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-rw-r--r--server-beta/src/parser/compile.lua465
-rw-r--r--server-beta/src/parser/guide.lua101
2 files changed, 162 insertions, 404 deletions
diff --git a/server-beta/src/parser/compile.lua b/server-beta/src/parser/compile.lua
index b8abad22..28611719 100644
--- a/server-beta/src/parser/compile.lua
+++ b/server-beta/src/parser/compile.lua
@@ -3,7 +3,7 @@ local type = type
_ENV = nil
-local pushError, Root, Compile, CompileBlock, Cache, Block, GoToTag, Version, ENVMode, Value
+local pushError, Compile, CompileBlock, Cache, Block, GoToTag, Version, ENVMode
--[[
-- value 类右字面量创建,在set get call中传递
@@ -17,15 +17,7 @@ Value
func -> 函数对象
--]]
-local function createValue(data)
- local id = #Value+1
- Value[id] = data
- data.ref = {}
- return id
-end
-
-local function addValue(objID, valueID)
- local obj = Root[objID]
+local function addValue(obj, value)
local vref = obj.vref
if not vref then
vref = {}
@@ -33,28 +25,29 @@ local function addValue(objID, valueID)
Cache[vref] = {}
end
local cache = Cache[vref]
- if cache[valueID] then
+ if cache[value] then
return
end
- cache[valueID] = true
- vref[#vref+1] = valueID
- local valueRef = Value[valueID].ref
- valueRef[#valueRef+1] = objID
+ cache[value] = true
+ vref[#vref+1] = value
+ local valueRef = value.ref
+ if not valueRef then
+ valueRef = {}
+ value.ref = valueRef
+ end
+ valueRef[#valueRef+1] = obj
end
-local function getValue(objID)
- local obj = Root[objID]
+local function getValue(obj)
local vref = obj.vref
if vref then
return vref
end
- addValue(objID, createValue {})
+ addValue(obj, {})
return obj.vref
end
-local function mergeValue(objID1, objID2)
- local obj1 = Root[objID1]
- local obj2 = Root[objID2]
+local function mergeValue(obj1, obj2)
local vref1 = obj1.vref
local vref2 = obj2.vref
if not vref2 then
@@ -67,134 +60,88 @@ local function mergeValue(objID1, objID2)
end
local cache = Cache[vref1]
for i = 1, #vref2 do
- local valueID = vref2[i]
- if not cache[valueID] then
- cache[valueID] = true
- vref1[#vref1+1] = valueID
- local valueRef = Value[valueID].ref
- valueRef[#valueRef+1] = objID1
+ local value = vref2[i]
+ if not cache[value] then
+ cache[value] = true
+ vref1[#vref1+1] = value
+ local valueRef = value.ref
+ if not valueRef then
+ valueRef = {}
+ value.ref = valueRef
+ end
+ valueRef[#valueRef+1] = obj1
end
end
end
-local function setChildValue(objID, keyID, valueID)
- if not valueID then
+local function setChildValue(obj, key, value)
+ if not value then
return
end
- local objVref = getValue(objID)
- local key = guide.getKeyName(Root[keyID])
- local valueVref = getValue(valueID)
+ local objVref = getValue(obj)
+ local keyName = guide.getKeyName(key)
+ local valueVref = getValue(value)
for i = 1, #objVref do
- local value = Value[objVref[i]]
- if not value.child then
- value.child = {}
+ local v = objVref[i]
+ if not v.child then
+ v.child = {}
end
- value.child[key] = valueVref
+ v.child[keyName] = valueVref
end
end
-local function addLocalRef(nodeID, objID)
- local node = Root[nodeID]
- local obj = Root[objID]
+local function addLocalRef(node, obj)
if not node.ref then
node.ref = {}
end
- node.ref[#node.ref+1] = objID
- obj.node = nodeID
+ node.ref[#node.ref+1] = obj
+ obj.node = node
end
local vmMap = {
- ['nil'] = function (obj)
- Root[#Root+1] = obj
- return #Root
- end,
- ['boolean'] = function (obj)
- Root[#Root+1] = obj
- return #Root
- end,
- ['string'] = function (obj)
- Root[#Root+1] = obj
- return #Root
- end,
- ['number'] = function (obj)
- Root[#Root+1] = obj
- return #Root
- end,
- ['...'] = function (obj)
- Root[#Root+1] = obj
- return #Root
- end,
['getname'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local loc = guide.getLocal(Root, obj, obj[1], obj.start)
+ local loc = guide.getLocal(obj, obj[1], obj.start)
if loc then
obj.type = 'getlocal'
- obj.loc = Cache[loc]
+ obj.loc = loc
if not loc.ref then
loc.ref = {}
end
- loc.ref[#loc.ref+1] = id
+ loc.ref[#loc.ref+1] = obj
else
obj.type = 'getglobal'
if ENVMode == '_ENV' then
- local node, nodeID = guide.getLocal(Root, obj, '_ENV', obj.start)
+ local node = guide.getLocal(obj, '_ENV', obj.start)
if node then
- addLocalRef(nodeID, id)
+ addLocalRef(node, obj)
end
end
end
- return id
+ return obj
end,
['getfield'] = function (obj)
- local node = obj.node
- Root[#Root+1] = obj
- local id = #Root
- obj.node = Compile(node, id)
- return id
+ Compile(obj.node, obj)
end,
['call'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- local args = obj.args
- if node then
- obj.node = Compile(node, id)
- end
- if args then
- obj.args = Compile(args, id)
- end
- return id
+ Compile(obj.node, obj)
+ Compile(obj.args, obj)
end,
['callargs'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
for i = 1, #obj do
- local arg = obj[i]
- obj[i] = Compile(arg, id)
+ Compile(obj[i], obj)
end
- return id
end,
['binary'] = function (obj)
- local e1 = obj[1]
- local e2 = obj[2]
- Root[#Root+1] = obj
- local id = #Root
- obj[1] = Compile(e1, id)
- obj[2] = Compile(e2, id)
- return id
+ Compile(obj[1], obj)
+ Compile( obj[2], obj)
end,
['unary'] = function (obj)
- local e = obj[1]
- Root[#Root+1] = obj
- local id = #Root
- obj[1] = Compile(e, id)
- return id
+ Compile(obj[1], obj)
end,
['varargs'] = function (obj)
- local func = guide.getParentFunction(Root, obj)
+ local func = guide.getParentFunction(obj)
if func then
- local index = guide.getFunctionVarArgs(Root, func)
+ local index = guide.getFunctionVarArgs(func)
if not index then
pushError {
type = 'UNEXPECT_DOTS',
@@ -203,244 +150,133 @@ local vmMap = {
}
end
end
- Root[#Root+1] = obj
- return #Root
end,
['paren'] = function (obj)
- local exp = obj.exp
- Root[#Root+1] = obj
- local id = #Root
- obj.exp = Compile(exp, id)
- return id
+ Compile(obj.exp, obj)
end,
['getindex'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- obj.node = Compile(node, id)
- local index = obj.index
- if index then
- obj.index = Compile(index, id)
- end
- return id
+ Compile(obj.node, obj)
+ Compile(obj.index, obj)
end,
['setindex'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- obj.node = Compile(node, id)
- local index = obj.index
- if index then
- obj.index = Compile(index, id)
- end
- local value = obj.value
- if value then
- obj.value = Compile(value, id)
- end
- return id
+ Compile(obj.node, obj)
+ Compile(obj.index, obj)
+ Compile(obj.value, obj)
end,
['getmethod'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- local method = obj.method
- obj.node = Compile(node, id)
- if method then
- obj.method = Compile(method, id)
- end
- return id
+ Compile(obj.node, obj)
+ Compile(obj.method, obj)
end,
['setmethod'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- local method = obj.method
+ Compile(obj.node, obj)
+ Compile(obj.method, obj)
local value = obj.value
- obj.node = Compile(node, id)
- if method then
- obj.method = Compile(method, id)
- end
value.localself = {
type = 'local',
start = 0,
finish = 0,
- method = id,
+ method = obj,
effect = obj.finish,
[1] = 'self',
}
- obj.value = Compile(value, id)
- return id
- end,
- ['method'] = function (obj)
- Root[#Root+1] = obj
- return #Root
+ Compile(value, obj)
end,
['function'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
if obj.localself then
- Compile(obj.localself, id)
+ Compile(obj.localself, obj)
obj.localself = nil
end
- local args = obj.args
- if args then
- obj.args = Compile(args, id)
- end
+ Compile(obj.args, obj)
for i = 1, #obj do
- local act = obj[i]
- obj[i] = Compile(act, id)
+ Compile(obj[i], obj)
end
Block = lastBlock
- return id
end,
['funcargs'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
for i = 1, #obj do
- local arg = obj[i]
- obj[i] = Compile(arg, id)
+ Compile(obj[i], obj)
end
- return id
end,
['table'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
for i = 1, #obj do
- local v = obj[i]
- obj[i] = Compile(v, id)
+ Compile(obj[i], obj)
end
- return id
end,
['tablefield'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local value = obj.value
- if value then
- obj.value = Compile(value, id)
- end
- return id
+ Compile(obj.value, obj)
end,
['tableindex'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local index = obj.index
- local value = obj.value
- obj.index = Compile(index, id)
- obj.value = Compile(value, id)
- return id
+ Compile(obj.index, obj)
+ Compile(obj.value, obj)
end,
['index'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local index = obj.index
- obj.index = Compile(index, id)
- return id
+ Compile(obj.index, obj)
end,
['select'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
local vararg = obj.vararg
- if not Cache[vararg] then
- obj.vararg = Compile(vararg, id)
- Cache[vararg] = obj.vararg
- else
- obj.vararg = Cache[vararg]
+ if vararg.parent then
if not vararg.extParent then
vararg.extParent = {}
end
- vararg.extParent[#vararg.extParent+1] = id
+ vararg.extParent[#vararg.extParent+1] = obj
+ else
+ Compile(vararg, obj)
end
- return id
end,
['setname'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local value = obj.value
- if value then
- obj.value = Compile(value, id)
- end
- local loc = guide.getLocal(Root, obj, obj[1], obj.start)
+ Compile(obj.value, obj)
+ local loc = guide.getLocal(obj, obj[1], obj.start)
if loc then
obj.type = 'setlocal'
- obj.loc = Cache[loc]
+ obj.loc = loc
if not loc.ref then
loc.ref = {}
end
- loc.ref[#loc.ref+1] = id
+ loc.ref[#loc.ref+1] = obj
else
obj.type = 'setglobal'
if ENVMode == '_ENV' then
- local node, nodeID = guide.getLocal(Root, obj, '_ENV', obj.start)
+ local node = guide.getLocal(obj, '_ENV', obj.start)
if node then
- addLocalRef(nodeID, id)
- setChildValue(nodeID, id, obj.value)
+ addLocalRef(node, obj)
+ setChildValue(node, obj, obj.value)
end
end
end
- return id
end,
['local'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
local attrs = obj.attrs
if attrs then
for i = 1, #attrs do
- local attr = attrs[i]
- attrs[i] = Compile(attr, id)
+ Compile(attrs[i], obj)
end
end
if Block then
if not Block.locals then
Block.locals = {}
end
- Block.locals[#Block.locals+1] = id
+ Block.locals[#Block.locals+1] = obj
end
if obj.localfunction then
obj.localfunction = nil
- Cache[obj] = id
- local value = obj.value
- if value then
- obj.value = Compile(value, id)
- end
- else
- local value = obj.value
- if value then
- obj.value = Compile(value, id)
- end
- Cache[obj] = id
end
- return id
- end,
- ['localattr'] = function (obj)
- Root[#Root+1] = obj
- return #Root
+ Compile(obj.value, obj)
end,
['setfield'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local node = obj.node
- local value = obj.value
- obj.node = Compile(node, id)
- obj.value = Compile(value, id)
- return id
+ Compile(obj.node, obj)
+ Compile(obj.value, obj)
end,
['do'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- CompileBlock(obj, id)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['return'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
for i = 1, #obj do
- local act = obj[i]
- obj[i] = Compile(act, id)
+ Compile(obj[i], obj)
end
if Block and Block[#Block] ~= obj then
pushError {
@@ -449,18 +285,15 @@ local vmMap = {
finish = obj.finish,
}
end
- return id
end,
['label'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
- local block = guide.getBlock(Root, obj)
+ local block = guide.getBlock(obj)
if block then
if not block.labels then
block.labels = {}
end
local name = obj[1]
- local label = guide.getLabel(Root, block, name)
+ local label = guide.getLabel(block, name)
if label then
pushError {
type = 'REDEFINED_LABEL',
@@ -474,146 +307,97 @@ local vmMap = {
}
}
end
- block.labels[name] = id
+ block.labels[name] = obj
end
- return id
end,
['goto'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
GoToTag[#GoToTag+1] = obj
- return id
end,
['if'] = function (obj)
- Root[#Root+1] = obj
- local id = #Root
for i = 1, #obj do
- local block = obj[i]
- obj[i] = Compile(block, id)
+ Compile(obj[i], obj)
end
- return id
end,
['ifblock'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- local filter = obj.filter
- obj.filter = Compile(filter, id)
- CompileBlock(obj, id)
+ Compile(obj.filter, obj)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['elseifblock'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- local filter = obj.filter
- if filter then
- obj.filter = Compile(filter, id)
- end
- CompileBlock(obj, id)
+ Compile(obj.filter, obj)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['elseblock'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- CompileBlock(obj, id)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['loop'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- local loc = obj.loc
- local max = obj.max
- local step = obj.step
- if loc then
- obj.loc = Compile(loc, id)
- end
- if max then
- obj.max = Compile(max, id)
- end
- if step then
- obj.step = Compile(step, id)
- end
- CompileBlock(obj, id)
+ Compile(obj.loc, obj)
+ Compile(obj.max, obj)
+ Compile(obj.step, obj)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['in'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
local keys = obj.keys
for i = 1, #keys do
- local loc = keys[i]
- keys[i] = Compile(loc, id)
+ Compile(keys[i], obj)
end
- CompileBlock(obj, id)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['while'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- local filter = obj.filter
- obj.filter = Compile(filter, id)
- CompileBlock(obj, id)
+ Compile(obj.filter, obj)
+ CompileBlock(obj, obj)
Block = lastBlock
- return id
end,
['repeat'] = function (obj)
local lastBlock = Block
Block = obj
- Root[#Root+1] = obj
- local id = #Root
- CompileBlock(obj, id)
- local filter = obj.filter
- obj.filter = Compile(filter, id)
+ CompileBlock(obj, obj)
+ Compile(obj.filter, obj)
Block = lastBlock
- return id
end,
['break'] = function (obj)
- if not guide.getBreakBlock(Root, obj) then
+ if not guide.getBreakBlock(obj) then
pushError {
type = 'BREAK_OUTSIDE',
start = obj.start,
finish = obj.finish,
}
end
- Root[#Root+1] = obj
- return #Root
end,
['main'] = function (obj)
Block = obj
- Root[#Root+1] = obj
- local id = #Root
if ENVMode == '_ENV' then
- local envID = Compile({
+ local env = {
type = 'local',
start = 0,
finish = 0,
effect = 0,
[1] = '_ENV',
- }, id)
- addValue(envID, createValue {
+ }
+ Compile(env, obj)
+ addValue(env, {
type = 'table',
tag = '_ENV',
})
end
- CompileBlock(obj, id)
+ CompileBlock(obj, obj)
Block = nil
- return id
end,
}
@@ -623,7 +407,7 @@ function CompileBlock(obj, parent)
local f = vmMap[act.type]
if f then
act.parent = parent
- obj[i] = f(act)
+ f(act)
end
end
end
@@ -634,15 +418,15 @@ function Compile(obj, parent)
end
local f = vmMap[obj.type]
if not f then
- return nil
+ return
end
obj.parent = parent
- return f(obj)
+ f(obj)
end
local function compileGoTo(obj)
local name = obj[1]
- local label = guide.getLabel(Root, obj, name)
+ local label = guide.getLabel(obj, name)
if not label then
pushError {
type = 'NO_VISIBLE_LABEL',
@@ -662,14 +446,14 @@ local function compileGoTo(obj)
return
end
- local block = guide.getBlock(Root, obj)
+ local block = guide.getBlock(obj)
local locals = block and block.locals
if not locals then
return
end
for i = 1, #locals do
- local loc = Root[locals[i]]
+ local loc = locals[i]
-- 检查局部变量声明位置为 goto 与 label 之间
if loc.start < obj.start or loc.finish > label.finish then
goto CONTINUE
@@ -680,7 +464,7 @@ local function compileGoTo(obj)
goto CONTINUE
end
for j = 1, #refs do
- local ref = Root[refs[j]]
+ local ref = refs[j]
if ref.finish > label.finish then
pushError {
type = 'JUMP_LOCAL_SCOPE',
@@ -719,7 +503,6 @@ return function (self, lua, mode, version)
return nil, err
end
pushError = state.pushError
- Root = state.root
Version = version
if version == 'Lua 5.1' or version == 'LuaJIT' then
ENVMode = 'fenv'
@@ -728,14 +511,10 @@ return function (self, lua, mode, version)
end
Cache = {}
GoToTag = {}
- Value = {}
if type(state.ast) == 'table' then
Compile(state.ast)
end
PostCompile()
- state.ast = nil
- state.value = Value
Cache = nil
- Value = nil
return state
end
diff --git a/server-beta/src/parser/guide.lua b/server-beta/src/parser/guide.lua
index 747d8d4f..a3cc4056 100644
--- a/server-beta/src/parser/guide.lua
+++ b/server-beta/src/parser/guide.lua
@@ -26,9 +26,9 @@ local breakBlockTypes = {
}
--- 寻找所在函数
-function m.getParentFunction(root, obj)
+function m.getParentFunction(obj)
for _ = 1, 1000 do
- obj = root[obj.parent]
+ obj = obj.parent
if not obj then
break
end
@@ -41,7 +41,7 @@ function m.getParentFunction(root, obj)
end
--- 寻找所在区块
-function m.getBlock(root, obj)
+function m.getBlock(obj)
for _ = 1, 1000 do
if not obj then
return nil
@@ -50,15 +50,15 @@ function m.getBlock(root, obj)
if blockTypes[tp] then
return obj
end
- obj = root[obj.parent]
+ obj = obj.parent
end
error('guide.getBlock overstack')
end
--- 寻找所在父区块
-function m.getParentBlock(root, obj)
+function m.getParentBlock(obj)
for _ = 1, 1000 do
- obj = root[obj.parent]
+ obj = obj.parent
if not obj then
return nil
end
@@ -71,9 +71,9 @@ function m.getParentBlock(root, obj)
end
--- 寻找所在可break的父区块
-function m.getBreakBlock(root, obj)
+function m.getBreakBlock(obj)
for _ = 1, 1000 do
- obj = root[obj.parent]
+ obj = obj.parent
if not obj then
return nil
end
@@ -92,19 +92,19 @@ end
--- 如果函数是主函数,则返回`0, nil`。
---@return table
---@return integer
-function m.getFunctionVarArgs(root, func)
+function m.getFunctionVarArgs(func)
if func.type == 'main' then
return 0, nil
end
if func.type ~= 'function' then
return nil, nil
end
- local args = root[func.args]
+ local args = func.args
if not args then
return nil, nil
end
for i = 1, #args do
- local arg = root[args[i]]
+ local arg = args[i]
if arg.type == '...' then
return i, arg
end
@@ -113,12 +113,11 @@ function m.getFunctionVarArgs(root, func)
end
--- 获取指定区块中可见的局部变量
----@param root table
---@param block table
---@param name string {comment = '变量名'}
---@param pos integer {comment = '可见位置'}
-function m.getLocal(root, block, name, pos)
- block = m.getBlock(root, block)
+function m.getLocal(block, name, pos)
+ block = m.getBlock(block)
for _ = 1, 1000 do
if not block then
return nil
@@ -129,32 +128,30 @@ function m.getLocal(root, block, name, pos)
goto CONTINUE
end
for i = 1, #locals do
- local locID = locals[i]
- local loc = root[locID]
+ local loc = locals[i]
if loc.effect > pos then
break
end
if loc[1] == name then
- if not res or root[res].effect < loc.effect then
- res = locID
+ if not res or res.effect < loc.effect then
+ res = loc
end
end
end
if res then
- return root[res], res
+ return res, res
end
::CONTINUE::
- block = m.getParentBlock(root, block)
+ block = m.getParentBlock(block)
end
error('guide.getLocal overstack')
end
--- 获取指定区块中可见的标签
----@param root table
---@param block table
---@param name string {comment = '标签名'}
-function m.getLabel(root, block, name)
- block = m.getBlock(root, block)
+function m.getLabel(block, name)
+ block = m.getBlock(block)
for _ = 1, 1000 do
if not block then
return nil
@@ -163,13 +160,13 @@ function m.getLabel(root, block, name)
if labels then
local label = labels[name]
if label then
- return root[label]
+ return label
end
end
if block.type == 'function' then
return nil
end
- block = m.getParentBlock(root, block)
+ block = m.getParentBlock(block)
end
error('guide.getLocal overstack')
end
@@ -183,20 +180,20 @@ function m.isContain(source, offset)
end
--- 遍历所有包含offset的source
-function m.eachSource(root, offset, callback)
- for i = 1, #root do
- local source = root[i]
- if m.isContain(source, offset) then
- local res = callback(source)
- if res ~= nil then
- return res
- end
- end
- end
+function m.eachSource(offset, callback)
+ --for i = 1, #root do
+ -- local source = root[i]
+ -- if m.isContain(source, offset) then
+ -- local res = callback(source)
+ -- if res ~= nil then
+ -- return res
+ -- end
+ -- end
+ --end
end
--- 遍历所有某种类型的source
-function m.eachSourceOf(root, types, callback)
+function m.eachSourceOf(types, callback)
if type(types) == 'string' then
types = {[types] = callback}
elseif type(types) == 'table' then
@@ -206,13 +203,13 @@ function m.eachSourceOf(root, types, callback)
else
return
end
- for i = 1, #root do
- local source = root[i]
- local f = types[source.type]
- if f then
- f(source)
- end
- end
+ --for i = 1, #root do
+ -- local source = root[i]
+ -- local f = types[source.type]
+ -- if f then
+ -- f(source)
+ -- end
+ --end
end
--- 获取偏移对应的坐标(row从0开始,col为光标位置)
@@ -295,22 +292,4 @@ function m.getKeyName(obj)
end
end
-function m.eachField(value, obj, key, callback)
- local vref = obj.vref
- if not vref then
- return
- end
- for x = 1, #vref do
- local vID = vref[x]
- local v = value[vID]
- local child = v.child
- if child then
- local refs = child[key]
- if refs then
-
- end
- end
- end
-end
-
return m