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Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua')
m--------- | meta/3rd/Cocos4.0 | 0 | ||||
-rw-r--r-- | meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua | 135 |
2 files changed, 0 insertions, 135 deletions
diff --git a/meta/3rd/Cocos4.0 b/meta/3rd/Cocos4.0 new file mode 160000 +Subproject c0b2259e0d367561fd4563ae114b029b4dfe3a8 diff --git a/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua b/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua deleted file mode 100644 index 1abec899..00000000 --- a/meta/3rd/Cocos4.0/library/cc/FastTMXLayer.lua +++ /dev/null @@ -1,135 +0,0 @@ ----@meta - ----@class cc.FastTMXLayer :cc.Node -local FastTMXLayer={ } -cc.FastTMXLayer=FastTMXLayer - - - - ----* Returns the position in points of a given tile coordinate.<br> ----* param tileCoordinate The tile Coordinate.<br> ----* return The position in points of a given tile coordinate. ----@param tileCoordinate vec2_table ----@return vec2_table -function FastTMXLayer:getPositionAt (tileCoordinate) end ----* Set Layer orientation, which is the same as the map orientation. <br> ----* param orientation Layer orientation, which is the same as the map orientation. ----@param orientation int ----@return self -function FastTMXLayer:setLayerOrientation (orientation) end ----* Size of the layer in tiles.<br> ----* return Size of the layer in tiles. ----@return size_table -function FastTMXLayer:getLayerSize () end ----* Set the size of the map's tile. <br> ----* param size The new size of the map's tile. ----@param size size_table ----@return self -function FastTMXLayer:setMapTileSize (size) end ----* Layer orientation, which is the same as the map orientation.<br> ----* return Layer orientation, which is the same as the map orientation. ----@return int -function FastTMXLayer:getLayerOrientation () end ----* Set the properties to the layer.<br> ----* param properties The properties to the layer. ----@param properties map_table ----@return self -function FastTMXLayer:setProperties (properties) end ----* Set the tile layer name.<br> ----* param layerName The new layer name. ----@param layerName string ----@return self -function FastTMXLayer:setLayerName (layerName) end ----* Removes a tile at given tile coordinate.<br> ----* param tileCoordinate The tile Coordinate. ----@param tileCoordinate vec2_table ----@return self -function FastTMXLayer:removeTileAt (tileCoordinate) end ----@overload fun():self ----@overload fun():self ----@return map_table -function FastTMXLayer:getProperties () end ----* Creates the tiles. ----@return self -function FastTMXLayer:setupTiles () end ----* Set an sprite to the tile,with the tile coordinate and gid.<br> ----* param sprite A Sprite.<br> ----* param pos The tile coordinate.<br> ----* param gid The tile gid. ----@param sprite cc.Sprite ----@param pos vec2_table ----@param gid unsigned_int ----@return self -function FastTMXLayer:setupTileSprite (sprite,pos,gid) end ----@overload fun(int:int,vec2_table:vec2_table,int:int):self ----@overload fun(int:int,vec2_table:vec2_table):self ----@param gid int ----@param tileCoordinate vec2_table ----@param flags int ----@return self -function FastTMXLayer:setTileGID (gid,tileCoordinate,flags) end ----* Size of the map's tile (could be different from the tile's size).<br> ----* return Size of the map's tile (could be different from the tile's size). ----@return size_table -function FastTMXLayer:getMapTileSize () end ----* Return the value for the specific property name.<br> ----* param propertyName The value for the specific property name.<br> ----* return The value for the specific property name. ----@param propertyName string ----@return cc.Value -function FastTMXLayer:getProperty (propertyName) end ----* Set the size of the layer in tiles. <br> ----* param size The new size of the layer in tiles. ----@param size size_table ----@return self -function FastTMXLayer:setLayerSize (size) end ----* Get the tile layer name.<br> ----* return The tile layer name. ----@return string -function FastTMXLayer:getLayerName () end ----* Set the tileset information for the layer. <br> ----* param info The new tileset information for the layer. ----@param info cc.TMXTilesetInfo ----@return self -function FastTMXLayer:setTileSet (info) end ----* Tileset information for the layer.<br> ----* return Tileset information for the layer. ----@return cc.TMXTilesetInfo -function FastTMXLayer:getTileSet () end ----* Returns the tile (Sprite) at a given a tile coordinate.<br> ----* The returned Sprite will be already added to the TMXLayer. Don't add it again.<br> ----* The Sprite can be treated like any other Sprite: rotated, scaled, translated, opacity, color, etc.<br> ----* You can remove either by calling:<br> ----* - layer->removeChild(sprite, cleanup);<br> ----* return Returns the tile (Sprite) at a given a tile coordinate. ----@param tileCoordinate vec2_table ----@return cc.Sprite -function FastTMXLayer:getTileAt (tileCoordinate) end ----* Creates a FastTMXLayer with an tileset info, a layer info and a map info.<br> ----* param tilesetInfo An tileset info.<br> ----* param layerInfo A layer info.<br> ----* param mapInfo A map info.<br> ----* return Return an autorelease object. ----@param tilesetInfo cc.TMXTilesetInfo ----@param layerInfo cc.TMXLayerInfo ----@param mapInfo cc.TMXMapInfo ----@return self -function FastTMXLayer:create (tilesetInfo,layerInfo,mapInfo) end ----* ----@param child cc.Node ----@param cleanup boolean ----@return self -function FastTMXLayer:removeChild (child,cleanup) end ----* ----@param renderer cc.Renderer ----@param transform mat4_table ----@param flags unsigned_int ----@return self -function FastTMXLayer:draw (renderer,transform,flags) end ----* ----@return string -function FastTMXLayer:getDescription () end ----* js ctor ----@return self -function FastTMXLayer:FastTMXLayer () end
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