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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/Sprite3DMaterial.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/Sprite3DMaterial.lua38
2 files changed, 0 insertions, 38 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/Sprite3DMaterial.lua b/meta/3rd/Cocos4.0/library/cc/Sprite3DMaterial.lua
deleted file mode 100644
index b1f947eb..00000000
--- a/meta/3rd/Cocos4.0/library/cc/Sprite3DMaterial.lua
+++ /dev/null
@@ -1,38 +0,0 @@
----@meta
-
----@class cc.Sprite3DMaterial :cc.Material
-local Sprite3DMaterial={ }
-cc.Sprite3DMaterial=Sprite3DMaterial
-
-
-
-
----* Get material type<br>
----* return Material type
----@return int
-function Sprite3DMaterial:getMaterialType () end
----* Create material with file name, it creates material from cache if it is previously loaded<br>
----* param path Path of material file<br>
----* return Created material
----@param path string
----@return self
-function Sprite3DMaterial:createWithFilename (path) end
----* Release all cached materials
----@return self
-function Sprite3DMaterial:releaseCachedMaterial () end
----@overload fun():self
----@overload fun(int:int,boolean:boolean):self
----@param type int
----@param skinned boolean
----@return self
-function Sprite3DMaterial:createBuiltInMaterial (type,skinned) end
----* Release all built in materials
----@return self
-function Sprite3DMaterial:releaseBuiltInMaterial () end
----*
----@param programState cc.backend.ProgramState
----@return self
-function Sprite3DMaterial:createWithProgramState (programState) end
----* Clone material
----@return cc.Material
-function Sprite3DMaterial:clone () end \ No newline at end of file