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/* --------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
* ------------------------------------------------------------------------------------------ */
import * as path from 'path';
import { workspace, ExtensionContext, env } from 'vscode';
import {
LanguageClient,
LanguageClientOptions,
ServerOptions,
TransportKind
} from 'vscode-languageclient';
let client: LanguageClient;
export function activate(context: ExtensionContext) {
let language = env.language;
// If the extension is launched in debug mode then the debug server options are used
// Otherwise the run options are used
let serverOptions: ServerOptions = {
run: {
command: context.asAbsolutePath(
path.join('server', 'bin', 'lua.exe')
),
args: [
'-E',
'-e',
'LANG="' + language + '"',
context.asAbsolutePath(
path.join('server', 'main.lua')
)
],
options: {
cwd: context.asAbsolutePath(
path.join('server')
),
}
},
debug: {
command: context.asAbsolutePath(
path.join('server', 'bin', 'lua.exe')
),
args: [
'-E',
'-e',
'LANG="' + language + '"',
context.asAbsolutePath(
path.join('server', 'main.lua')
)
],
options: {
cwd: context.asAbsolutePath(
path.join('server')
),
}
}
};
// Options to control the language client
let clientOptions: LanguageClientOptions = {
// Register the server for plain text documents
documentSelector: [{ scheme: 'file', language: 'lua' }],
synchronize: {
// Notify the server about file changes to '.clientrc files contained in the workspace
fileEvents: workspace.createFileSystemWatcher('**/.clientrc')
}
};
// Create the language client and start the client.
client = new LanguageClient(
'Lua Language Server',
'Lua Language Client',
serverOptions,
clientOptions
);
// Start the client. This will also launch the server
client.start();
}
export function deactivate(): Thenable<void> | undefined {
if (!client) {
return undefined;
}
return client.stop();
}
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