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Diffstat (limited to 'meta/3rd/Cocos4.0/library/ccui/Layout.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/ccui/Layout.lua | 220 |
2 files changed, 0 insertions, 220 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/ccui/Layout.lua b/meta/3rd/Cocos4.0/library/ccui/Layout.lua deleted file mode 100644 index ca634f28..00000000 --- a/meta/3rd/Cocos4.0/library/ccui/Layout.lua +++ /dev/null @@ -1,220 +0,0 @@ ----@meta - ----@class ccui.Layout :ccui.Widget@all parent class: Widget,LayoutProtocol -local Layout={ } -ccui.Layout=Layout - - - - ----* Sets background color vector for layout.<br> ----* This setting only take effect when layout's color type is BackGroundColorType::GRADIENT<br> ----* param vector The color vector in `Vec2`. ----@param vector vec2_table ----@return self -function Layout:setBackGroundColorVector (vector) end ----* Change the clipping type of layout.<br> ----* On default, the clipping type is `ClippingType::STENCIL`.<br> ----* see `ClippingType`<br> ----* param type The clipping type of layout. ----@param type int ----@return self -function Layout:setClippingType (type) end ----* Sets Color Type for layout's background<br> ----* param type @see `BackGroundColorType` ----@param type int ----@return self -function Layout:setBackGroundColorType (type) end ----* If a layout is loop focused which means that the focus movement will be inside the layout<br> ----* param loop pass true to let the focus movement loop inside the layout ----@param loop boolean ----@return self -function Layout:setLoopFocus (loop) end ----* Set layout's background image color.<br> ----* param color Background color value in `Color3B`. ----@param color color3b_table ----@return self -function Layout:setBackGroundImageColor (color) end ----* Get the layout's background color vector.<br> ----* return Background color vector. ----@return vec2_table -function Layout:getBackGroundColorVector () end ----* see `setClippingType(ClippingType)` ----@return int -function Layout:getClippingType () end ----* ----@return cc.ResourceData -function Layout:getRenderFile () end ----* return If focus loop is enabled, then it will return true, otherwise it returns false. The default value is false. ----@return boolean -function Layout:isLoopFocus () end ----* Remove the background image of layout. ----@return self -function Layout:removeBackGroundImage () end ----* Get the layout's background color opacity.<br> ----* return Background color opacity value. ----@return unsigned_char -function Layout:getBackGroundColorOpacity () end ----* Gets if layout is clipping enabled.<br> ----* return if layout is clipping enabled. ----@return boolean -function Layout:isClippingEnabled () end ----* Set opacity of background image.<br> ----* param opacity Background image opacity in GLubyte. ----@param opacity unsigned_char ----@return self -function Layout:setBackGroundImageOpacity (opacity) end ----* Sets a background image for layout.<br> ----* param fileName image file path.<br> ----* param texType @see TextureResType. ----@param fileName string ----@param texType int ----@return self -function Layout:setBackGroundImage (fileName,texType) end ----@overload fun(color3b_table:color3b_table,color3b_table:color3b_table):self ----@overload fun(color3b_table:color3b_table):self ----@param startColor color3b_table ----@param endColor color3b_table ----@return self -function Layout:setBackGroundColor (startColor,endColor) end ----* request to refresh widget layout ----@return self -function Layout:requestDoLayout () end ----* Query background image's capInsets size.<br> ----* return The background image capInsets. ----@return rect_table -function Layout:getBackGroundImageCapInsets () end ----* Query the layout's background color.<br> ----* return Background color in Color3B. ----@return color3b_table -function Layout:getBackGroundColor () end ----* Toggle layout clipping.<br> ----* If you do need clipping, you pass true to this function.<br> ----* param enabled Pass true to enable clipping, false otherwise. ----@param enabled boolean ----@return self -function Layout:setClippingEnabled (enabled) end ----* Get color of layout's background image.<br> ----* return Layout's background image color. ----@return color3b_table -function Layout:getBackGroundImageColor () end ----* Query background image scale9 enable status.<br> ----* return Whether background image is scale9 enabled or not. ----@return boolean -function Layout:isBackGroundImageScale9Enabled () end ----* Query the layout's background color type.<br> ----* return The layout's background color type. ----@return int -function Layout:getBackGroundColorType () end ----* Get the gradient background end color.<br> ----* return Gradient background end color value. ----@return color3b_table -function Layout:getBackGroundEndColor () end ----* Sets background color opacity of layout.<br> ----* param opacity The opacity in `GLubyte`. ----@param opacity unsigned_char ----@return self -function Layout:setBackGroundColorOpacity (opacity) end ----* Get the opacity of layout's background image.<br> ----* return The opacity of layout's background image. ----@return unsigned_char -function Layout:getBackGroundImageOpacity () end ----* return To query whether the layout will pass the focus to its children or not. The default value is true ----@return boolean -function Layout:isPassFocusToChild () end ----* Sets a background image capinsets for layout, it only affects the scale9 enabled background image<br> ----* param capInsets The capInsets in Rect. ----@param capInsets rect_table ----@return self -function Layout:setBackGroundImageCapInsets (capInsets) end ----* Gets background image texture size.<br> ----* return background image texture size. ----@return size_table -function Layout:getBackGroundImageTextureSize () end ----* force refresh widget layout ----@return self -function Layout:forceDoLayout () end ----* Query layout type.<br> ----* return Get the layout type. ----@return int -function Layout:getLayoutType () end ----* param pass To specify whether the layout pass its focus to its child ----@param pass boolean ----@return self -function Layout:setPassFocusToChild (pass) end ----* Get the gradient background start color.<br> ----* return Gradient background start color value. ----@return color3b_table -function Layout:getBackGroundStartColor () end ----* Enable background image scale9 rendering.<br> ----* param enabled True means enable scale9 rendering for background image, false otherwise. ----@param enabled boolean ----@return self -function Layout:setBackGroundImageScale9Enabled (enabled) end ----* Change the layout type.<br> ----* param type Layout type. ----@param type int ----@return self -function Layout:setLayoutType (type) end ----* Create a empty layout. ----@return self -function Layout:create () end ----* ----@return cc.Ref -function Layout:createInstance () end ----@overload fun(cc.Node:cc.Node,int:int):self ----@overload fun(cc.Node:cc.Node):self ----@overload fun(cc.Node:cc.Node,int:int,string2:int):self ----@overload fun(cc.Node:cc.Node,int:int,string:string):self ----@param child cc.Node ----@param localZOrder int ----@param name string ----@return self -function Layout:addChild (child,localZOrder,name) end ----* Returns the "class name" of widget. ----@return string -function Layout:getDescription () end ----* Removes all children from the container, and do a cleanup to all running actions depending on the cleanup parameter.<br> ----* param cleanup true if all running actions on all children nodes should be cleanup, false otherwise.<br> ----* js removeAllChildren<br> ----* lua removeAllChildren ----@param cleanup boolean ----@return self -function Layout:removeAllChildrenWithCleanup (cleanup) end ----* Removes all children from the container with a cleanup.<br> ----* see `removeAllChildrenWithCleanup(bool)` ----@return self -function Layout:removeAllChildren () end ----* When a widget is in a layout, you could call this method to get the next focused widget within a specified direction.<br> ----* If the widget is not in a layout, it will return itself<br> ----* param direction the direction to look for the next focused widget in a layout<br> ----* param current the current focused widget<br> ----* return the next focused widget in a layout ----@param direction int ----@param current ccui.Widget ----@return ccui.Widget -function Layout:findNextFocusedWidget (direction,current) end ----* ----@param child cc.Node ----@param cleanup boolean ----@return self -function Layout:removeChild (child,cleanup) end ----* ----@return boolean -function Layout:init () end ----* Override function. Set camera mask, the node is visible by the camera whose camera flag & node's camera mask is true. <br> ----* param mask Mask being set<br> ----* param applyChildren If true call this function recursively from this node to its children. ----@param mask unsigned short ----@param applyChildren boolean ----@return self -function Layout:setCameraMask (mask,applyChildren) end ----* ----@param globalZOrder float ----@return self -function Layout:setGlobalZOrder (globalZOrder) end ----* Default constructor<br> ----* js ctor<br> ----* lua new ----@return self -function Layout:Layout () end
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