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|
local parser = require 'parser'
local pos
local defs = {}
local scopes
local result
local namePos
local colonPos
local DUMMY_TABLE = {}
local function scopeInit()
scopes = {{}}
end
local function scopeLocal(obj)
local scope = scopes[#scopes]
local name = obj[1]
scope[name] = obj
end
local function scopeGet(name)
for i = #scopes, 1, -1 do
local scope = scopes[i]
local obj = scope[name]
if obj then
return obj
end
end
return nil
end
local function scopeSet(obj)
local name = obj[1]
if not scopeGet(name) then
local scope = scopes[1]
scope[name] = obj
end
end
local function scopeGetTable(parent, name)
if not parent then
return nil
end
if not parent.child then
return nil
end
if not parent.child[name] then
return nil
end
return parent.child[name]
end
local function scopeSetTable(parent, obj)
if not parent then
return
end
local name = obj[1]
if not parent.child then
parent.child = {}
end
if not parent.child[name] then
parent.child[name] = obj
end
end
local function scopeSetSimple(simple)
if simple.type ~= 'simple' then
return
end
scopeSet(simple[1])
local tbl = scopeGet(simple[1][1])
for i = 2, #simple - 1 do
tbl = scopeGetTable(tbl, simple[i][1])
end
scopeSetTable(tbl, simple[#simple])
end
local function scopeGetSimple(simple, index)
if simple.type ~= 'simple' then
return
end
if not index then
index = #simple
end
local tbl = scopeGet(simple[1][1])
for i = 2, index do
tbl = scopeGetTable(tbl, simple[i][1])
end
return tbl
end
local function scopePush()
scopes[#scopes+1] = {}
end
local function scopePop()
scopes[#scopes] = nil
end
local function checkName(obj)
local name = obj[1]
local p = obj[2]
if pos < p or pos > p + #name then
return
end
result = {
type = 'name',
object = scopeGet(name),
}
end
local function checkSimple(simple)
if simple.type ~= 'simple' then
return
end
for i = 2, #simple do
local obj = simple[i]
if obj.type == 'name' then
local name = obj[1]
local p = obj[2]
if pos >= p and pos <= p + #name then
result = {
type = 'simple',
table = scopeGetSimple(simple, i-1),
name = name,
}
end
end
end
end
function defs.NamePos(p)
namePos = p
end
function defs.Name(str)
local obj = {str, namePos, type = 'name'}
checkName(obj)
return obj
end
function defs.DOTSPos(p)
namePos = p
end
function defs.DOTS(str)
local obj = {str, namePos, type = 'name'}
checkName(obj)
return obj
end
function defs.COLONPos(p)
colonPos = p
end
function defs.ColonName(name)
name.colon = colonPos
return name
end
function defs.LocalVar(names)
for _, name in ipairs(names) do
scopeLocal(name)
end
end
function defs.LocalSet(names)
for _, name in ipairs(names) do
scopeLocal(name)
end
end
function defs.Set(simples)
for _, simple in ipairs(simples) do
if simple.type == 'simple' then
scopeSetSimple(simple)
end
end
end
function defs.Simple(...)
local simple = { type = 'simple', ... }
checkSimple(simple)
return simple
end
function defs.ArgList(...)
if ... == '' then
return DUMMY_TABLE
end
return { type = 'list', ... }
end
function defs.FuncName(...)
if ... == '' then
return DUMMY_TABLE
end
return { type = 'simple', ... }
end
function defs.FunctionDef(simple, args)
scopeSetSimple(simple)
scopePush()
-- 判断隐藏的局部变量self
if #simple > 0 then
local name = simple[#simple]
if name.colon then
scopeLocal {'self', name.colon, name.colon, type = 'name'}
end
end
for _, arg in ipairs(args) do
if arg.type == 'simple' and #arg == 1 then
local name = arg[1]
scopeLocal(name)
end
if arg.type == 'name' then
scopeLocal(arg)
end
end
end
function defs.FunctionLoc(simple, args)
if #simple == 1 then
scopeLocal(simple[1])
end
scopePush()
-- 判断隐藏的局部变量self
if #simple > 0 then
local name = simple[#simple]
if name.colon then
scopeLocal {'self', name.colon, name.colon, type = 'name'}
end
end
for _, arg in ipairs(args) do
if arg.type == 'simple' and #arg == 1 then
local name = arg[1]
scopeLocal(name)
end
if arg.type == 'name' then
scopeLocal(arg)
end
end
end
function defs.Function()
scopePop()
end
function defs.DoDef()
scopePush()
end
function defs.Do()
scopePop()
end
function defs.IfDef()
scopePush()
end
function defs.If()
scopePop()
end
function defs.ElseIfDef()
scopePush()
end
function defs.ElseIf()
scopePop()
end
function defs.ElseDef()
scopePush()
end
function defs.Else()
scopePop()
end
function defs.LoopDef(name)
scopePush()
scopeLocal(name)
end
function defs.Loop()
scopePop()
end
function defs.LoopStart(name, exp)
return name
end
function defs.NameList(...)
return { type = 'list', ... }
end
function defs.SimpleList(...)
return { type = 'list', ... }
end
function defs.InDef(names)
scopePush()
for _, name in ipairs(names) do
scopeLocal(name)
end
end
function defs.In()
scopePop()
end
function defs.WhileDef()
scopePush()
end
function defs.While()
scopePop()
end
function defs.RepeatDef()
scopePush()
end
function defs.Until()
scopePop()
end
local function parseResult(callback)
local obj
if result.type == 'name' then
obj = result.object
elseif result.type == 'simple' then
local tbl = result.table
local name = result.name
obj = scopeGetTable(tbl, name)
end
if not obj then
return
end
local name, start, finish = obj[1], obj[2], obj[3]
if not start then
return
end
if not finish then
finish = start + #name - 1
end
callback(start, finish)
end
return function (buf, pos_)
pos = pos_
result = nil
scopeInit()
local suc, err = parser.grammar(buf, 'Lua', defs)
if not suc then
return false, '语法错误', err
end
if not result then
return false, 'No word'
end
local list = {}
parseResult(function (start, finish)
list[#list+1] = {start, finish}
end)
if #list == 0 then
return false, 'No match'
end
return true, list[1][1], list[1][2]
end
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