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local lm = require 'luamake'
lm.c = lm.compiler == 'msvc' and 'c89' or 'c11'
lm.cxx = 'c++17'
lm:source_set 'code_format' {
rootdir = '../3rd/EmmyLuaCodeStyle',
includes = {
"include",
"../bee.lua/3rd/lua",
"3rd/wildcards/include"
},
sources = {
-- codeFormatLib
"CodeFormatLib/src/*.cpp",
-- LuaParser
"LuaParser/src/**/*.cpp",
-- Util
"Util/src/StringUtil.cpp",
"Util/src/Utf8.cpp",
"Util/src/SymSpell/*.cpp",
--CodeService
"CodeService/src/**/*.cpp",
},
windows = {
flags = "/utf-8",
},
macos = {
flags = "-Wall -Werror",
},
linux = {
flags = "-Wall -Werror"
}
}
|