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+-- This example shows how to remove platform differences to create a
+-- cross-platform level playing field.
+
+local sys = require "system"
+
+
+
+if sys.windows then
+ -- Windows holds multiple copies of environment variables, to ensure `getenv`
+ -- returns what `setenv` sets we need to use the `system.getenv` instead of
+ -- `os.getenv`.
+ os.getenv = sys.getenv -- luacheck: ignore
+
+ -- Set console output to UTF-8 encoding.
+ sys.setconsoleoutputcp(sys.CODEPAGE_UTF8)
+
+ -- Set up the terminal to handle ANSI escape sequences on Windows.
+ if sys.isatty(io.stdout) then
+ sys.setconsoleflags(io.stdout, sys.getconsoleflags(io.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
+ end
+ if sys.isatty(io.stderr) then
+ sys.setconsoleflags(io.stderr, sys.getconsoleflags(io.stderr) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
+ end
+ if sys.isatty(io.stdin) then
+ sys.setconsoleflags(io.stdin, sys.getconsoleflags(io.stdout) + sys.ENABLE_VIRTUAL_TERMINAL_INPUT)
+ end
+
+
+else
+ -- On Posix, one can set a variable to an empty string, but on Windows, this
+ -- will remove the variable from the environment. To make this consistent
+ -- across platforms, we will remove the variable from the environment if the
+ -- value is an empty string.
+ local old_setenv = sys.setenv
+ function sys.setenv(name, value)
+ if value == "" then value = nil end
+ return old_setenv(name, value)
+ end
+end
+