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+/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
+ * full list of contributors). Published under the 2-clause BSD license.
+ * See license.txt in the OpenLayers distribution or repository for the
+ * full text of the license. */
+
+
+/**
+ * @requires OpenLayers/BaseTypes/Class.js
+ * @requires OpenLayers/Map.js
+ * @requires OpenLayers/Projection.js
+ */
+
+/**
+ * Class: OpenLayers.Layer
+ */
+OpenLayers.Layer = OpenLayers.Class({
+
+ /**
+ * APIProperty: id
+ * {String}
+ */
+ id: null,
+
+ /**
+ * APIProperty: name
+ * {String}
+ */
+ name: null,
+
+ /**
+ * APIProperty: div
+ * {DOMElement}
+ */
+ div: null,
+
+ /**
+ * APIProperty: opacity
+ * {Float} The layer's opacity. Float number between 0.0 and 1.0. Default
+ * is 1.
+ */
+ opacity: 1,
+
+ /**
+ * APIProperty: alwaysInRange
+ * {Boolean} If a layer's display should not be scale-based, this should
+ * be set to true. This will cause the layer, as an overlay, to always
+ * be 'active', by always returning true from the calculateInRange()
+ * function.
+ *
+ * If not explicitly specified for a layer, its value will be
+ * determined on startup in initResolutions() based on whether or not
+ * any scale-specific properties have been set as options on the
+ * layer. If no scale-specific options have been set on the layer, we
+ * assume that it should always be in range.
+ *
+ * See #987 for more info.
+ */
+ alwaysInRange: null,
+
+ /**
+ * Constant: RESOLUTION_PROPERTIES
+ * {Array} The properties that are used for calculating resolutions
+ * information.
+ */
+ RESOLUTION_PROPERTIES: [
+ 'scales', 'resolutions',
+ 'maxScale', 'minScale',
+ 'maxResolution', 'minResolution',
+ 'numZoomLevels', 'maxZoomLevel'
+ ],
+
+ /**
+ * APIProperty: events
+ * {<OpenLayers.Events>}
+ *
+ * Register a listener for a particular event with the following syntax:
+ * (code)
+ * layer.events.register(type, obj, listener);
+ * (end)
+ *
+ * Listeners will be called with a reference to an event object. The
+ * properties of this event depends on exactly what happened.
+ *
+ * All event objects have at least the following properties:
+ * object - {Object} A reference to layer.events.object.
+ * element - {DOMElement} A reference to layer.events.element.
+ *
+ * Supported map event types:
+ * loadstart - Triggered when layer loading starts. When using a Vector
+ * layer with a Fixed or BBOX strategy, the event object includes
+ * a *filter* property holding the OpenLayers.Filter used when
+ * calling read on the protocol.
+ * loadend - Triggered when layer loading ends. When using a Vector layer
+ * with a Fixed or BBOX strategy, the event object includes a
+ * *response* property holding an OpenLayers.Protocol.Response object.
+ * visibilitychanged - Triggered when the layer's visibility property is
+ * changed, e.g. by turning the layer on or off in the layer switcher.
+ * Note that the actual visibility of the layer can also change if it
+ * gets out of range (see <calculateInRange>). If you also want to catch
+ * these cases, register for the map's 'changelayer' event instead.
+ * move - Triggered when layer moves (triggered with every mousemove
+ * during a drag).
+ * moveend - Triggered when layer is done moving, object passed as
+ * argument has a zoomChanged boolean property which tells that the
+ * zoom has changed.
+ * added - Triggered after the layer is added to a map. Listeners will
+ * receive an object with a *map* property referencing the map and a
+ * *layer* property referencing the layer.
+ * removed - Triggered after the layer is removed from the map. Listeners
+ * will receive an object with a *map* property referencing the map and
+ * a *layer* property referencing the layer.
+ */
+ events: null,
+
+ /**
+ * APIProperty: map
+ * {<OpenLayers.Map>} This variable is set when the layer is added to
+ * the map, via the accessor function setMap().
+ */
+ map: null,
+
+ /**
+ * APIProperty: isBaseLayer
+ * {Boolean} Whether or not the layer is a base layer. This should be set
+ * individually by all subclasses. Default is false
+ */
+ isBaseLayer: false,
+
+ /**
+ * Property: alpha
+ * {Boolean} The layer's images have an alpha channel. Default is false.
+ */
+ alpha: false,
+
+ /**
+ * APIProperty: displayInLayerSwitcher
+ * {Boolean} Display the layer's name in the layer switcher. Default is
+ * true.
+ */
+ displayInLayerSwitcher: true,
+
+ /**
+ * APIProperty: visibility
+ * {Boolean} The layer should be displayed in the map. Default is true.
+ */
+ visibility: true,
+
+ /**
+ * APIProperty: attribution
+ * {String} Attribution string, displayed when an
+ * <OpenLayers.Control.Attribution> has been added to the map.
+ */
+ attribution: null,
+
+ /**
+ * Property: inRange
+ * {Boolean} The current map resolution is within the layer's min/max
+ * range. This is set in <OpenLayers.Map.setCenter> whenever the zoom
+ * changes.
+ */
+ inRange: false,
+
+ /**
+ * Propery: imageSize
+ * {<OpenLayers.Size>} For layers with a gutter, the image is larger than
+ * the tile by twice the gutter in each dimension.
+ */
+ imageSize: null,
+
+ // OPTIONS
+
+ /**
+ * Property: options
+ * {Object} An optional object whose properties will be set on the layer.
+ * Any of the layer properties can be set as a property of the options
+ * object and sent to the constructor when the layer is created.
+ */
+ options: null,
+
+ /**
+ * APIProperty: eventListeners
+ * {Object} If set as an option at construction, the eventListeners
+ * object will be registered with <OpenLayers.Events.on>. Object
+ * structure must be a listeners object as shown in the example for
+ * the events.on method.
+ */
+ eventListeners: null,
+
+ /**
+ * APIProperty: gutter
+ * {Integer} Determines the width (in pixels) of the gutter around image
+ * tiles to ignore. By setting this property to a non-zero value,
+ * images will be requested that are wider and taller than the tile
+ * size by a value of 2 x gutter. This allows artifacts of rendering
+ * at tile edges to be ignored. Set a gutter value that is equal to
+ * half the size of the widest symbol that needs to be displayed.
+ * Defaults to zero. Non-tiled layers always have zero gutter.
+ */
+ gutter: 0,
+
+ /**
+ * APIProperty: projection
+ * {<OpenLayers.Projection>} or {<String>} Specifies the projection of the layer.
+ * Can be set in the layer options. If not specified in the layer options,
+ * it is set to the default projection specified in the map,
+ * when the layer is added to the map.
+ * Projection along with default maxExtent and resolutions
+ * are set automatically with commercial baselayers in EPSG:3857,
+ * such as Google, Bing and OpenStreetMap, and do not need to be specified.
+ * Otherwise, if specifying projection, also set maxExtent,
+ * maxResolution or resolutions as appropriate.
+ * When using vector layers with strategies, layer projection should be set
+ * to the projection of the source data if that is different from the map default.
+ *
+ * Can be either a string or an <OpenLayers.Projection> object;
+ * if a string is passed, will be converted to an object when
+ * the layer is added to the map.
+ *
+ */
+ projection: null,
+
+ /**
+ * APIProperty: units
+ * {String} The layer map units. Defaults to null. Possible values
+ * are 'degrees' (or 'dd'), 'm', 'ft', 'km', 'mi', 'inches'.
+ * Normally taken from the projection.
+ * Only required if both map and layers do not define a projection,
+ * or if they define a projection which does not define units.
+ */
+ units: null,
+
+ /**
+ * APIProperty: scales
+ * {Array} An array of map scales in descending order. The values in the
+ * array correspond to the map scale denominator. Note that these
+ * values only make sense if the display (monitor) resolution of the
+ * client is correctly guessed by whomever is configuring the
+ * application. In addition, the units property must also be set.
+ * Use <resolutions> instead wherever possible.
+ */
+ scales: null,
+
+ /**
+ * APIProperty: resolutions
+ * {Array} A list of map resolutions (map units per pixel) in descending
+ * order. If this is not set in the layer constructor, it will be set
+ * based on other resolution related properties (maxExtent,
+ * maxResolution, maxScale, etc.).
+ */
+ resolutions: null,
+
+ /**
+ * APIProperty: maxExtent
+ * {<OpenLayers.Bounds>|Array} If provided as an array, the array
+ * should consist of four values (left, bottom, right, top).
+ * The maximum extent for the layer. Defaults to null.
+ *
+ * The center of these bounds will not stray outside
+ * of the viewport extent during panning. In addition, if
+ * <displayOutsideMaxExtent> is set to false, data will not be
+ * requested that falls completely outside of these bounds.
+ */
+ maxExtent: null,
+
+ /**
+ * APIProperty: minExtent
+ * {<OpenLayers.Bounds>|Array} If provided as an array, the array
+ * should consist of four values (left, bottom, right, top).
+ * The minimum extent for the layer. Defaults to null.
+ */
+ minExtent: null,
+
+ /**
+ * APIProperty: maxResolution
+ * {Float} Default max is 360 deg / 256 px, which corresponds to
+ * zoom level 0 on gmaps. Specify a different value in the layer
+ * options if you are not using the default <OpenLayers.Map.tileSize>
+ * and displaying the whole world.
+ */
+ maxResolution: null,
+
+ /**
+ * APIProperty: minResolution
+ * {Float}
+ */
+ minResolution: null,
+
+ /**
+ * APIProperty: numZoomLevels
+ * {Integer}
+ */
+ numZoomLevels: null,
+
+ /**
+ * APIProperty: minScale
+ * {Float}
+ */
+ minScale: null,
+
+ /**
+ * APIProperty: maxScale
+ * {Float}
+ */
+ maxScale: null,
+
+ /**
+ * APIProperty: displayOutsideMaxExtent
+ * {Boolean} Request map tiles that are completely outside of the max
+ * extent for this layer. Defaults to false.
+ */
+ displayOutsideMaxExtent: false,
+
+ /**
+ * APIProperty: wrapDateLine
+ * {Boolean} Wraps the world at the international dateline, so the map can
+ * be panned infinitely in longitudinal direction. Only use this on the
+ * base layer, and only if the layer's maxExtent equals the world bounds.
+ * #487 for more info.
+ */
+ wrapDateLine: false,
+
+ /**
+ * Property: metadata
+ * {Object} This object can be used to store additional information on a
+ * layer object.
+ */
+ metadata: null,
+
+ /**
+ * Constructor: OpenLayers.Layer
+ *
+ * Parameters:
+ * name - {String} The layer name
+ * options - {Object} Hashtable of extra options to tag onto the layer
+ */
+ initialize: function(name, options) {
+
+ this.metadata = {};
+
+ options = OpenLayers.Util.extend({}, options);
+ // make sure we respect alwaysInRange if set on the prototype
+ if (this.alwaysInRange != null) {
+ options.alwaysInRange = this.alwaysInRange;
+ }
+ this.addOptions(options);
+
+ this.name = name;
+
+ if (this.id == null) {
+
+ this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_");
+
+ this.div = OpenLayers.Util.createDiv(this.id);
+ this.div.style.width = "100%";
+ this.div.style.height = "100%";
+ this.div.dir = "ltr";
+
+ this.events = new OpenLayers.Events(this, this.div);
+ if(this.eventListeners instanceof Object) {
+ this.events.on(this.eventListeners);
+ }
+
+ }
+ },
+
+ /**
+ * Method: destroy
+ * Destroy is a destructor: this is to alleviate cyclic references which
+ * the Javascript garbage cleaner can not take care of on its own.
+ *
+ * Parameters:
+ * setNewBaseLayer - {Boolean} Set a new base layer when this layer has
+ * been destroyed. Default is true.
+ */
+ destroy: function(setNewBaseLayer) {
+ if (setNewBaseLayer == null) {
+ setNewBaseLayer = true;
+ }
+ if (this.map != null) {
+ this.map.removeLayer(this, setNewBaseLayer);
+ }
+ this.projection = null;
+ this.map = null;
+ this.name = null;
+ this.div = null;
+ this.options = null;
+
+ if (this.events) {
+ if(this.eventListeners) {
+ this.events.un(this.eventListeners);
+ }
+ this.events.destroy();
+ }
+ this.eventListeners = null;
+ this.events = null;
+ },
+
+ /**
+ * Method: clone
+ *
+ * Parameters:
+ * obj - {<OpenLayers.Layer>} The layer to be cloned
+ *
+ * Returns:
+ * {<OpenLayers.Layer>} An exact clone of this <OpenLayers.Layer>
+ */
+ clone: function (obj) {
+
+ if (obj == null) {
+ obj = new OpenLayers.Layer(this.name, this.getOptions());
+ }
+
+ // catch any randomly tagged-on properties
+ OpenLayers.Util.applyDefaults(obj, this);
+
+ // a cloned layer should never have its map property set
+ // because it has not been added to a map yet.
+ obj.map = null;
+
+ return obj;
+ },
+
+ /**
+ * Method: getOptions
+ * Extracts an object from the layer with the properties that were set as
+ * options, but updates them with the values currently set on the
+ * instance.
+ *
+ * Returns:
+ * {Object} the <options> of the layer, representing the current state.
+ */
+ getOptions: function() {
+ var options = {};
+ for(var o in this.options) {
+ options[o] = this[o];
+ }
+ return options;
+ },
+
+ /**
+ * APIMethod: setName
+ * Sets the new layer name for this layer. Can trigger a changelayer event
+ * on the map.
+ *
+ * Parameters:
+ * newName - {String} The new name.
+ */
+ setName: function(newName) {
+ if (newName != this.name) {
+ this.name = newName;
+ if (this.map != null) {
+ this.map.events.triggerEvent("changelayer", {
+ layer: this,
+ property: "name"
+ });
+ }
+ }
+ },
+
+ /**
+ * APIMethod: addOptions
+ *
+ * Parameters:
+ * newOptions - {Object}
+ * reinitialize - {Boolean} If set to true, and if resolution options of the
+ * current baseLayer were changed, the map will be recentered to make
+ * sure that it is displayed with a valid resolution, and a
+ * changebaselayer event will be triggered.
+ */
+ addOptions: function (newOptions, reinitialize) {
+
+ if (this.options == null) {
+ this.options = {};
+ }
+
+ if (newOptions) {
+ // make sure this.projection references a projection object
+ if(typeof newOptions.projection == "string") {
+ newOptions.projection = new OpenLayers.Projection(newOptions.projection);
+ }
+ if (newOptions.projection) {
+ // get maxResolution, units and maxExtent from projection defaults if
+ // they are not defined already
+ OpenLayers.Util.applyDefaults(newOptions,
+ OpenLayers.Projection.defaults[newOptions.projection.getCode()]);
+ }
+ // allow array for extents
+ if (newOptions.maxExtent && !(newOptions.maxExtent instanceof OpenLayers.Bounds)) {
+ newOptions.maxExtent = new OpenLayers.Bounds(newOptions.maxExtent);
+ }
+ if (newOptions.minExtent && !(newOptions.minExtent instanceof OpenLayers.Bounds)) {
+ newOptions.minExtent = new OpenLayers.Bounds(newOptions.minExtent);
+ }
+ }
+
+ // update our copy for clone
+ OpenLayers.Util.extend(this.options, newOptions);
+
+ // add new options to this
+ OpenLayers.Util.extend(this, newOptions);
+
+ // get the units from the projection, if we have a projection
+ // and it it has units
+ if(this.projection && this.projection.getUnits()) {
+ this.units = this.projection.getUnits();
+ }
+
+ // re-initialize resolutions if necessary, i.e. if any of the
+ // properties of the "properties" array defined below is set
+ // in the new options
+ if(this.map) {
+ // store current resolution so we can try to restore it later
+ var resolution = this.map.getResolution();
+ var properties = this.RESOLUTION_PROPERTIES.concat(
+ ["projection", "units", "minExtent", "maxExtent"]
+ );
+ for(var o in newOptions) {
+ if(newOptions.hasOwnProperty(o) &&
+ OpenLayers.Util.indexOf(properties, o) >= 0) {
+
+ this.initResolutions();
+ if (reinitialize && this.map.baseLayer === this) {
+ // update map position, and restore previous resolution
+ this.map.setCenter(this.map.getCenter(),
+ this.map.getZoomForResolution(resolution),
+ false, true
+ );
+ // trigger a changebaselayer event to make sure that
+ // all controls (especially
+ // OpenLayers.Control.PanZoomBar) get notified of the
+ // new options
+ this.map.events.triggerEvent("changebaselayer", {
+ layer: this
+ });
+ }
+ break;
+ }
+ }
+ }
+ },
+
+ /**
+ * APIMethod: onMapResize
+ * This function can be implemented by subclasses
+ */
+ onMapResize: function() {
+ //this function can be implemented by subclasses
+ },
+
+ /**
+ * APIMethod: redraw
+ * Redraws the layer. Returns true if the layer was redrawn, false if not.
+ *
+ * Returns:
+ * {Boolean} The layer was redrawn.
+ */
+ redraw: function() {
+ var redrawn = false;
+ if (this.map) {
+
+ // min/max Range may have changed
+ this.inRange = this.calculateInRange();
+
+ // map's center might not yet be set
+ var extent = this.getExtent();
+
+ if (extent && this.inRange && this.visibility) {
+ var zoomChanged = true;
+ this.moveTo(extent, zoomChanged, false);
+ this.events.triggerEvent("moveend",
+ {"zoomChanged": zoomChanged});
+ redrawn = true;
+ }
+ }
+ return redrawn;
+ },
+
+ /**
+ * Method: moveTo
+ *
+ * Parameters:
+ * bounds - {<OpenLayers.Bounds>}
+ * zoomChanged - {Boolean} Tells when zoom has changed, as layers have to
+ * do some init work in that case.
+ * dragging - {Boolean}
+ */
+ moveTo:function(bounds, zoomChanged, dragging) {
+ var display = this.visibility;
+ if (!this.isBaseLayer) {
+ display = display && this.inRange;
+ }
+ this.display(display);
+ },
+
+ /**
+ * Method: moveByPx
+ * Move the layer based on pixel vector. To be implemented by subclasses.
+ *
+ * Parameters:
+ * dx - {Number} The x coord of the displacement vector.
+ * dy - {Number} The y coord of the displacement vector.
+ */
+ moveByPx: function(dx, dy) {
+ },
+
+ /**
+ * Method: setMap
+ * Set the map property for the layer. This is done through an accessor
+ * so that subclasses can override this and take special action once
+ * they have their map variable set.
+ *
+ * Here we take care to bring over any of the necessary default
+ * properties from the map.
+ *
+ * Parameters:
+ * map - {<OpenLayers.Map>}
+ */
+ setMap: function(map) {
+ if (this.map == null) {
+
+ this.map = map;
+
+ // grab some essential layer data from the map if it hasn't already
+ // been set
+ this.maxExtent = this.maxExtent || this.map.maxExtent;
+ this.minExtent = this.minExtent || this.map.minExtent;
+
+ this.projection = this.projection || this.map.projection;
+ if (typeof this.projection == "string") {
+ this.projection = new OpenLayers.Projection(this.projection);
+ }
+
+ // Check the projection to see if we can get units -- if not, refer
+ // to properties.
+ this.units = this.projection.getUnits() ||
+ this.units || this.map.units;
+
+ this.initResolutions();
+
+ if (!this.isBaseLayer) {
+ this.inRange = this.calculateInRange();
+ var show = ((this.visibility) && (this.inRange));
+ this.div.style.display = show ? "" : "none";
+ }
+
+ // deal with gutters
+ this.setTileSize();
+ }
+ },
+
+ /**
+ * Method: afterAdd
+ * Called at the end of the map.addLayer sequence. At this point, the map
+ * will have a base layer. To be overridden by subclasses.
+ */
+ afterAdd: function() {
+ },
+
+ /**
+ * APIMethod: removeMap
+ * Just as setMap() allows each layer the possibility to take a
+ * personalized action on being added to the map, removeMap() allows
+ * each layer to take a personalized action on being removed from it.
+ * For now, this will be mostly unused, except for the EventPane layer,
+ * which needs this hook so that it can remove the special invisible
+ * pane.
+ *
+ * Parameters:
+ * map - {<OpenLayers.Map>}
+ */
+ removeMap: function(map) {
+ //to be overridden by subclasses
+ },
+
+ /**
+ * APIMethod: getImageSize
+ *
+ * Parameters:
+ * bounds - {<OpenLayers.Bounds>} optional tile bounds, can be used
+ * by subclasses that have to deal with different tile sizes at the
+ * layer extent edges (e.g. Zoomify)
+ *
+ * Returns:
+ * {<OpenLayers.Size>} The size that the image should be, taking into
+ * account gutters.
+ */
+ getImageSize: function(bounds) {
+ return (this.imageSize || this.tileSize);
+ },
+
+ /**
+ * APIMethod: setTileSize
+ * Set the tile size based on the map size. This also sets layer.imageSize
+ * or use by Tile.Image.
+ *
+ * Parameters:
+ * size - {<OpenLayers.Size>}
+ */
+ setTileSize: function(size) {
+ var tileSize = (size) ? size :
+ ((this.tileSize) ? this.tileSize :
+ this.map.getTileSize());
+ this.tileSize = tileSize;
+ if(this.gutter) {
+ // layers with gutters need non-null tile sizes
+ //if(tileSize == null) {
+ // OpenLayers.console.error("Error in layer.setMap() for " +
+ // this.name + ": layers with " +
+ // "gutters need non-null tile sizes");
+ //}
+ this.imageSize = new OpenLayers.Size(tileSize.w + (2*this.gutter),
+ tileSize.h + (2*this.gutter));
+ }
+ },
+
+ /**
+ * APIMethod: getVisibility
+ *
+ * Returns:
+ * {Boolean} The layer should be displayed (if in range).
+ */
+ getVisibility: function() {
+ return this.visibility;
+ },
+
+ /**
+ * APIMethod: setVisibility
+ * Set the visibility flag for the layer and hide/show & redraw
+ * accordingly. Fire event unless otherwise specified
+ *
+ * Note that visibility is no longer simply whether or not the layer's
+ * style.display is set to "block". Now we store a 'visibility' state
+ * property on the layer class, this allows us to remember whether or
+ * not we *desire* for a layer to be visible. In the case where the
+ * map's resolution is out of the layer's range, this desire may be
+ * subverted.
+ *
+ * Parameters:
+ * visibility - {Boolean} Whether or not to display the layer (if in range)
+ */
+ setVisibility: function(visibility) {
+ if (visibility != this.visibility) {
+ this.visibility = visibility;
+ this.display(visibility);
+ this.redraw();
+ if (this.map != null) {
+ this.map.events.triggerEvent("changelayer", {
+ layer: this,
+ property: "visibility"
+ });
+ }
+ this.events.triggerEvent("visibilitychanged");
+ }
+ },
+
+ /**
+ * APIMethod: display
+ * Hide or show the Layer. This is designed to be used internally, and
+ * is not generally the way to enable or disable the layer. For that,
+ * use the setVisibility function instead..
+ *
+ * Parameters:
+ * display - {Boolean}
+ */
+ display: function(display) {
+ if (display != (this.div.style.display != "none")) {
+ this.div.style.display = (display && this.calculateInRange()) ? "block" : "none";
+ }
+ },
+
+ /**
+ * APIMethod: calculateInRange
+ *
+ * Returns:
+ * {Boolean} The layer is displayable at the current map's current
+ * resolution. Note that if 'alwaysInRange' is true for the layer,
+ * this function will always return true.
+ */
+ calculateInRange: function() {
+ var inRange = false;
+
+ if (this.alwaysInRange) {
+ inRange = true;
+ } else {
+ if (this.map) {
+ var resolution = this.map.getResolution();
+ inRange = ( (resolution >= this.minResolution) &&
+ (resolution <= this.maxResolution) );
+ }
+ }
+ return inRange;
+ },
+
+ /**
+ * APIMethod: setIsBaseLayer
+ *
+ * Parameters:
+ * isBaseLayer - {Boolean}
+ */
+ setIsBaseLayer: function(isBaseLayer) {
+ if (isBaseLayer != this.isBaseLayer) {
+ this.isBaseLayer = isBaseLayer;
+ if (this.map != null) {
+ this.map.events.triggerEvent("changebaselayer", {
+ layer: this
+ });
+ }
+ }
+ },
+
+ /********************************************************/
+ /* */
+ /* Baselayer Functions */
+ /* */
+ /********************************************************/
+
+ /**
+ * Method: initResolutions
+ * This method's responsibility is to set up the 'resolutions' array
+ * for the layer -- this array is what the layer will use to interface
+ * between the zoom levels of the map and the resolution display
+ * of the layer.
+ *
+ * The user has several options that determine how the array is set up.
+ *
+ * For a detailed explanation, see the following wiki from the
+ * openlayers.org homepage:
+ * http://trac.openlayers.org/wiki/SettingZoomLevels
+ */
+ initResolutions: function() {
+
+ // ok we want resolutions, here's our strategy:
+ //
+ // 1. if resolutions are defined in the layer config, use them
+ // 2. else, if scales are defined in the layer config then derive
+ // resolutions from these scales
+ // 3. else, attempt to calculate resolutions from maxResolution,
+ // minResolution, numZoomLevels, maxZoomLevel set in the
+ // layer config
+ // 4. if we still don't have resolutions, and if resolutions
+ // are defined in the same, use them
+ // 5. else, if scales are defined in the map then derive
+ // resolutions from these scales
+ // 6. else, attempt to calculate resolutions from maxResolution,
+ // minResolution, numZoomLevels, maxZoomLevel set in the
+ // map
+ // 7. hope for the best!
+
+ var i, len, p;
+ var props = {}, alwaysInRange = true;
+
+ // get resolution data from layer config
+ // (we also set alwaysInRange in the layer as appropriate)
+ for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) {
+ p = this.RESOLUTION_PROPERTIES[i];
+ props[p] = this.options[p];
+ if(alwaysInRange && this.options[p]) {
+ alwaysInRange = false;
+ }
+ }
+ if(this.options.alwaysInRange == null) {
+ this.alwaysInRange = alwaysInRange;
+ }
+
+ // if we don't have resolutions then attempt to derive them from scales
+ if(props.resolutions == null) {
+ props.resolutions = this.resolutionsFromScales(props.scales);
+ }
+
+ // if we still don't have resolutions then attempt to calculate them
+ if(props.resolutions == null) {
+ props.resolutions = this.calculateResolutions(props);
+ }
+
+ // if we couldn't calculate resolutions then we look at we have
+ // in the map
+ if(props.resolutions == null) {
+ for(i=0, len=this.RESOLUTION_PROPERTIES.length; i<len; i++) {
+ p = this.RESOLUTION_PROPERTIES[i];
+ props[p] = this.options[p] != null ?
+ this.options[p] : this.map[p];
+ }
+ if(props.resolutions == null) {
+ props.resolutions = this.resolutionsFromScales(props.scales);
+ }
+ if(props.resolutions == null) {
+ props.resolutions = this.calculateResolutions(props);
+ }
+ }
+
+ // ok, we new need to set properties in the instance
+
+ // get maxResolution from the config if it's defined there
+ var maxResolution;
+ if(this.options.maxResolution &&
+ this.options.maxResolution !== "auto") {
+ maxResolution = this.options.maxResolution;
+ }
+ if(this.options.minScale) {
+ maxResolution = OpenLayers.Util.getResolutionFromScale(
+ this.options.minScale, this.units);
+ }
+
+ // get minResolution from the config if it's defined there
+ var minResolution;
+ if(this.options.minResolution &&
+ this.options.minResolution !== "auto") {
+ minResolution = this.options.minResolution;
+ }
+ if(this.options.maxScale) {
+ minResolution = OpenLayers.Util.getResolutionFromScale(
+ this.options.maxScale, this.units);
+ }
+
+ if(props.resolutions) {
+
+ //sort resolutions array descendingly
+ props.resolutions.sort(function(a, b) {
+ return (b - a);
+ });
+
+ // if we still don't have a maxResolution get it from the
+ // resolutions array
+ if(!maxResolution) {
+ maxResolution = props.resolutions[0];
+ }
+
+ // if we still don't have a minResolution get it from the
+ // resolutions array
+ if(!minResolution) {
+ var lastIdx = props.resolutions.length - 1;
+ minResolution = props.resolutions[lastIdx];
+ }
+ }
+
+ this.resolutions = props.resolutions;
+ if(this.resolutions) {
+ len = this.resolutions.length;
+ this.scales = new Array(len);
+ for(i=0; i<len; i++) {
+ this.scales[i] = OpenLayers.Util.getScaleFromResolution(
+ this.resolutions[i], this.units);
+ }
+ this.numZoomLevels = len;
+ }
+ this.minResolution = minResolution;
+ if(minResolution) {
+ this.maxScale = OpenLayers.Util.getScaleFromResolution(
+ minResolution, this.units);
+ }
+ this.maxResolution = maxResolution;
+ if(maxResolution) {
+ this.minScale = OpenLayers.Util.getScaleFromResolution(
+ maxResolution, this.units);
+ }
+ },
+
+ /**
+ * Method: resolutionsFromScales
+ * Derive resolutions from scales.
+ *
+ * Parameters:
+ * scales - {Array(Number)} Scales
+ *
+ * Returns
+ * {Array(Number)} Resolutions
+ */
+ resolutionsFromScales: function(scales) {
+ if(scales == null) {
+ return;
+ }
+ var resolutions, i, len;
+ len = scales.length;
+ resolutions = new Array(len);
+ for(i=0; i<len; i++) {
+ resolutions[i] = OpenLayers.Util.getResolutionFromScale(
+ scales[i], this.units);
+ }
+ return resolutions;
+ },
+
+ /**
+ * Method: calculateResolutions
+ * Calculate resolutions based on the provided properties.
+ *
+ * Parameters:
+ * props - {Object} Properties
+ *
+ * Returns:
+ * {Array({Number})} Array of resolutions.
+ */
+ calculateResolutions: function(props) {
+
+ var viewSize, wRes, hRes;
+
+ // determine maxResolution
+ var maxResolution = props.maxResolution;
+ if(props.minScale != null) {
+ maxResolution =
+ OpenLayers.Util.getResolutionFromScale(props.minScale,
+ this.units);
+ } else if(maxResolution == "auto" && this.maxExtent != null) {
+ viewSize = this.map.getSize();
+ wRes = this.maxExtent.getWidth() / viewSize.w;
+ hRes = this.maxExtent.getHeight() / viewSize.h;
+ maxResolution = Math.max(wRes, hRes);
+ }
+
+ // determine minResolution
+ var minResolution = props.minResolution;
+ if(props.maxScale != null) {
+ minResolution =
+ OpenLayers.Util.getResolutionFromScale(props.maxScale,
+ this.units);
+ } else if(props.minResolution == "auto" && this.minExtent != null) {
+ viewSize = this.map.getSize();
+ wRes = this.minExtent.getWidth() / viewSize.w;
+ hRes = this.minExtent.getHeight()/ viewSize.h;
+ minResolution = Math.max(wRes, hRes);
+ }
+
+ if(typeof maxResolution !== "number" &&
+ typeof minResolution !== "number" &&
+ this.maxExtent != null) {
+ // maxResolution for default grid sets assumes that at zoom
+ // level zero, the whole world fits on one tile.
+ var tileSize = this.map.getTileSize();
+ maxResolution = Math.max(
+ this.maxExtent.getWidth() / tileSize.w,
+ this.maxExtent.getHeight() / tileSize.h
+ );
+ }
+
+ // determine numZoomLevels
+ var maxZoomLevel = props.maxZoomLevel;
+ var numZoomLevels = props.numZoomLevels;
+ if(typeof minResolution === "number" &&
+ typeof maxResolution === "number" && numZoomLevels === undefined) {
+ var ratio = maxResolution / minResolution;
+ numZoomLevels = Math.floor(Math.log(ratio) / Math.log(2)) + 1;
+ } else if(numZoomLevels === undefined && maxZoomLevel != null) {
+ numZoomLevels = maxZoomLevel + 1;
+ }
+
+ // are we able to calculate resolutions?
+ if(typeof numZoomLevels !== "number" || numZoomLevels <= 0 ||
+ (typeof maxResolution !== "number" &&
+ typeof minResolution !== "number")) {
+ return;
+ }
+
+ // now we have numZoomLevels and at least one of maxResolution
+ // or minResolution, we can populate the resolutions array
+
+ var resolutions = new Array(numZoomLevels);
+ var base = 2;
+ if(typeof minResolution == "number" &&
+ typeof maxResolution == "number") {
+ // if maxResolution and minResolution are set, we calculate
+ // the base for exponential scaling that starts at
+ // maxResolution and ends at minResolution in numZoomLevels
+ // steps.
+ base = Math.pow(
+ (maxResolution / minResolution),
+ (1 / (numZoomLevels - 1))
+ );
+ }
+
+ var i;
+ if(typeof maxResolution === "number") {
+ for(i=0; i<numZoomLevels; i++) {
+ resolutions[i] = maxResolution / Math.pow(base, i);
+ }
+ } else {
+ for(i=0; i<numZoomLevels; i++) {
+ resolutions[numZoomLevels - 1 - i] =
+ minResolution * Math.pow(base, i);
+ }
+ }
+
+ return resolutions;
+ },
+
+ /**
+ * APIMethod: getResolution
+ *
+ * Returns:
+ * {Float} The currently selected resolution of the map, taken from the
+ * resolutions array, indexed by current zoom level.
+ */
+ getResolution: function() {
+ var zoom = this.map.getZoom();
+ return this.getResolutionForZoom(zoom);
+ },
+
+ /**
+ * APIMethod: getExtent
+ *
+ * Returns:
+ * {<OpenLayers.Bounds>} A Bounds object which represents the lon/lat
+ * bounds of the current viewPort.
+ */
+ getExtent: function() {
+ // just use stock map calculateBounds function -- passing no arguments
+ // means it will user map's current center & resolution
+ //
+ return this.map.calculateBounds();
+ },
+
+ /**
+ * APIMethod: getZoomForExtent
+ *
+ * Parameters:
+ * extent - {<OpenLayers.Bounds>}
+ * closest - {Boolean} Find the zoom level that most closely fits the
+ * specified bounds. Note that this may result in a zoom that does
+ * not exactly contain the entire extent.
+ * Default is false.
+ *
+ * Returns:
+ * {Integer} The index of the zoomLevel (entry in the resolutions array)
+ * for the passed-in extent. We do this by calculating the ideal
+ * resolution for the given extent (based on the map size) and then
+ * calling getZoomForResolution(), passing along the 'closest'
+ * parameter.
+ */
+ getZoomForExtent: function(extent, closest) {
+ var viewSize = this.map.getSize();
+ var idealResolution = Math.max( extent.getWidth() / viewSize.w,
+ extent.getHeight() / viewSize.h );
+
+ return this.getZoomForResolution(idealResolution, closest);
+ },
+
+ /**
+ * Method: getDataExtent
+ * Calculates the max extent which includes all of the data for the layer.
+ * This function is to be implemented by subclasses.
+ *
+ * Returns:
+ * {<OpenLayers.Bounds>}
+ */
+ getDataExtent: function () {
+ //to be implemented by subclasses
+ },
+
+ /**
+ * APIMethod: getResolutionForZoom
+ *
+ * Parameters:
+ * zoom - {Float}
+ *
+ * Returns:
+ * {Float} A suitable resolution for the specified zoom.
+ */
+ getResolutionForZoom: function(zoom) {
+ zoom = Math.max(0, Math.min(zoom, this.resolutions.length - 1));
+ var resolution;
+ if(this.map.fractionalZoom) {
+ var low = Math.floor(zoom);
+ var high = Math.ceil(zoom);
+ resolution = this.resolutions[low] -
+ ((zoom-low) * (this.resolutions[low]-this.resolutions[high]));
+ } else {
+ resolution = this.resolutions[Math.round(zoom)];
+ }
+ return resolution;
+ },
+
+ /**
+ * APIMethod: getZoomForResolution
+ *
+ * Parameters:
+ * resolution - {Float}
+ * closest - {Boolean} Find the zoom level that corresponds to the absolute
+ * closest resolution, which may result in a zoom whose corresponding
+ * resolution is actually smaller than we would have desired (if this
+ * is being called from a getZoomForExtent() call, then this means that
+ * the returned zoom index might not actually contain the entire
+ * extent specified... but it'll be close).
+ * Default is false.
+ *
+ * Returns:
+ * {Integer} The index of the zoomLevel (entry in the resolutions array)
+ * that corresponds to the best fit resolution given the passed in
+ * value and the 'closest' specification.
+ */
+ getZoomForResolution: function(resolution, closest) {
+ var zoom, i, len;
+ if(this.map.fractionalZoom) {
+ var lowZoom = 0;
+ var highZoom = this.resolutions.length - 1;
+ var highRes = this.resolutions[lowZoom];
+ var lowRes = this.resolutions[highZoom];
+ var res;
+ for(i=0, len=this.resolutions.length; i<len; ++i) {
+ res = this.resolutions[i];
+ if(res >= resolution) {
+ highRes = res;
+ lowZoom = i;
+ }
+ if(res <= resolution) {
+ lowRes = res;
+ highZoom = i;
+ break;
+ }
+ }
+ var dRes = highRes - lowRes;
+ if(dRes > 0) {
+ zoom = lowZoom + ((highRes - resolution) / dRes);
+ } else {
+ zoom = lowZoom;
+ }
+ } else {
+ var diff;
+ var minDiff = Number.POSITIVE_INFINITY;
+ for(i=0, len=this.resolutions.length; i<len; i++) {
+ if (closest) {
+ diff = Math.abs(this.resolutions[i] - resolution);
+ if (diff > minDiff) {
+ break;
+ }
+ minDiff = diff;
+ } else {
+ if (this.resolutions[i] < resolution) {
+ break;
+ }
+ }
+ }
+ zoom = Math.max(0, i-1);
+ }
+ return zoom;
+ },
+
+ /**
+ * APIMethod: getLonLatFromViewPortPx
+ *
+ * Parameters:
+ * viewPortPx - {<OpenLayers.Pixel>|Object} An OpenLayers.Pixel or
+ * an object with a 'x'
+ * and 'y' properties.
+ *
+ * Returns:
+ * {<OpenLayers.LonLat>} An OpenLayers.LonLat which is the passed-in
+ * view port <OpenLayers.Pixel>, translated into lon/lat by the layer.
+ */
+ getLonLatFromViewPortPx: function (viewPortPx) {
+ var lonlat = null;
+ var map = this.map;
+ if (viewPortPx != null && map.minPx) {
+ var res = map.getResolution();
+ var maxExtent = map.getMaxExtent({restricted: true});
+ var lon = (viewPortPx.x - map.minPx.x) * res + maxExtent.left;
+ var lat = (map.minPx.y - viewPortPx.y) * res + maxExtent.top;
+ lonlat = new OpenLayers.LonLat(lon, lat);
+
+ if (this.wrapDateLine) {
+ lonlat = lonlat.wrapDateLine(this.maxExtent);
+ }
+ }
+ return lonlat;
+ },
+
+ /**
+ * APIMethod: getViewPortPxFromLonLat
+ * Returns a pixel location given a map location. This method will return
+ * fractional pixel values.
+ *
+ * Parameters:
+ * lonlat - {<OpenLayers.LonLat>|Object} An OpenLayers.LonLat or
+ * an object with a 'lon'
+ * and 'lat' properties.
+ *
+ * Returns:
+ * {<OpenLayers.Pixel>} An <OpenLayers.Pixel> which is the passed-in
+ * lonlat translated into view port pixels.
+ */
+ getViewPortPxFromLonLat: function (lonlat, resolution) {
+ var px = null;
+ if (lonlat != null) {
+ resolution = resolution || this.map.getResolution();
+ var extent = this.map.calculateBounds(null, resolution);
+ px = new OpenLayers.Pixel(
+ (1/resolution * (lonlat.lon - extent.left)),
+ (1/resolution * (extent.top - lonlat.lat))
+ );
+ }
+ return px;
+ },
+
+ /**
+ * APIMethod: setOpacity
+ * Sets the opacity for the entire layer (all images)
+ *
+ * Parameters:
+ * opacity - {Float}
+ */
+ setOpacity: function(opacity) {
+ if (opacity != this.opacity) {
+ this.opacity = opacity;
+ var childNodes = this.div.childNodes;
+ for(var i = 0, len = childNodes.length; i < len; ++i) {
+ var element = childNodes[i].firstChild || childNodes[i];
+ var lastChild = childNodes[i].lastChild;
+ //TODO de-uglify this
+ if (lastChild && lastChild.nodeName.toLowerCase() === "iframe") {
+ element = lastChild.parentNode;
+ }
+ OpenLayers.Util.modifyDOMElement(element, null, null, null,
+ null, null, null, opacity);
+ }
+ if (this.map != null) {
+ this.map.events.triggerEvent("changelayer", {
+ layer: this,
+ property: "opacity"
+ });
+ }
+ }
+ },
+
+ /**
+ * Method: getZIndex
+ *
+ * Returns:
+ * {Integer} the z-index of this layer
+ */
+ getZIndex: function () {
+ return this.div.style.zIndex;
+ },
+
+ /**
+ * Method: setZIndex
+ *
+ * Parameters:
+ * zIndex - {Integer}
+ */
+ setZIndex: function (zIndex) {
+ this.div.style.zIndex = zIndex;
+ },
+
+ /**
+ * Method: adjustBounds
+ * This function will take a bounds, and if wrapDateLine option is set
+ * on the layer, it will return a bounds which is wrapped around the
+ * world. We do not wrap for bounds which *cross* the
+ * maxExtent.left/right, only bounds which are entirely to the left
+ * or entirely to the right.
+ *
+ * Parameters:
+ * bounds - {<OpenLayers.Bounds>}
+ */
+ adjustBounds: function (bounds) {
+
+ if (this.gutter) {
+ // Adjust the extent of a bounds in map units by the
+ // layer's gutter in pixels.
+ var mapGutter = this.gutter * this.map.getResolution();
+ bounds = new OpenLayers.Bounds(bounds.left - mapGutter,
+ bounds.bottom - mapGutter,
+ bounds.right + mapGutter,
+ bounds.top + mapGutter);
+ }
+
+ if (this.wrapDateLine) {
+ // wrap around the date line, within the limits of rounding error
+ var wrappingOptions = {
+ 'rightTolerance':this.getResolution(),
+ 'leftTolerance':this.getResolution()
+ };
+ bounds = bounds.wrapDateLine(this.maxExtent, wrappingOptions);
+
+ }
+ return bounds;
+ },
+
+ CLASS_NAME: "OpenLayers.Layer"
+});