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---@class vm
local vm = require 'vm.vm'
local guide = require 'parser.guide'
---@alias vm.runner.callback fun(src: parser.object, node: vm.node)
---@class vm.runner
---@field _loc parser.object
---@field _objs parser.object[]
---@field _callback vm.runner.callback
---@field _mark table
local mt = {}
mt.__index = mt
mt._index = 1
---@return parser.object[]
function mt:_getCasts()
local root = guide.getRoot(self._loc)
if not root._casts then
root._casts = {}
local docs = root.docs
for _, doc in ipairs(docs) do
if doc.type == 'doc.cast' and doc.loc then
root._casts[#root._casts+1] = doc
end
end
end
return root._casts
end
function mt:_collect()
local startPos = self._loc.start
local finishPos = 0
for _, ref in ipairs(self._loc.ref) do
if ref.type == 'getlocal'
or ref.type == 'setlocal' then
self._objs[#self._objs+1] = ref
if ref.start > finishPos then
finishPos = ref.start
end
end
end
if #self._objs == 0 then
return
end
local casts = self:_getCasts()
for _, cast in ipairs(casts) do
if cast.loc[1] == self._loc[1]
and cast.start > startPos
and cast.finish < finishPos
and guide.getLocal(self._loc, self._loc[1], cast.start) == self._loc then
self._objs[#self._objs+1] = cast
end
end
table.sort(self._objs, function (a, b)
return (a.range or a.start) < (b.range or b.start)
end)
end
---@param pos integer
---@param node vm.node
---@return vm.node
---@return parser.object?
function mt:_fastWard(pos, node)
for i = self._index, #self._objs do
local obj = self._objs[i]
if (obj.range or obj.finish) > pos then
self._index = i
return node, obj
end
if obj.type == 'getlocal' then
self._callback(obj, node)
elseif obj.type == 'setlocal' then
local newNode = self._callback(obj, node)
if newNode then
node = newNode:copy()
end
elseif obj.type == 'doc.cast' then
node = node:copy()
for _, cast in ipairs(obj.casts) do
if cast.mode == '+' then
if cast.optional then
node:addOptional()
end
if cast.extends then
node:merge(vm.compileNode(cast.extends))
end
elseif cast.mode == '-' then
if cast.optional then
node:removeOptional()
end
if cast.extends then
node:removeNode(vm.compileNode(cast.extends))
end
else
if cast.extends then
node:clear()
node:merge(vm.compileNode(cast.extends))
end
end
end
end
end
self._index = #self._objs + 1
return node, nil
end
---@param action parser.object
---@param topNode vm.node
---@param outNode? vm.node
---@return vm.node topNode
---@return vm.node outNode
function mt:_lookInto(action, topNode, outNode)
if not action then
return topNode, outNode or topNode
end
if self._mark[action] then
return topNode, outNode or topNode
end
self._mark[action] = true
local top = self._objs[self._index]
if not top then
return topNode, outNode or topNode
end
if not guide.isInRange(action, top.finish)
-- trick for `local tp = type(x);if tp == 'string' then`
and action.type ~= 'binary' then
return topNode, outNode or topNode
end
local set
local value = vm.getObjectValue(action)
if value then
set = action
action = value
end
if action.type == 'function' then
self:_launchBlock(action, topNode:copy())
elseif action.type == 'loop'
or action.type == 'in'
or action.type == 'repeat'
or action.type == 'for' then
topNode = self:_launchBlock(action, topNode:copy())
elseif action.type == 'while' then
local blockNode, mainNode = self:_lookInto(action.filter, topNode:copy(), topNode:copy())
if action.filter then
self:_fastWard(action.filter.finish, blockNode)
end
blockNode = self:_launchBlock(action, blockNode:copy())
if mainNode then
topNode = mainNode:merge(blockNode)
end
elseif action.type == 'if' then
local hasElse
local mainNode = topNode:copy()
local blockNodes = {}
for _, subBlock in ipairs(action) do
local blockNode = mainNode:copy()
if subBlock.filter then
blockNode, mainNode = self:_lookInto(subBlock.filter, blockNode, mainNode)
self:_fastWard(subBlock.filter.finish, blockNode)
else
hasElse = true
mainNode:clear()
end
blockNode = self:_launchBlock(subBlock, blockNode:copy())
local neverReturn = subBlock.hasReturn
or subBlock.hasGoTo
or subBlock.hasBreak
or subBlock.hasError
if not neverReturn then
blockNodes[#blockNodes+1] = blockNode
end
end
if not hasElse and not topNode:hasKnownType() then
mainNode:merge(vm.declareGlobal('type', 'unknown'))
end
for _, blockNode in ipairs(blockNodes) do
mainNode:merge(blockNode)
end
topNode = mainNode
elseif action.type == 'getlocal' then
if action.node == self._loc then
topNode = self:_fastWard(action.finish, topNode)
topNode = topNode:copy():setTruthy()
if outNode then
outNode:setFalsy()
end
end
elseif action.type == 'unary' then
if not action[1] then
goto RETURN
end
if action.op.type == 'not' then
outNode = outNode or topNode:copy()
outNode, topNode = self:_lookInto(action[1], topNode, outNode)
end
elseif action.type == 'binary' then
if not action[1] or not action[2] then
goto RETURN
end
if action.op.type == 'and' then
topNode = self:_lookInto(action[1], topNode)
topNode = self:_lookInto(action[2], topNode)
elseif action.op.type == 'or' then
outNode = outNode or topNode:copy()
local topNode1, outNode1 = self:_lookInto(action[1], topNode, outNode)
local topNode2, outNode2 = self:_lookInto(action[2], outNode1, outNode1:copy())
topNode = vm.createNode(topNode1, topNode2)
outNode = outNode2:copy()
elseif action.op.type == '=='
or action.op.type == '~=' then
local exp, checker
for i = 1, 2 do
if guide.isLiteral(action[i]) then
checker = action[i]
exp = action[3-i] -- Copilot tells me use `3-i` instead of `i%2+1`
end
end
if not exp then
goto RETURN
end
if exp.type == 'getlocal'
and exp.node == self._loc then
-- if x == y then
self:_fastWard(exp.finish, topNode:copy())
local checkerNode = vm.compileNode(checker)
if action.op.type == '==' then
topNode = checkerNode
if outNode then
outNode:removeNode(topNode)
end
else
topNode:removeNode(checkerNode)
if outNode then
outNode = checkerNode
end
end
elseif exp.type == 'call'
and checker.type == 'string'
and exp.node.special == 'type'
and exp.args
and exp.args[1]
and exp.args[1].type == 'getlocal'
and exp.args[1].node == self._loc then
-- if type(x) == 'string' then
self:_fastWard(exp.finish, topNode:copy())
if action.op.type == '==' then
topNode:narrow(checker[1])
if outNode then
outNode:remove(checker[1])
end
else
topNode:remove(checker[1])
if outNode then
outNode:narrow(checker[1])
end
end
elseif exp.type == 'getlocal'
and checker.type == 'string' then
local nodeValue = vm.getObjectValue(exp.node)
if nodeValue
and nodeValue.type == 'select'
and nodeValue.sindex == 1 then
local call = nodeValue.vararg
if call
and call.type == 'call'
and call.node.special == 'type'
and call.args
and call.args[1]
and call.args[1].type == 'getlocal'
and call.args[1].node == self._loc then
-- `local tp = type(x);if tp == 'string' then`
if action.op.type == '==' then
topNode:narrow(checker[1])
if outNode then
outNode:remove(checker[1])
end
else
topNode:remove(checker[1])
if outNode then
outNode:narrow(checker[1])
end
end
end
end
end
end
elseif action.type == 'call' then
if action.node.special == 'assert' and action.args and action.args[1] then
topNode = self:_lookInto(action.args[1], topNode)
elseif action.args then
for _, arg in ipairs(action.args) do
self:_lookInto(arg, topNode)
end
end
elseif action.type == 'paren' then
topNode, outNode = self:_lookInto(action.exp, topNode, outNode)
elseif action.type == 'return' then
for _, rtn in ipairs(action) do
self:_lookInto(rtn, topNode)
end
elseif action.type == 'getindex' then
self:_lookInto(action.index, topNode)
elseif action.type == 'table' then
for _, field in ipairs(action) do
self:_lookInto(field, topNode)
end
end
::RETURN::
topNode = self:_fastWard(action.finish, topNode)
if set then
topNode = self:_fastWard(set.range or set.finish, topNode)
end
return topNode, outNode or topNode
end
---@param block parser.object
---@param node vm.node
---@return vm.node
function mt:_launchBlock(block, node)
local topNode, top = self:_fastWard(block.start, node)
if not top then
return topNode
end
for _, action in ipairs(block) do
if (action.range or action.finish) < (top.range or top.finish) then
goto CONTINUE
end
topNode = self:_lookInto(action, topNode)
topNode, top = self:_fastWard(action.range or action.finish, topNode)
if not top then
return topNode
end
::CONTINUE::
end
-- `x = function () end`: don't touch `x` in the end of function
topNode = self:_fastWard(block.finish - 1, topNode)
return topNode
end
---@param loc parser.object
---@param callback vm.runner.callback
function vm.launchRunner(loc, callback)
local self = setmetatable({
_loc = loc,
_objs = {},
_mark = {},
_callback = callback,
}, mt)
self:_collect()
if #self._objs == 0 then
return
end
local main = guide.getParentBlock(loc)
if not main then
return
end
local topNode = self:_launchBlock(main, vm.getNode(loc):copy())
self:_fastWard(math.maxinteger, topNode)
end
|