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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/GridBase.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/cc/GridBase.lua | 89 |
2 files changed, 0 insertions, 89 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/cc/GridBase.lua b/meta/3rd/Cocos4.0/library/cc/GridBase.lua deleted file mode 100644 index 285484c2..00000000 --- a/meta/3rd/Cocos4.0/library/cc/GridBase.lua +++ /dev/null @@ -1,89 +0,0 @@ ----@meta - ----@class cc.GridBase :cc.Ref -local GridBase={ } -cc.GridBase=GridBase - - - - ----* Set the size of the grid. ----@param gridSize size_table ----@return self -function GridBase:setGridSize (gridSize) end ----* brief Set the effect grid rect.<br> ----* param rect The effect grid rect. ----@param rect rect_table ----@return self -function GridBase:setGridRect (rect) end ----* Interface, Calculate the vertices used for the blit. ----@return self -function GridBase:calculateVertexPoints () end ----* Interface, Reuse the grid vertices. ----@return self -function GridBase:reuse () end ----* Init and reset the status when render effects by using the grid. ----@return self -function GridBase:beforeDraw () end ----* brief Get the effect grid rect.<br> ----* return Return the effect grid rect. ----@return rect_table -function GridBase:getGridRect () end ----* is texture flipped. ----@return boolean -function GridBase:isTextureFlipped () end ----* Size of the grid. ----@return size_table -function GridBase:getGridSize () end ----* ----@return self -function GridBase:afterBlit () end ----* Change projection to 2D for grabbing. ----@return self -function GridBase:set2DProjection () end ----* Pixels between the grids. ----@return vec2_table -function GridBase:getStep () end ----* Get the pixels between the grids. ----@param step vec2_table ----@return self -function GridBase:setStep (step) end ----* Set the texture flipped or not. ----@param flipped boolean ----@return self -function GridBase:setTextureFlipped (flipped) end ----* Interface used to blit the texture with grid to screen. ----@return self -function GridBase:blit () end ----* ----@param active boolean ----@return self -function GridBase:setActive (active) end ----* Get number of times that the grid will be reused. ----@return int -function GridBase:getReuseGrid () end ----@overload fun(size_table:size_table,cc.Texture2D1:rect_table):self ----@overload fun(size_table:size_table):self ----@overload fun(size_table:size_table,cc.Texture2D:cc.Texture2D,boolean:boolean):self ----@overload fun(size_table:size_table,cc.Texture2D:cc.Texture2D,boolean:boolean,rect_table:rect_table):self ----@param gridSize size_table ----@param texture cc.Texture2D ----@param flipped boolean ----@param rect rect_table ----@return boolean -function GridBase:initWithSize (gridSize,texture,flipped,rect) end ----* Interface for custom action when before or after draw.<br> ----* js NA ----@return self -function GridBase:beforeBlit () end ----* Set number of times that the grid will be reused. ----@param reuseGrid int ----@return self -function GridBase:setReuseGrid (reuseGrid) end ----* Getter and setter of the active state of the grid. ----@return boolean -function GridBase:isActive () end ----* ----@param target cc.Node ----@return self -function GridBase:afterDraw (target) end
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