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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/MotionStreak.lua')
m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/MotionStreak.lua124
2 files changed, 0 insertions, 124 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/MotionStreak.lua b/meta/3rd/Cocos4.0/library/cc/MotionStreak.lua
deleted file mode 100644
index 7aecbd2f..00000000
--- a/meta/3rd/Cocos4.0/library/cc/MotionStreak.lua
+++ /dev/null
@@ -1,124 +0,0 @@
----@meta
-
----@class cc.MotionStreak :cc.Node@all parent class: Node,TextureProtocol
-local MotionStreak={ }
-cc.MotionStreak=MotionStreak
-
-
-
-
----* Remove all living segments of the ribbon.
----@return self
-function MotionStreak:reset () end
----* js NA<br>
----* lua NA
----@return cc.BlendFunc
-function MotionStreak:getBlendFunc () end
----* js NA<br>
----* lua NA
----@param blendFunc cc.BlendFunc
----@return self
-function MotionStreak:setBlendFunc (blendFunc) end
----* Color used for the tint.<br>
----* param colors The color used for the tint.
----@param colors color3b_table
----@return self
-function MotionStreak:tintWithColor (colors) end
----*
----@return cc.Texture2D
-function MotionStreak:getTexture () end
----* Sets the starting position initialized or not.<br>
----* param bStartingPositionInitialized True if initialized the starting position.
----@param bStartingPositionInitialized boolean
----@return self
-function MotionStreak:setStartingPositionInitialized (bStartingPositionInitialized) end
----*
----@param texture cc.Texture2D
----@return self
-function MotionStreak:setTexture (texture) end
----* Is the starting position initialized or not.<br>
----* return True if the starting position is initialized.
----@return boolean
-function MotionStreak:isStartingPositionInitialized () end
----* When fast mode is enabled, new points are added faster but with lower precision. <br>
----* return True if fast mode is enabled.
----@return boolean
-function MotionStreak:isFastMode () end
----* Get stroke.<br>
----* return float stroke.
----@return float
-function MotionStreak:getStroke () end
----@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string4:cc.Texture2D):self
----@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string:string):self
----@param fade float
----@param minSeg float
----@param stroke float
----@param color color3b_table
----@param path string
----@return boolean
-function MotionStreak:initWithFade (fade,minSeg,stroke,color,path) end
----* Sets fast mode or not.<br>
----* param bFastMode True if enabled fast mode.
----@param bFastMode boolean
----@return self
-function MotionStreak:setFastMode (bFastMode) end
----* Set stroke.<br>
----* param stroke The width of stroke.
----@param stroke float
----@return self
-function MotionStreak:setStroke (stroke) end
----@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string4:cc.Texture2D):self
----@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string:string):self
----@param timeToFade float
----@param minSeg float
----@param strokeWidth float
----@param strokeColor color3b_table
----@param imagePath string
----@return self
-function MotionStreak:create (timeToFade,minSeg,strokeWidth,strokeColor,imagePath) end
----*
----@return boolean
-function MotionStreak:isOpacityModifyRGB () end
----*
----@param opacity unsigned_char
----@return self
-function MotionStreak:setOpacity (opacity) end
----*
----@param y float
----@return self
-function MotionStreak:setPositionY (y) end
----*
----@param x float
----@return self
-function MotionStreak:setPositionX (x) end
----*
----@return float
-function MotionStreak:getPositionY () end
----*
----@return float
-function MotionStreak:getPositionX () end
----*
----@return vec3_table
-function MotionStreak:getPosition3D () end
----*
----@param value boolean
----@return self
-function MotionStreak:setOpacityModifyRGB (value) end
----*
----@return unsigned_char
-function MotionStreak:getOpacity () end
----@overload fun(float:float,float:float):self
----@overload fun(float0:vec2_table):self
----@param x float
----@param y float
----@return self
-function MotionStreak:setPosition (x,y) end
----@overload fun(float:float,float:float):self
----@overload fun():self
----@param x float
----@param y float
----@return self
-function MotionStreak:getPosition (x,y) end
----*
----@return self
-function MotionStreak:MotionStreak () end \ No newline at end of file