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path: root/src/matcher/implementation.lua
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local parser = require 'parser'

local pos
local defs = {}
local scopes
local result
local namePos
local colonPos
local maybeCount

local DUMMY_TABLE = {}

local function logicPush()
    local scope = scopes[#scopes]
    scope.logicId = (scope.logicId or 0) + 1
end

local function logicFlush()
    local scope = scopes[#scopes]
    scope.logicId = nil
end

local function logicGet()
    local scope = scopes[#scopes-1]
    return scope and scope.logicId
end

local function maybePush()
    maybeCount = maybeCount + 1
end

local function maybePop()
    maybeCount = maybeCount - 1
end

local function scopeInit()
    scopes = {{}}
end

local function scopeGet(name)
    for i = #scopes, 1, -1 do
        local scope = scopes[i]
        local list = scope[name]
        if list then
            return list
        end
    end
    return nil
end

local function scopeSet(obj)
    local name = obj[1]
    local scope = scopes[#scopes]
    local list = scope[name]
    if list then
        list[#list+1] = obj
    else
        scope[name] = {obj}
    end
end

local function scopePush()
    scopes[#scopes+1] = {}
end

local function scopePop()
    scopes[#scopes] = nil
end

local function globalSet(obj)
    obj.logicId = logicGet()
    obj.scopeId = #scopes
    obj.maybeId = maybeCount
    local name = obj[1]
    for i = #scopes, 1, -1 do
        local scope = scopes[i]
        local list = scope[name]
        if list then
            list[#list+1] = obj
            return
        end
    end
    local scope = scopes[1]
    scope[name] = {obj}
end

local function checkImplementation(name, p)
    if result ~= nil then
        return
    end
    if pos < p or pos > p + #name then
        return
    end
    local list = scopeGet(name)
    if list then
        local logicId = logicGet()
        local scopeId = #scopes
        result = {}
        for i = #list, 1, -1 do
            local obj = list[i]
            local name, start, finish = obj[1], obj[2], obj[3]
            if not finish then
                finish = start + #name - 1
            end
            -- 跳过同层的逻辑分支
            if logicId and scopeId == obj.scopeId and logicId ~= obj.logicId then
                goto CONTINUE
            end
            result[#result+1] = {start, finish}
            if obj.maybeId and obj.maybeId > maybeCount then
                goto CONTINUE
            end
            do break end
            ::CONTINUE::
        end
    else
        result = false
    end
end

function defs.NamePos(p)
    namePos = p
end

function defs.Name(str)
    checkImplementation(str, namePos)
    return {str, namePos, type = 'name'}
end

function defs.DOTSPos(p)
    namePos = p
end

function defs.DOTS(str)
    checkImplementation(str, namePos)
    return {str, namePos, type = 'name'}
end

function defs.COLONPos(p)
    colonPos = p
end

function defs.ColonName(name)
    name.colon = colonPos
    return name
end

function defs.LocalVar(names)
    for _, name in ipairs(names) do
        scopeSet(name)
    end
end

function defs.LocalSet(names)
    for _, name in ipairs(names) do
        scopeSet(name)
    end
end

function defs.Set(simples)
    for _, simple in ipairs(simples) do
        if simple.type == 'simple' and #simple == 1 then
            local obj = simple[1]
            local name = obj[1]
            globalSet(obj)
        end
    end
end

function defs.Simple(...)
    return { type = 'simple', ... }
end

function defs.ArgList(...)
    if ... == '' then
        return DUMMY_TABLE
    end
    return { type = 'list', ... }
end

function defs.FuncName(...)
    if ... == '' then
        return DUMMY_TABLE
    end
    return { type = 'simple', ... }
end

function defs.FunctionDef(simple, args)
    if #simple == 1 then
        globalSet(simple[1])
    end
    scopePush()
    -- 判断隐藏的局部变量self
    if #simple > 0 then
        local name = simple[#simple]
        if name.colon then
            scopeSet {'self', name.colon, name.colon, type = 'name'}
        end
    end
    for _, arg in ipairs(args) do
        if arg.type == 'simple' and #arg == 1 then
            local name = arg[1]
            scopeSet(name)
        end
        if arg.type == 'name' then
            scopeSet(arg)
        end
    end
end

function defs.FunctionLoc(simple, args)
    if #simple == 1 then
        scopeSet(simple[1])
    end
    scopePush()
    -- 判断隐藏的局部变量self
    if #simple > 0 then
        local name = simple[#simple]
        if name.colon then
            scopeSet {'self', name.colon, name.colon, type = 'name'}
        end
    end
    for _, arg in ipairs(args) do
        if arg.type == 'simple' and #arg == 1 then
            local name = arg[1]
            scopeSet(name)
        end
        if arg.type == 'name' then
            scopeSet(arg)
        end
    end
end

function defs.Function()
    scopePop()
end

function defs.DoDef()
    scopePush()
end

function defs.Do()
    scopePop()
end

function defs.IfDef()
    logicPush()
    maybePush()
    scopePush()
end

function defs.If()
    scopePop()
end

function defs.ElseIfDef()
    logicPush()
    scopePush()
end

function defs.ElseIf()
    scopePop()
end

function defs.ElseDef()
    logicPush()
    scopePush()
end

function defs.Else()
    scopePop()
end

function defs.EndIf()
    logicFlush()
    maybePop()
end

function defs.LoopDef(name)
    maybePush()
    scopePush()
    scopeSet(name)
end

function defs.Loop()
    scopePop()
    maybePop()
end

function defs.LoopStart(name, exp)
    return name
end

function defs.NameList(...)
    return { type = 'list', ... }
end

function defs.SimpleList(...)
    return { type = 'list', ... }
end

function defs.InDef(names)
    maybePush()
    scopePush()
    for _, name in ipairs(names) do
        scopeSet(name)
    end
end

function defs.In()
    scopePop()
    maybePop()
end

function defs.WhileDef()
    maybePush()
    scopePush()
end

function defs.While()
    scopePop()
    maybePop()
end

function defs.RepeatDef()
    maybePush()
    scopePush()
end

function defs.Until()
    scopePop()
    maybePop()
end

return function (buf, pos_)
    pos = pos_
    result = nil
    maybeCount = 0
    scopeInit()

    local suc, err = parser.grammar(buf, 'Lua', defs)
    if not suc then
        return false, '语法错误', err
    end

    if not result then
        return false, 'No word'
    end
    return true, result
end