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m---------meta/3rd/Cocos4.00
-rw-r--r--meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua135
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diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0
new file mode 160000
+Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8
diff --git a/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua b/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua
deleted file mode 100644
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--- a/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua
+++ /dev/null
@@ -1,135 +0,0 @@
----@meta
-
----@class cc.FastTMXLayer :cc.Node
-local FastTMXLayer={ }
-cc.FastTMXLayer=FastTMXLayer
-
-
-
-
----* Returns the position in points of a given tile coordinate.<br>
----* param tileCoordinate The tile Coordinate.<br>
----* return The position in points of a given tile coordinate.
----@param tileCoordinate vec2_table
----@return vec2_table
-function FastTMXLayer:getPositionAt (tileCoordinate) end
----* Set Layer orientation, which is the same as the map orientation. <br>
----* param orientation Layer orientation, which is the same as the map orientation.
----@param orientation int
----@return self
-function FastTMXLayer:setLayerOrientation (orientation) end
----* Size of the layer in tiles.<br>
----* return Size of the layer in tiles.
----@return size_table
-function FastTMXLayer:getLayerSize () end
----* Set the size of the map's tile. <br>
----* param size The new size of the map's tile.
----@param size size_table
----@return self
-function FastTMXLayer:setMapTileSize (size) end
----* Layer orientation, which is the same as the map orientation.<br>
----* return Layer orientation, which is the same as the map orientation.
----@return int
-function FastTMXLayer:getLayerOrientation () end
----* Set the properties to the layer.<br>
----* param properties The properties to the layer.
----@param properties map_table
----@return self
-function FastTMXLayer:setProperties (properties) end
----* Set the tile layer name.<br>
----* param layerName The new layer name.
----@param layerName string
----@return self
-function FastTMXLayer:setLayerName (layerName) end
----* Removes a tile at given tile coordinate.<br>
----* param tileCoordinate The tile Coordinate.
----@param tileCoordinate vec2_table
----@return self
-function FastTMXLayer:removeTileAt (tileCoordinate) end
----@overload fun():self
----@overload fun():self
----@return map_table
-function FastTMXLayer:getProperties () end
----* Creates the tiles.
----@return self
-function FastTMXLayer:setupTiles () end
----* Set an sprite to the tile,with the tile coordinate and gid.<br>
----* param sprite A Sprite.<br>
----* param pos The tile coordinate.<br>
----* param gid The tile gid.
----@param sprite cc.Sprite
----@param pos vec2_table
----@param gid unsigned_int
----@return self
-function FastTMXLayer:setupTileSprite (sprite,pos,gid) end
----@overload fun(int:int,vec2_table:vec2_table,int:int):self
----@overload fun(int:int,vec2_table:vec2_table):self
----@param gid int
----@param tileCoordinate vec2_table
----@param flags int
----@return self
-function FastTMXLayer:setTileGID (gid,tileCoordinate,flags) end
----* Size of the map's tile (could be different from the tile's size).<br>
----* return Size of the map's tile (could be different from the tile's size).
----@return size_table
-function FastTMXLayer:getMapTileSize () end
----* Return the value for the specific property name.<br>
----* param propertyName The value for the specific property name.<br>
----* return The value for the specific property name.
----@param propertyName string
----@return cc.Value
-function FastTMXLayer:getProperty (propertyName) end
----* Set the size of the layer in tiles. <br>
----* param size The new size of the layer in tiles.
----@param size size_table
----@return self
-function FastTMXLayer:setLayerSize (size) end
----* Get the tile layer name.<br>
----* return The tile layer name.
----@return string
-function FastTMXLayer:getLayerName () end
----* Set the tileset information for the layer. <br>
----* param info The new tileset information for the layer.
----@param info cc.TMXTilesetInfo
----@return self
-function FastTMXLayer:setTileSet (info) end
----* Tileset information for the layer.<br>
----* return Tileset information for the layer.
----@return cc.TMXTilesetInfo
-function FastTMXLayer:getTileSet () end
----* Returns the tile (Sprite) at a given a tile coordinate.<br>
----* The returned Sprite will be already added to the TMXLayer. Don't add it again.<br>
----* The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.<br>
----* You can remove either by calling:<br>
----* - layer->removeChild(sprite, cleanup);<br>
----* return Returns the tile (Sprite) at a given a tile coordinate.
----@param tileCoordinate vec2_table
----@return cc.Sprite
-function FastTMXLayer:getTileAt (tileCoordinate) end
----* Creates a FastTMXLayer with an tileset info, a layer info and a map info.<br>
----* param tilesetInfo An tileset info.<br>
----* param layerInfo A layer info.<br>
----* param mapInfo A map info.<br>
----* return Return an autorelease object.
----@param tilesetInfo cc.TMXTilesetInfo
----@param layerInfo cc.TMXLayerInfo
----@param mapInfo cc.TMXMapInfo
----@return self
-function FastTMXLayer:create (tilesetInfo,layerInfo,mapInfo) end
----*
----@param child cc.Node
----@param cleanup boolean
----@return self
-function FastTMXLayer:removeChild (child,cleanup) end
----*
----@param renderer cc.Renderer
----@param transform mat4_table
----@param flags unsigned_int
----@return self
-function FastTMXLayer:draw (renderer,transform,flags) end
----*
----@return string
-function FastTMXLayer:getDescription () end
----* js ctor
----@return self
-function FastTMXLayer:FastTMXLayer () end \ No newline at end of file