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---@class ccs.BatchNode :cc.Node
local BatchNode={ }
ccs.BatchNode=BatchNode
---*
---@return self
function BatchNode:create () end
---@overload fun(cc.Node:cc.Node,int:int,int2:string):self
---@overload fun(cc.Node:cc.Node,int:int,int:int):self
---@param pChild cc.Node
---@param zOrder int
---@param tag int
---@return self
function BatchNode:addChild (pChild,zOrder,tag) end
---* js NA
---@return boolean
function BatchNode:init () end
---*
---@param renderer cc.Renderer
---@param transform mat4_table
---@param flags unsigned_int
---@return self
function BatchNode:draw (renderer,transform,flags) end
---*
---@param child cc.Node
---@param cleanup boolean
---@return self
function BatchNode:removeChild (child,cleanup) end
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