featuresAdded = []; + for (var i=0, len=features.length; i<len; i++) { + if (i != (features.length - 1)) { + this.renderer.locked = true; + } else { + this.renderer.locked = false; + } + var feature = features[i]; + + if (this.geometryType && + !(feature.geometry instanceof this.geometryType)) { + throw new TypeError('addFeatures: component should be an ' + + this.geometryType.prototype.CLASS_NAME); + } + + //give feature reference to its layer + feature.layer = this; + + if (!feature.style && this.style) { + feature.style = OpenLayers.Util.extend({}, this.style); + } + + if (notify) { + if(this.events.triggerEvent("beforefeatureadded", + {feature: feature}) === false) { + continue; + } + this.preFeatureInsert(feature); + } + + featuresAdded.push(feature); + this.features.push(feature); + this.drawFeature(feature); + + if (notify) { + this.events.triggerEvent("featureadded", { + feature: feature + }); + this.onFeatureInsert(feature); + } + } + + if(notify) { + this.events.triggerEvent("featuresadded", {features: featuresAdded}); + } + }, + + + /** + * APIMethod: removeFeatures + * Remove features from the layer. This erases any drawn features and + * removes them from the layer's control. The beforefeatureremoved + * and featureremoved events will be triggered for each feature. The + * featuresremoved event will be triggered after all features have + * been removed. To supress event triggering, use the silent option. + * + * Parameters: + * features - {Array(<OpenLayers.Feature.Vector>)} List of features to be + * removed. + * options - {Object} Optional properties for changing behavior of the + * removal. + * + * Valid options: + * silent - {Boolean} Supress event triggering. Default is false. + */ + removeFeatures: function(features, options) { + if(!features || features.length === 0) { + return; + } + if (features === this.features) { + return this.removeAllFeatures(options); + } + if (!(OpenLayers.Util.isArray(features))) { + features = [features]; + } + if (features === this.selectedFeatures) { + features = features.slice(); + } + + var notify = !options || !options.silent; + + if (notify) { + this.events.triggerEvent( + "beforefeaturesremoved", {features: features} + ); + } + + for (var i = features.length - 1; i >= 0; i--) { + // We remain locked so long as we're not at 0 + // and the 'next' feature has a geometry. We do the geometry check + // because if all the features after the current one are 'null', we + // won't call eraseGeometry, so we break the 'renderer functions + // will always be called with locked=false *last*' rule. The end result + // is a possible gratiutious unlocking to save a loop through the rest + // of the list checking the remaining features every time. So long as + // null geoms are rare, this is probably okay. + if (i != 0 && features[i-1].geometry) { + this.renderer.locked = true; + } else { + this.renderer.locked = false; + } + + var feature = features[i]; + delete this.unrenderedFeatures[feature.id]; + + if (notify) { + this.events.triggerEvent("beforefeatureremoved", { + feature: feature + }); + } + + this.features = OpenLayers.Util.removeItem(this.features, feature); + // feature has no layer at this point + feature.layer = null; + + if (feature.geometry) { + this.renderer.eraseFeatures(feature); + } + + //in the case that this feature is one of the selected features, + // remove it from that array as well. + if (OpenLayers.Util.indexOf(this.selectedFeatures, feature) != -1){ + OpenLayers.Util.removeItem(this.selectedFeatures, feature); + } + + if (notify) { + this.events.triggerEvent("featureremoved", { + feature: feature + }); + } + } + + if (notify) { + this.events.triggerEvent("featuresremoved", {features: features}); + } + }, + + /** + * APIMethod: removeAllFeatures + * Remove all features from the layer. + * + * Parameters: + * options - {Object} Optional properties for changing behavior of the + * removal. + * + * Valid options: + * silent - {Boolean} Supress event triggering. Default is false. + */ + removeAllFeatures: function(options) { + var notify = !options || !options.silent; + var features = this.features; + if (notify) { + this.events.triggerEvent( + "beforefeaturesremoved", {features: features} + ); + } + var feature; + for (var i = features.length-1; i >= 0; i--) { + feature = features[i]; + if (notify) { + this.events.triggerEvent("beforefeatureremoved", { + feature: feature + }); + } + feature.layer = null; + if (notify) { + this.events.triggerEvent("featureremoved", { + feature: feature + }); + } + } + this.renderer.clear(); + this.features = []; + this.unrenderedFeatures = {}; + this.selectedFeatures = []; + if (notify) { + this.events.triggerEvent("featuresremoved", {features: features}); + } + }, + + /** + * APIMethod: destroyFeatures + * Erase and destroy features on the layer. + * + * Parameters: + * features - {Array(<OpenLayers.Feature.Vector>)} An optional array of + * features to destroy. If not supplied, all features on the layer + * will be destroyed. + * options - {Object} + */ + destroyFeatures: function(features, options) { + var all = (features == undefined); // evaluates to true if + // features is null + if(all) { + features = this.features; + } + if(features) { + this.removeFeatures(features, options); + for(var i=features.length-1; i>=0; i--) { + features[i].destroy(); + } + } + }, + + /** + * APIMethod: drawFeature + * Draw (or redraw) a feature on the layer. If the optional style argument + * is included, this style will be used. If no style is included, the + * feature's style will be used. If the feature doesn't have a style, + * the layer's style will be used. + * + * This function is not designed to be used when adding features to + * the layer (use addFeatures instead). It is meant to be used when + * the style of a feature has changed, or in some other way needs to + * visually updated *after* it has already been added to a layer. You + * must add the feature to the layer for most layer-related events to + * happen. + * + * Parameters: + * feature - {<OpenLayers.Feature.Vector>} + * style - {String | Object} Named render intent or full symbolizer object. + */ + drawFeature: function(feature, style) { + // don't try to draw the feature with the renderer if the layer is not + // drawn itself + if (!this.drawn) { + return; + } + if (typeof style != "object") { + if(!style && feature.state === OpenLayers.State.DELETE) { + style = "delete"; + } + var renderIntent = style || feature.renderIntent; + style = feature.style || this.style; + if (!style) { + style = this.styleMap.createSymbolizer(feature, renderIntent); + } + } + + var drawn = this.renderer.drawFeature(feature, style); + //TODO remove the check for null when we get rid of Renderer.SVG + if (drawn === false || drawn === null) { + this.unrenderedFeatures[feature.id] = feature; + } else { + delete this.unrenderedFeatures[feature.id]; + } + }, + + /** + * Method: eraseFeatures + * Erase features from the layer. + * + * Parameters: + * features - {Array(<OpenLayers.Feature.Vector>)} + */ + eraseFeatures: function(features) { + this.renderer.eraseFeatures(features); + }, + + /** + * Method: getFeatureFromEvent + * Given an event, return a feature if the event occurred over one. + * Otherwise, return null. + * + * Parameters: + * evt - {Event} + * + * Returns: + * {<OpenLayers.Feature.Vector>} A feature if one was under the event. + */ + getFeatureFromEvent: function(evt) { + if (!this.renderer) { + throw new Error('getFeatureFromEvent called on layer with no ' + + 'renderer. This usually means you destroyed a ' + + 'layer, but not some handler which is associated ' + + 'with it.'); + } + var feature = null; + var featureId = this.renderer.getFeatureIdFromEvent(evt); + if (featureId) { + if (typeof featureId === "string") { + feature = this.getFeatureById(featureId); + } else { + feature = featureId; + } + } + return feature; + }, + + /** + * APIMethod: getFeatureBy + * Given a property value, return the feature if it exists in the features array + * + * Parameters: + * property - {String} + * value - {String} + * + * Returns: + * {<OpenLayers.Feature.Vector>} A feature corresponding to the given + * property value or null if there is no such feature. + */ + getFeatureBy: function(property, value) { + //TBD - would it be more efficient to use a hash for this.features? + var feature = null; + for(var i=0, len=this.features.length; i<len; ++i) { + if(this.features[i][property] == value) { + feature = this.features[i]; + break; + } + } + return feature; + }, + + /** + * APIMethod: getFeatureById + * Given a feature id, return the feature if it exists in the features array + * + * Parameters: + * featureId - {String} + * + * Returns: + * {<OpenLayers.Feature.Vector>} A feature corresponding to the given + * featureId or null if there is no such feature. + */ + getFeatureById: function(featureId) { + return this.getFeatureBy('id', featureId); + }, + + /** + * APIMethod: getFeatureByFid + * Given a feature fid, return the feature if it exists in the features array + * + * Parameters: + * featureFid - {String} + * + * Returns: + * {<OpenLayers.Feature.Vector>} A feature corresponding to the given + * featureFid or null if there is no such feature. + */ + getFeatureByFid: function(featureFid) { + return this.getFeatureBy('fid', featureFid); + }, + + /** + * APIMethod: getFeaturesByAttribute + * Returns an array of features that have the given attribute key set to the + * given value. Comparison of attribute values takes care of datatypes, e.g. + * the string '1234' is not equal to the number 1234. + * + * Parameters: + * attrName - {String} + * attrValue - {Mixed} + * + * Returns: + * Array({<OpenLayers.Feature.Vector>}) An array of features that have the + * passed named attribute set to the given value. + */ + getFeaturesByAttribute: function(attrName, attrValue) { + var i, + feature, + len = this.features.length, + foundFeatures = []; + for(i = 0; i < len; i++) { + feature = this.features[i]; + if(feature && feature.attributes) { + if (feature.attributes[attrName] === attrValue) { + foundFeatures.push(feature); + } + } + } + return foundFeatures; + }, + + /** + * Unselect the selected features + * i.e. clears the featureSelection array + * change the style back + clearSelection: function() { + + var vectorLayer = this.map.vectorLayer; + for (var i = 0; i < this.map.featureSelection.length; i++) { + var featureSelection = this.map.featureSelection[i]; + vectorLayer.drawFeature(featureSelection, vectorLayer.style); + } + this.map.featureSelection = []; + }, + */ + + + /** + * APIMethod: onFeatureInsert + * method called after a feature is inserted. + * Does nothing by default. Override this if you + * need to do something on feature updates. + * + * Parameters: + * feature - {<OpenLayers.Feature.Vector>} + */ + onFeatureInsert: function(feature) { + }, + + /** + * APIMethod: preFeatureInsert + * method called before a feature is inserted. + * Does nothing by default. Override this if you + * need to do something when features are first added to the + * layer, but before they are drawn, such as adjust the style. + * + * Parameters: + * feature - {<OpenLayers.Feature.Vector>} + */ + preFeatureInsert: function(feature) { + }, + + /** + * APIMethod: getDataExtent + * Calculates the max extent which includes all of the features. + * + * Returns: + * {<OpenLayers.Bounds>} or null if the layer has no features with + * geometries. + */ + getDataExtent: function () { + var maxExtent = null; + var features = this.features; + if(features && (features.length > 0)) { + var geometry = null; + for(var i=0, len=features.length; i<len; i++) { + geometry = features[i].geometry; + if (geometry) { + if (maxExtent === null) { + maxExtent = new OpenLayers.Bounds(); + } + maxExtent.extend(geometry.getBounds()); + } + } + } + return maxExtent; + }, + + CLASS_NAME: "OpenLayers.Layer.Vector" +}); |