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local currentPath = debug.getinfo(1, 'S').source:sub(2)
local rootPath = currentPath:gsub('[^/\\]-$', '')
if rootPath == '' then
rootPath = './'
end
dofile(rootPath .. 'platform.lua')
local fs = require 'bee.filesystem'
local subprocess = require 'bee.subprocess'
local platform = require 'bee.platform'
ROOT = fs.absolute(fs.path(rootPath):parent_path())
EXTENSION = ROOT:parent_path()
require 'utility'
local json = require 'json'
local function loadPackage()
local buf = io.load(EXTENSION / 'package.json')
if not buf then
error(ROOT:string() .. '|' .. EXTENSION:string())
end
local package = json.decode(buf)
return package.version
end
local function updateNodeModules(out, postinstall)
local current = fs.current_path()
fs.current_path(out)
local cmd = io.popen(postinstall)
for line in cmd:lines 'l' do
print(line)
end
local suc = cmd:close()
if not suc then
error('更新NodeModules失败!')
end
fs.current_path(current)
end
local function createDirectory(version)
local out = EXTENSION / 'publish' / version
fs.create_directories(out)
return out
end
local function copyFiles(root, out)
return function (dirs)
local count = 0
local function copy(relative, mode)
local source = root / relative
local target = out / relative
if not fs.exists(source) then
return
end
if fs.is_directory(source) then
fs.create_directory(target)
if mode == true then
for path in source:list_directory() do
copy(relative / path:filename(), true)
end
else
for name, v in pairs(mode) do
copy(relative / name, v)
end
end
else
fs.copy_file(source, target)
count = count + 1
end
end
copy(fs.path '', dirs)
return count
end
end
local function runTest(root)
local ext = platform.OS == 'Windows' and '.exe' or ''
local exe = root / platform.OS / 'bin' / 'lua-language-server' .. ext
local test = root / 'test.lua'
local lua = subprocess.spawn {
exe,
test,
'-E',
cwd = root,
stdout = true,
stderr = true,
}
for line in lua.stdout:lines 'l' do
print(line)
end
lua:wait()
local err = lua.stderr:read 'a'
if err ~= '' then
error(err)
end
end
local function removeFiles(out)
return function (dirs)
local function remove(relative, mode)
local target = out / relative
if not fs.exists(target) then
return
end
if fs.is_directory(target) then
if mode == true then
for path in target:list_directory() do
remove(relative / path:filename(), true)
end
fs.remove(target)
else
for name, v in pairs(mode) do
remove(relative / name, v)
end
end
else
fs.remove(target)
end
end
remove(fs.path '', dirs)
end
end
local version = loadPackage()
print('版本号为:' .. version)
local out = createDirectory(version)
print('清理目录...')
removeFiles(out)(true)
print('开始复制文件...')
local count = copyFiles(EXTENSION , out) {
['client'] = {
['node_modules'] = true,
['out'] = true,
['package-lock.json'] = true,
['package.json'] = true,
['tsconfig.json'] = true,
},
['server'] = {
['Windows'] = true,
['macOS'] = true,
['Linux'] = true,
['libs'] = true,
['locale'] = true,
['src'] = true,
['test'] = true,
['main.lua'] = true,
['platform.lua'] = true,
['test.lua'] = true,
['build_package.lua'] = true,
},
['images'] = {
['logo.png'] = true,
},
['syntaxes'] = true,
['package-lock.json'] = true,
['package.json'] = true,
['README.md'] = true,
['tsconfig.json'] = true,
['package.nls.json'] = true,
['package.nls.zh-cn.json'] = true,
}
print(('复制了[%d]个文件'):format(count))
print('开始测试...')
runTest(out / 'server')
print('删除多余文件...')
removeFiles(out) {
['server'] = {
['log'] = true,
['test'] = true,
['test.lua'] = true,
['build_package.lua'] = true,
},
}
local path = EXTENSION / 'publish' / 'lua'
print('清理发布目录...')
removeFiles(path)(true)
print('复制到发布目录...')
local count = copyFiles(out, path)(true)
print(('复制了[%d]个文件'):format(count))
print('完成')
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