1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
|
local guide = require 'parser.guide'
local type = type
_ENV = nil
local pushError, Compile, CompileBlock, Cache, Block, GoToTag, Version, ENVMode, Compiled
--[[
-- value 类右字面量创建,在set get call中传递
-- obj 用 vref 表标记当前可能的 value 是哪些
Value
type -> 确定类型
literal -> 字面量对象
tag -> 特殊标记
ref -> 值的引用者
child -> 值的child
func -> 函数对象
--]]
local function addValue(obj, value)
local vref = obj.vref
if not vref then
vref = {}
obj.vref = vref
Cache[vref] = {}
end
local cache = Cache[vref]
if cache[value] then
return
end
cache[value] = true
vref[#vref+1] = value
local valueRef = value.ref
if not valueRef then
valueRef = {}
value.ref = valueRef
end
valueRef[#valueRef+1] = obj
end
local function getValue(obj)
local vref = obj.vref
if vref then
return vref
end
if guide.isLiteral(obj) then
addValue(obj, obj)
else
addValue(obj, {})
end
return obj.vref
end
local function mergeValue(obj1, obj2)
local vref1 = obj1.vref
local vref2 = obj2.vref
if not vref2 then
return
end
if not vref1 then
vref1 = {}
obj1.vref = vref1
Cache[vref1] = {}
end
local cache = Cache[vref1]
for i = 1, #vref2 do
local value = vref2[i]
if not cache[value] then
cache[value] = true
vref1[#vref1+1] = value
local valueRef = value.ref
if not valueRef then
valueRef = {}
value.ref = valueRef
end
valueRef[#valueRef+1] = obj1
end
end
end
local function setChildValue(obj, key, value)
if not value then
return
end
local objVref = getValue(obj)
local keyName = guide.getKeyName(key)
local valueVref = getValue(value)
for i = 1, #objVref do
local v = objVref[i]
if not v.child then
v.child = {}
end
v.child[keyName] = valueVref
end
end
local function addLocalRef(node, obj)
if not node.ref then
node.ref = {}
end
node.ref[#node.ref+1] = obj
obj.node = node
end
local vmMap = {
['getname'] = function (obj)
local loc = guide.getLocal(obj, obj[1], obj.start)
if loc then
obj.type = 'getlocal'
obj.loc = loc
if not loc.ref then
loc.ref = {}
end
loc.ref[#loc.ref+1] = obj
else
obj.type = 'getglobal'
if ENVMode == '_ENV' then
local node = guide.getLocal(obj, '_ENV', obj.start)
if node then
addLocalRef(node, obj)
end
end
end
return obj
end,
['getfield'] = function (obj)
Compile(obj.node, obj)
end,
['call'] = function (obj)
Compile(obj.node, obj)
Compile(obj.args, obj)
end,
['callargs'] = function (obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
end,
['binary'] = function (obj)
Compile(obj[1], obj)
Compile(obj[2], obj)
end,
['unary'] = function (obj)
Compile(obj[1], obj)
end,
['varargs'] = function (obj)
local func = guide.getParentFunction(obj)
if func then
local index = guide.getFunctionVarArgs(func)
if not index then
pushError {
type = 'UNEXPECT_DOTS',
start = obj.start,
finish = obj.finish,
}
end
end
end,
['paren'] = function (obj)
Compile(obj.exp, obj)
end,
['getindex'] = function (obj)
Compile(obj.node, obj)
Compile(obj.index, obj)
end,
['setindex'] = function (obj)
Compile(obj.node, obj)
Compile(obj.index, obj)
Compile(obj.value, obj)
end,
['getmethod'] = function (obj)
Compile(obj.node, obj)
Compile(obj.method, obj)
end,
['setmethod'] = function (obj)
Compile(obj.node, obj)
Compile(obj.method, obj)
local value = obj.value
value.localself = {
type = 'local',
start = 0,
finish = 0,
method = obj,
effect = obj.finish,
[1] = 'self',
}
Compile(value, obj)
end,
['function'] = function (obj)
local lastBlock = Block
Block = obj
if obj.localself then
Compile(obj.localself, obj)
obj.localself = nil
end
Compile(obj.args, obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
Block = lastBlock
end,
['funcargs'] = function (obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
end,
['table'] = function (obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
end,
['tablefield'] = function (obj)
Compile(obj.value, obj)
end,
['tableindex'] = function (obj)
Compile(obj.index, obj)
Compile(obj.value, obj)
end,
['index'] = function (obj)
Compile(obj.index, obj)
end,
['select'] = function (obj)
local vararg = obj.vararg
if vararg.parent then
if not vararg.extParent then
vararg.extParent = {}
end
vararg.extParent[#vararg.extParent+1] = obj
else
Compile(vararg, obj)
end
end,
['setname'] = function (obj)
Compile(obj.value, obj)
local loc = guide.getLocal(obj, obj[1], obj.start)
if loc then
obj.type = 'setlocal'
obj.loc = loc
if not loc.ref then
loc.ref = {}
end
loc.ref[#loc.ref+1] = obj
else
obj.type = 'setglobal'
if ENVMode == '_ENV' then
local node = guide.getLocal(obj, '_ENV', obj.start)
if node then
addLocalRef(node, obj)
setChildValue(node, obj, obj.value)
end
end
end
end,
['local'] = function (obj)
local attrs = obj.attrs
if attrs then
for i = 1, #attrs do
Compile(attrs[i], obj)
end
end
if Block then
if not Block.locals then
Block.locals = {}
end
Block.locals[#Block.locals+1] = obj
end
if obj.localfunction then
obj.localfunction = nil
end
Compile(obj.value, obj)
end,
['setfield'] = function (obj)
Compile(obj.node, obj)
Compile(obj.value, obj)
end,
['do'] = function (obj)
local lastBlock = Block
Block = obj
CompileBlock(obj, obj)
Block = lastBlock
end,
['return'] = function (obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
if Block and Block[#Block] ~= obj then
pushError {
type = 'ACTION_AFTER_RETURN',
start = obj.start,
finish = obj.finish,
}
end
end,
['label'] = function (obj)
local block = guide.getBlock(obj)
if block then
if not block.labels then
block.labels = {}
end
local name = obj[1]
local label = guide.getLabel(block, name)
if label then
pushError {
type = 'REDEFINED_LABEL',
start = obj.start,
finish = obj.finish,
relative = {
{
label.start,
label.finish,
}
}
}
end
block.labels[name] = obj
end
end,
['goto'] = function (obj)
GoToTag[#GoToTag+1] = obj
end,
['if'] = function (obj)
for i = 1, #obj do
Compile(obj[i], obj)
end
end,
['ifblock'] = function (obj)
local lastBlock = Block
Block = obj
Compile(obj.filter, obj)
CompileBlock(obj, obj)
Block = lastBlock
end,
['elseifblock'] = function (obj)
local lastBlock = Block
Block = obj
Compile(obj.filter, obj)
CompileBlock(obj, obj)
Block = lastBlock
end,
['elseblock'] = function (obj)
local lastBlock = Block
Block = obj
CompileBlock(obj, obj)
Block = lastBlock
end,
['loop'] = function (obj)
local lastBlock = Block
Block = obj
Compile(obj.loc, obj)
Compile(obj.max, obj)
Compile(obj.step, obj)
CompileBlock(obj, obj)
Block = lastBlock
end,
['in'] = function (obj)
local lastBlock = Block
Block = obj
local keys = obj.keys
for i = 1, #keys do
Compile(keys[i], obj)
end
CompileBlock(obj, obj)
Block = lastBlock
end,
['while'] = function (obj)
local lastBlock = Block
Block = obj
Compile(obj.filter, obj)
CompileBlock(obj, obj)
Block = lastBlock
end,
['repeat'] = function (obj)
local lastBlock = Block
Block = obj
CompileBlock(obj, obj)
Compile(obj.filter, obj)
Block = lastBlock
end,
['break'] = function (obj)
if not guide.getBreakBlock(obj) then
pushError {
type = 'BREAK_OUTSIDE',
start = obj.start,
finish = obj.finish,
}
end
end,
['main'] = function (obj)
Block = obj
if ENVMode == '_ENV' then
local env = {
type = 'local',
start = 0,
finish = 0,
effect = 0,
[1] = '_ENV',
}
Compile(env, obj)
addValue(env, {
type = 'table',
tag = '_ENV',
})
end
CompileBlock(obj, obj)
Block = nil
end,
}
function CompileBlock(obj, parent)
for i = 1, #obj do
local act = obj[i]
local f = vmMap[act.type]
if f then
act.parent = parent
f(act)
end
end
end
function Compile(obj, parent)
if not obj then
return nil
end
if Compiled[obj] then
return
end
Compiled[obj] = true
local f = vmMap[obj.type]
if not f then
return
end
obj.parent = parent
f(obj)
end
local function compileGoTo(obj)
local name = obj[1]
local label = guide.getLabel(obj, name)
if not label then
pushError {
type = 'NO_VISIBLE_LABEL',
start = obj.start,
finish = obj.finish,
info = {
label = name,
}
}
return
end
-- 如果有局部变量在 goto 与 label 之间声明,
-- 并在 label 之后使用,则算作语法错误
-- 如果 label 在 goto 之前声明,那么不会有中间声明的局部变量
if obj.start > label.start then
return
end
local block = guide.getBlock(obj)
local locals = block and block.locals
if not locals then
return
end
for i = 1, #locals do
local loc = locals[i]
-- 检查局部变量声明位置为 goto 与 label 之间
if loc.start < obj.start or loc.finish > label.finish then
goto CONTINUE
end
-- 检查局部变量的使用位置在 label 之后
local refs = loc.ref
if not refs then
goto CONTINUE
end
for j = 1, #refs do
local ref = refs[j]
if ref.finish > label.finish then
pushError {
type = 'JUMP_LOCAL_SCOPE',
start = obj.start,
finish = obj.finish,
info = {
loc = loc[1],
},
relative = {
{
start = label.start,
finish = label.finish,
},
{
start = loc.start,
finish = loc.finish,
}
},
}
return
end
end
::CONTINUE::
end
end
local function PostCompile()
for i = 1, #GoToTag do
compileGoTo(GoToTag[i])
end
end
return function (self, lua, mode, version)
local state, err = self:parse(lua, mode, version)
if not state then
return nil, err
end
pushError = state.pushError
Version = version
if version == 'Lua 5.1' or version == 'LuaJIT' then
ENVMode = 'fenv'
else
ENVMode = '_ENV'
end
Cache = {}
Compiled = {}
GoToTag = {}
if type(state.ast) == 'table' then
Compile(state.ast)
end
PostCompile()
Cache = nil
Compiled = nil
GoToTag = nil
return state
end
|