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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/PhysicsShapeCircle.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/PhysicsShapeCircle.lua47
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diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/PhysicsShapeCircle.lua b/meta/3rd/Cocos4.0/library/cc/PhysicsShapeCircle.lua
deleted file mode 100644
index c8bfc811..00000000
--- a/meta/3rd/Cocos4.0/library/cc/PhysicsShapeCircle.lua
+++ /dev/null
@@ -1,47 +0,0 @@
----@meta
-
----@class cc.PhysicsShapeCircle :cc.PhysicsShape
-local PhysicsShapeCircle={ }
-cc.PhysicsShapeCircle=PhysicsShapeCircle
-
-
-
-
----* Get the circle's radius.<br>
----* return A float number.
----@return float
-function PhysicsShapeCircle:getRadius () end
----* Creates a PhysicsShapeCircle with specified value.<br>
----* param radius A float number, it is the circle's radius.<br>
----* param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
----* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
----* return An autoreleased PhysicsShapeCircle object pointer.
----@param radius float
----@param material cc.PhysicsMaterial
----@param offset vec2_table
----@return self
-function PhysicsShapeCircle:create (radius,material,offset) end
----* Calculate the area of a circle with specified radius.<br>
----* param radius A float number<br>
----* return A float number
----@param radius float
----@return float
-function PhysicsShapeCircle:calculateArea (radius) end
----* Calculate the moment of a circle with specified value.<br>
----* param mass A float number<br>
----* param radius A float number<br>
----* param offset A Vec2 object, it is the offset from the body's center of gravity in body local coordinates.<br>
----* return A float number
----@param mass float
----@param radius float
----@param offset vec2_table
----@return float
-function PhysicsShapeCircle:calculateMoment (mass,radius,offset) end
----* Get this circle's position offset.<br>
----* return A Vec2 object.
----@return vec2_table
-function PhysicsShapeCircle:getOffset () end
----* Calculate the moment for a circle.<br>
----* return A float number.
----@return float
-function PhysicsShapeCircle:calculateDefaultMoment () end \ No newline at end of file