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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Control/Panel.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Control/Panel.js | 431 |
1 files changed, 431 insertions, 0 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Control/Panel.js b/misc/openlayers/lib/OpenLayers/Control/Panel.js new file mode 100644 index 0000000..150afa7 --- /dev/null +++ b/misc/openlayers/lib/OpenLayers/Control/Panel.js @@ -0,0 +1,431 @@ +/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for + * full list of contributors). Published under the 2-clause BSD license. + * See license.txt in the OpenLayers distribution or repository for the + * full text of the license. */ + +/** + * @requires OpenLayers/Control.js + * @requires OpenLayers/Events/buttonclick.js + */ + +/** + * Class: OpenLayers.Control.Panel + * The Panel control is a container for other controls. With it toolbars + * may be composed. + * + * Inherits from: + * - <OpenLayers.Control> + */ +OpenLayers.Control.Panel = OpenLayers.Class(OpenLayers.Control, { + /** + * Property: controls + * {Array(<OpenLayers.Control>)} + */ + controls: null, + + /** + * APIProperty: autoActivate + * {Boolean} Activate the control when it is added to a map. Default is + * true. + */ + autoActivate: true, + + /** + * APIProperty: defaultControl + * {<OpenLayers.Control>} The control which is activated when the control is + * activated (turned on), which also happens at instantiation. + * If <saveState> is true, <defaultControl> will be nullified after the + * first activation of the panel. + */ + defaultControl: null, + + /** + * APIProperty: saveState + * {Boolean} If set to true, the active state of this panel's controls will + * be stored on panel deactivation, and restored on reactivation. Default + * is false. + */ + saveState: false, + + /** + * APIProperty: allowDepress + * {Boolean} If is true the <OpenLayers.Control.TYPE_TOOL> controls can + * be deactivated by clicking the icon that represents them. Default + * is false. + */ + allowDepress: false, + + /** + * Property: activeState + * {Object} stores the active state of this panel's controls. + */ + activeState: null, + + /** + * Constructor: OpenLayers.Control.Panel + * Create a new control panel. + * + * Each control in the panel is represented by an icon. When clicking + * on an icon, the <activateControl> method is called. + * + * Specific properties for controls on a panel: + * type - {Number} One of <OpenLayers.Control.TYPE_TOOL>, + * <OpenLayers.Control.TYPE_TOGGLE>, <OpenLayers.Control.TYPE_BUTTON>. + * If not provided, <OpenLayers.Control.TYPE_TOOL> is assumed. + * title - {string} Text displayed when mouse is over the icon that + * represents the control. + * + * The <OpenLayers.Control.type> of a control determines the behavior when + * clicking its icon: + * <OpenLayers.Control.TYPE_TOOL> - The control is activated and other + * controls of this type in the same panel are deactivated. This is + * the default type. + * <OpenLayers.Control.TYPE_TOGGLE> - The active state of the control is + * toggled. + * <OpenLayers.Control.TYPE_BUTTON> - The + * <OpenLayers.Control.Button.trigger> method of the control is called, + * but its active state is not changed. + * + * If a control is <OpenLayers.Control.active>, it will be drawn with the + * olControl[Name]ItemActive class, otherwise with the + * olControl[Name]ItemInactive class. + * + * Parameters: + * options - {Object} An optional object whose properties will be used + * to extend the control. + */ + initialize: function(options) { + OpenLayers.Control.prototype.initialize.apply(this, [options]); + this.controls = []; + this.activeState = {}; + }, + + /** + * APIMethod: destroy + */ + destroy: function() { + if (this.map) { + this.map.events.unregister("buttonclick", this, this.onButtonClick); + } + OpenLayers.Control.prototype.destroy.apply(this, arguments); + for (var ctl, i = this.controls.length - 1; i >= 0; i--) { + ctl = this.controls[i]; + if (ctl.events) { + ctl.events.un({ + activate: this.iconOn, + deactivate: this.iconOff + }); + } + ctl.panel_div = null; + } + this.activeState = null; + }, + + /** + * APIMethod: activate + */ + activate: function() { + if (OpenLayers.Control.prototype.activate.apply(this, arguments)) { + var control; + for (var i=0, len=this.controls.length; i<len; i++) { + control = this.controls[i]; + if (control === this.defaultControl || + (this.saveState && this.activeState[control.id])) { + control.activate(); + } + } + if (this.saveState === true) { + this.defaultControl = null; + } + this.redraw(); + return true; + } else { + return false; + } + }, + + /** + * APIMethod: deactivate + */ + deactivate: function() { + if (OpenLayers.Control.prototype.deactivate.apply(this, arguments)) { + var control; + for (var i=0, len=this.controls.length; i<len; i++) { + control = this.controls[i]; + this.activeState[control.id] = control.deactivate(); + } + this.redraw(); + return true; + } else { + return false; + } + }, + + /** + * Method: draw + * + * Returns: + * {DOMElement} + */ + draw: function() { + OpenLayers.Control.prototype.draw.apply(this, arguments); + if (this.outsideViewport) { + this.events.attachToElement(this.div); + this.events.register("buttonclick", this, this.onButtonClick); + } else { + this.map.events.register("buttonclick", this, this.onButtonClick); + } + this.addControlsToMap(this.controls); + return this.div; + }, + + /** + * Method: redraw + */ + redraw: function() { + for (var l=this.div.childNodes.length, i=l-1; i>=0; i--) { + this.div.removeChild(this.div.childNodes[i]); + } + this.div.innerHTML = ""; + if (this.active) { + for (var i=0, len=this.controls.length; i<len; i++) { + this.div.appendChild(this.controls[i].panel_div); + } + } + }, + + /** + * APIMethod: activateControl + * This method is called when the user click on the icon representing a + * control in the panel. + * + * Parameters: + * control - {<OpenLayers.Control>} + */ + activateControl: function (control) { + if (!this.active) { return false; } + if (control.type == OpenLayers.Control.TYPE_BUTTON) { + control.trigger(); + return; + } + if (control.type == OpenLayers.Control.TYPE_TOGGLE) { + if (control.active) { + control.deactivate(); + } else { + control.activate(); + } + return; + } + if (this.allowDepress && control.active) { + control.deactivate(); + } else { + var c; + for (var i=0, len=this.controls.length; i<len; i++) { + c = this.controls[i]; + if (c != control && + (c.type === OpenLayers.Control.TYPE_TOOL || c.type == null)) { + c.deactivate(); + } + } + control.activate(); + } + }, + + /** + * APIMethod: addControls + * To build a toolbar, you add a set of controls to it. addControls + * lets you add a single control or a list of controls to the + * Control Panel. + * + * Parameters: + * controls - {<OpenLayers.Control>} Controls to add in the panel. + */ + addControls: function(controls) { + if (!(OpenLayers.Util.isArray(controls))) { + controls = [controls]; + } + this.controls = this.controls.concat(controls); + + for (var i=0, len=controls.length; i<len; i++) { + var control = controls[i], + element = this.createControlMarkup(control); + OpenLayers.Element.addClass(element, + control.displayClass + "ItemInactive"); + OpenLayers.Element.addClass(element, "olButton"); + if (control.title != "" && !element.title) { + element.title = control.title; + } + control.panel_div = element; + } + + if (this.map) { // map.addControl() has already been called on the panel + this.addControlsToMap(controls); + this.redraw(); + } + }, + + /** + * APIMethod: createControlMarkup + * This function just creates a div for the control. If specific HTML + * markup is needed this function can be overridden in specific classes, + * or at panel instantiation time: + * + * Example: + * (code) + * var panel = new OpenLayers.Control.Panel({ + * defaultControl: control, + * // ovverride createControlMarkup to create actual buttons + * // including texts wrapped into span elements. + * createControlMarkup: function(control) { + * var button = document.createElement('button'), + * span = document.createElement('span'); + * if (control.text) { + * span.innerHTML = control.text; + * } + * return button; + * } + * }); + * (end) + * + * Parameters: + * control - {<OpenLayers.Control>} The control to create the HTML + * markup for. + * + * Returns: + * {DOMElement} The markup. + */ + createControlMarkup: function(control) { + return document.createElement("div"); + }, + + /** + * Method: addControlsToMap + * Only for internal use in draw() and addControls() methods. + * + * Parameters: + * controls - {Array(<OpenLayers.Control>)} Controls to add into map. + */ + addControlsToMap: function (controls) { + var control; + for (var i=0, len=controls.length; i<len; i++) { + control = controls[i]; + if (control.autoActivate === true) { + control.autoActivate = false; + this.map.addControl(control); + control.autoActivate = true; + } else { + this.map.addControl(control); + control.deactivate(); + } + control.events.on({ + activate: this.iconOn, + deactivate: this.iconOff + }); + } + }, + + /** + * Method: iconOn + * Internal use, for use only with "controls[i].events.on/un". + */ + iconOn: function() { + var d = this.panel_div; // "this" refers to a control on panel! + var re = new RegExp("\\b(" + this.displayClass + "Item)Inactive\\b"); + d.className = d.className.replace(re, "$1Active"); + }, + + /** + * Method: iconOff + * Internal use, for use only with "controls[i].events.on/un". + */ + iconOff: function() { + var d = this.panel_div; // "this" refers to a control on panel! + var re = new RegExp("\\b(" + this.displayClass + "Item)Active\\b"); + d.className = d.className.replace(re, "$1Inactive"); + }, + + /** + * Method: onButtonClick + * + * Parameters: + * evt - {Event} + */ + onButtonClick: function (evt) { + var controls = this.controls, + button = evt.buttonElement; + for (var i=controls.length-1; i>=0; --i) { + if (controls[i].panel_div === button) { + this.activateControl(controls[i]); + break; + } + } + }, + + /** + * APIMethod: getControlsBy + * Get a list of controls with properties matching the given criteria. + * + * Parameters: + * property - {String} A control property to be matched. + * match - {String | Object} A string to match. Can also be a regular + * expression literal or object. In addition, it can be any object + * with a method named test. For reqular expressions or other, if + * match.test(control[property]) evaluates to true, the control will be + * included in the array returned. If no controls are found, an empty + * array is returned. + * + * Returns: + * {Array(<OpenLayers.Control>)} A list of controls matching the given criteria. + * An empty array is returned if no matches are found. + */ + getControlsBy: function(property, match) { + var test = (typeof match.test == "function"); + var found = OpenLayers.Array.filter(this.controls, function(item) { + return item[property] == match || (test && match.test(item[property])); + }); + return found; + }, + + /** + * APIMethod: getControlsByName + * Get a list of contorls with names matching the given name. + * + * Parameters: + * match - {String | Object} A control name. The name can also be a regular + * expression literal or object. In addition, it can be any object + * with a method named test. For reqular expressions or other, if + * name.test(control.name) evaluates to true, the control will be included + * in the list of controls returned. If no controls are found, an empty + * array is returned. + * + * Returns: + * {Array(<OpenLayers.Control>)} A list of controls matching the given name. + * An empty array is returned if no matches are found. + */ + getControlsByName: function(match) { + return this.getControlsBy("name", match); + }, + + /** + * APIMethod: getControlsByClass + * Get a list of controls of a given type (CLASS_NAME). + * + * Parameters: + * match - {String | Object} A control class name. The type can also be a + * regular expression literal or object. In addition, it can be any + * object with a method named test. For reqular expressions or other, + * if type.test(control.CLASS_NAME) evaluates to true, the control will + * be included in the list of controls returned. If no controls are + * found, an empty array is returned. + * + * Returns: + * {Array(<OpenLayers.Control>)} A list of controls matching the given type. + * An empty array is returned if no matches are found. + */ + getControlsByClass: function(match) { + return this.getControlsBy("CLASS_NAME", match); + }, + + CLASS_NAME: "OpenLayers.Control.Panel" +}); + |