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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/ShaderCache.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/ShaderCache.lua30
2 files changed, 0 insertions, 30 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/ShaderCache.lua b/meta/3rd/Cocos4.0/library/cc/ShaderCache.lua
deleted file mode 100644
index e27a855b..00000000
--- a/meta/3rd/Cocos4.0/library/cc/ShaderCache.lua
+++ /dev/null
@@ -1,30 +0,0 @@
----@meta
-
----@class cc.ShaderCache :cc.Ref
-local ShaderCache={ }
-cc.ShaderCache=ShaderCache
-
-
-
-
----* Remove all unused shaders.
----@return cc.backend.ShaderCache
-function ShaderCache:removeUnusedShader () end
----* purges the cache. It releases the retained instance.
----@return cc.backend.ShaderCache
-function ShaderCache:destroyInstance () end
----* Create a vertex shader module and add it to cache.<br>
----* If it is created before, then just return the cached shader module.<br>
----* param shaderSource The source code of the shader.
----@param shaderSource string
----@return cc.backend.ShaderModule
-function ShaderCache:newVertexShaderModule (shaderSource) end
----* Create a fragment shader module.<br>
----* If it is created before, then just return the cached shader module.<br>
----* param shaderSource The source code of the shader.
----@param shaderSource string
----@return cc.backend.ShaderModule
-function ShaderCache:newFragmentShaderModule (shaderSource) end
----* returns the shared instance
----@return cc.backend.ShaderCache
-function ShaderCache:getInstance () end \ No newline at end of file