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author | 最萌小汐 <sumneko@hotmail.com> | 2021-10-25 16:44:08 +0800 |
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committer | 最萌小汐 <sumneko@hotmail.com> | 2021-10-25 16:44:08 +0800 |
commit | 8ced2703cc4598fe880cf27f2f82a90e947b532f (patch) | |
tree | 0e4c8e0de8128d5fcccb217581a907170256d01a /meta/3rd/love2d/library/love.system.lua | |
parent | 916bec18c8384f14404b2b79d762855d1610411a (diff) | |
download | lua-language-server-8ced2703cc4598fe880cf27f2f82a90e947b532f.zip |
update love2d-api
Diffstat (limited to 'meta/3rd/love2d/library/love.system.lua')
-rw-r--r-- | meta/3rd/love2d/library/love.system.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/meta/3rd/love2d/library/love.system.lua b/meta/3rd/love2d/library/love.system.lua index a3c41df3..2419688a 100644 --- a/meta/3rd/love2d/library/love.system.lua +++ b/meta/3rd/love2d/library/love.system.lua @@ -56,7 +56,7 @@ function love.system.setClipboardText(text) end --- ---Causes the device to vibrate, if possible. Currently this will only work on Android and iOS devices that have a built-in vibration motor. --- ----@param seconds number # The duration to vibrate for. If called on an iOS device, it will always vibrate for 0.5 seconds due to limitations in the iOS system APIs. +---@param seconds? number # The duration to vibrate for. If called on an iOS device, it will always vibrate for 0.5 seconds due to limitations in the iOS system APIs. function love.system.vibrate(seconds) end --- |