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-rw-r--r--meta/3rd/lovr/library/lovr/graphics.lua16
1 files changed, 16 insertions, 0 deletions
diff --git a/meta/3rd/lovr/library/lovr/graphics.lua b/meta/3rd/lovr/library/lovr/graphics.lua
index ae32460b..2ebe5dec 100644
--- a/meta/3rd/lovr/library/lovr/graphics.lua
+++ b/meta/3rd/lovr/library/lovr/graphics.lua
@@ -456,6 +456,22 @@ function lovr.graphics.newMaterial(properties) end
---
---Currently, OBJ, glTF, and binary STL files are supported.
---
+---
+---### NOTE:
+---Currently, the following features are not supported by the model importer:
+---
+---- glTF: Morph targets are not supported.
+---- glTF: Only the default scene is loaded.
+---- glTF: Only the default scene is loaded.
+---- glTF: Currently, each skin in a Model can have up to 256 joints.
+---- glTF: Meshes can't appear multiple times in the node hierarchy with different skins, they need
+--- to use 1 skin consistently.
+---- glTF: `KHR_texture_transform` is supported, but all textures in a material will use the same
+--- transform.
+---- STL: ASCII STL files are not supported.
+---
+---Diffuse and emissive textures will be loaded using sRGB encoding, all other textures will be loaded as linear.
+---
---@overload fun(blob: lovr.Blob, options?: table):lovr.Model
---@overload fun(modelData: lovr.ModelData, options?: table):lovr.Model
---@param filename string # The path to model file.