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author | 最萌小汐 <sumneko@hotmail.com> | 2021-07-05 20:51:43 +0800 |
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committer | 最萌小汐 <sumneko@hotmail.com> | 2021-07-05 20:51:43 +0800 |
commit | 8fefb8f3e100976235dc83d6ae3785952d11c710 (patch) | |
tree | 459117e6cecc70824273c4d32285cb6eec468098 /meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua | |
parent | b6c18d05410fd4ca209f9c34e0992caf40cf3701 (diff) | |
download | lua-language-server-8fefb8f3e100976235dc83d6ae3785952d11c710.zip |
cleanup
Diffstat (limited to 'meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua b/meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua new file mode 100644 index 00000000..2ef35e52 --- /dev/null +++ b/meta/3rd/Cocos4.0/library/cc.ParticleSystem.lua @@ -0,0 +1,529 @@ +---@meta + +---@class cc.ParticleSystem :cc.Node@all parent class: Node,TextureProtocol,PlayableProtocol +local ParticleSystem={ } +cc.ParticleSystem=ParticleSystem + + + + +---* Gets the start size variance in pixels of each particle.<br> +---* return The start size variance in pixels of each particle. +---@return float +function ParticleSystem:getStartSizeVar () end +---* +---@return cc.Texture2D +function ParticleSystem:getTexture () end +---* Whether or not the system is full.<br> +---* return True if the system is full. +---@return boolean +function ParticleSystem:isFull () end +---* Gets the batch node.<br> +---* return The batch node. +---@return cc.ParticleBatchNode +function ParticleSystem:getBatchNode () end +---* Gets the start color of each particle.<br> +---* return The start color of each particle. +---@return color4f_table +function ParticleSystem:getStartColor () end +---* Gets the particles movement type: Free or Grouped.<br> +---* since v0.8<br> +---* return The particles movement type. +---@return int +function ParticleSystem:getPositionType () end +---* Sets the position variance of the emitter.<br> +---* param pos The position variance of the emitter. +---@param pos vec2_table +---@return self +function ParticleSystem:setPosVar (pos) end +---* Gets the end spin of each particle.<br> +---* return The end spin of each particle. +---@return float +function ParticleSystem:getEndSpin () end +---* Sets the rotate per second variance.<br> +---* param degrees The rotate per second variance. +---@param degrees float +---@return self +function ParticleSystem:setRotatePerSecondVar (degrees) end +---* / @} end of PlayableProtocol +---@param sourcePositionCompatible boolean +---@return self +function ParticleSystem:setSourcePositionCompatible (sourcePositionCompatible) end +---* Gets the start spin variance of each particle.<br> +---* return The start spin variance of each particle. +---@return float +function ParticleSystem:getStartSpinVar () end +---* Gets the radial acceleration variance.<br> +---* return The radial acceleration variance. +---@return float +function ParticleSystem:getRadialAccelVar () end +---* Gets the end size variance in pixels of each particle.<br> +---* return The end size variance in pixels of each particle. +---@return float +function ParticleSystem:getEndSizeVar () end +---* Sets the tangential acceleration.<br> +---* param t The tangential acceleration. +---@param t float +---@return self +function ParticleSystem:setTangentialAccel (t) end +---* Gets the radial acceleration.<br> +---* return The radial acceleration. +---@return float +function ParticleSystem:getRadialAccel () end +---* Sets the start radius.<br> +---* param startRadius The start radius. +---@param startRadius float +---@return self +function ParticleSystem:setStartRadius (startRadius) end +---* Sets the number of degrees to rotate a particle around the source pos per second.<br> +---* param degrees The number of degrees to rotate a particle around the source pos per second. +---@param degrees float +---@return self +function ParticleSystem:setRotatePerSecond (degrees) end +---* Sets the end size in pixels of each particle.<br> +---* param endSize The end size in pixels of each particle. +---@param endSize float +---@return self +function ParticleSystem:setEndSize (endSize) end +---* Gets the gravity.<br> +---* return The gravity. +---@return vec2_table +function ParticleSystem:getGravity () end +---* +---@return self +function ParticleSystem:resumeEmissions () end +---* Gets the tangential acceleration.<br> +---* return The tangential acceleration. +---@return float +function ParticleSystem:getTangentialAccel () end +---* Sets the end radius.<br> +---* param endRadius The end radius. +---@param endRadius float +---@return self +function ParticleSystem:setEndRadius (endRadius) end +---* Gets the speed.<br> +---* return The speed. +---@return float +function ParticleSystem:getSpeed () end +---* +---@return self +function ParticleSystem:pauseEmissions () end +---* Gets the angle of each particle. <br> +---* return The angle of each particle. +---@return float +function ParticleSystem:getAngle () end +---* Sets the end color and end color variation of each particle.<br> +---* param color The end color and end color variation of each particle. +---@param color color4f_table +---@return self +function ParticleSystem:setEndColor (color) end +---* Sets the start spin of each particle.<br> +---* param spin The start spin of each particle. +---@param spin float +---@return self +function ParticleSystem:setStartSpin (spin) end +---* Sets how many seconds the emitter will run. -1 means 'forever'.<br> +---* param duration The seconds that the emitter will run. -1 means 'forever'. +---@param duration float +---@return self +function ParticleSystem:setDuration (duration) end +---* Initializes a system with a fixed number of particles +---@param numberOfParticles int +---@return boolean +function ParticleSystem:initWithTotalParticles (numberOfParticles) end +---* +---@param count int +---@return self +function ParticleSystem:addParticles (count) end +---* +---@param texture cc.Texture2D +---@return self +function ParticleSystem:setTexture (texture) end +---* Gets the position variance of the emitter.<br> +---* return The position variance of the emitter. +---@return vec2_table +function ParticleSystem:getPosVar () end +---* Call the update method with no time.. +---@return self +function ParticleSystem:updateWithNoTime () end +---* Whether or not the particle system is blend additive.<br> +---* return True if the particle system is blend additive. +---@return boolean +function ParticleSystem:isBlendAdditive () end +---* Gets the speed variance.<br> +---* return The speed variance. +---@return float +function ParticleSystem:getSpeedVar () end +---* Sets the particles movement type: Free or Grouped.<br> +---* since v0.8<br> +---* param type The particles movement type. +---@param type int +---@return self +function ParticleSystem:setPositionType (type) end +---* +---@return self +function ParticleSystem:stopSystem () end +---* Gets the source position of the emitter.<br> +---* return The source position of the emitter. +---@return vec2_table +function ParticleSystem:getSourcePosition () end +---* Sets the life variance of each particle.<br> +---* param lifeVar The life variance of each particle. +---@param lifeVar float +---@return self +function ParticleSystem:setLifeVar (lifeVar) end +---* Sets the maximum particles of the system.<br> +---* param totalParticles The maximum particles of the system. +---@param totalParticles int +---@return self +function ParticleSystem:setTotalParticles (totalParticles) end +---* Sets the end color variance of each particle.<br> +---* param color The end color variance of each particle. +---@param color color4f_table +---@return self +function ParticleSystem:setEndColorVar (color) end +---* Gets the index of system in batch node array.<br> +---* return The index of system in batch node array. +---@return int +function ParticleSystem:getAtlasIndex () end +---* Gets the start size in pixels of each particle.<br> +---* return The start size in pixels of each particle. +---@return float +function ParticleSystem:getStartSize () end +---* Sets the start spin variance of each particle.<br> +---* param pinVar The start spin variance of each particle. +---@param pinVar float +---@return self +function ParticleSystem:setStartSpinVar (pinVar) end +---* Kill all living particles. +---@return self +function ParticleSystem:resetSystem () end +---* Sets the index of system in batch node array.<br> +---* param index The index of system in batch node array. +---@param index int +---@return self +function ParticleSystem:setAtlasIndex (index) end +---* Sets the tangential acceleration variance.<br> +---* param t The tangential acceleration variance. +---@param t float +---@return self +function ParticleSystem:setTangentialAccelVar (t) end +---* Sets the end radius variance.<br> +---* param endRadiusVar The end radius variance. +---@param endRadiusVar float +---@return self +function ParticleSystem:setEndRadiusVar (endRadiusVar) end +---* Gets the end radius.<br> +---* return The end radius. +---@return float +function ParticleSystem:getEndRadius () end +---* Whether or not the particle system is active.<br> +---* return True if the particle system is active. +---@return boolean +function ParticleSystem:isActive () end +---* Sets the radial acceleration variance.<br> +---* param t The radial acceleration variance. +---@param t float +---@return self +function ParticleSystem:setRadialAccelVar (t) end +---* Sets the start size in pixels of each particle.<br> +---* param startSize The start size in pixels of each particle. +---@param startSize float +---@return self +function ParticleSystem:setStartSize (startSize) end +---* Sets the speed.<br> +---* param speed The speed. +---@param speed float +---@return self +function ParticleSystem:setSpeed (speed) end +---* Gets the start spin of each particle.<br> +---* return The start spin of each particle. +---@return float +function ParticleSystem:getStartSpin () end +---* +---@return string +function ParticleSystem:getResourceFile () end +---* Gets the number of degrees to rotate a particle around the source pos per second.<br> +---* return The number of degrees to rotate a particle around the source pos per second. +---@return float +function ParticleSystem:getRotatePerSecond () end +---* Sets the mode of the emitter.<br> +---* param mode The mode of the emitter. +---@param mode int +---@return self +function ParticleSystem:setEmitterMode (mode) end +---* Gets how many seconds the emitter will run. -1 means 'forever'.<br> +---* return The seconds that the emitter will run. -1 means 'forever'. +---@return float +function ParticleSystem:getDuration () end +---* Sets the source position of the emitter.<br> +---* param pos The source position of the emitter. +---@param pos vec2_table +---@return self +function ParticleSystem:setSourcePosition (pos) end +---* +---@return self +function ParticleSystem:stop () end +---* Update the verts position data of particle,<br> +---* should be overridden by subclasses. +---@return self +function ParticleSystem:updateParticleQuads () end +---* Gets the end spin variance of each particle.<br> +---* return The end spin variance of each particle. +---@return float +function ParticleSystem:getEndSpinVar () end +---* Sets the particle system blend additive.<br> +---* param value True if the particle system is blend additive. +---@param value boolean +---@return self +function ParticleSystem:setBlendAdditive (value) end +---* Sets the life of each particle.<br> +---* param life The life of each particle. +---@param life float +---@return self +function ParticleSystem:setLife (life) end +---* Sets the angle variance of each particle.<br> +---* param angleVar The angle variance of each particle. +---@param angleVar float +---@return self +function ParticleSystem:setAngleVar (angleVar) end +---* Sets the rotation of each particle to its direction.<br> +---* param t True if the rotation is the direction. +---@param t boolean +---@return self +function ParticleSystem:setRotationIsDir (t) end +---* / @{/ @name implement Playable Protocol +---@return self +function ParticleSystem:start () end +---* Sets the end size variance in pixels of each particle.<br> +---* param sizeVar The end size variance in pixels of each particle. +---@param sizeVar float +---@return self +function ParticleSystem:setEndSizeVar (sizeVar) end +---* Sets the angle of each particle.<br> +---* param angle The angle of each particle. +---@param angle float +---@return self +function ParticleSystem:setAngle (angle) end +---* Sets the batch node.<br> +---* param batchNode The batch node. +---@param batchNode cc.ParticleBatchNode +---@return self +function ParticleSystem:setBatchNode (batchNode) end +---* Gets the tangential acceleration variance.<br> +---* return The tangential acceleration variance. +---@return float +function ParticleSystem:getTangentialAccelVar () end +---* Switch between different kind of emitter modes:<br> +---* - kParticleModeGravity: uses gravity, speed, radial and tangential acceleration.<br> +---* - kParticleModeRadius: uses radius movement + rotation.<br> +---* return The mode of the emitter. +---@return int +function ParticleSystem:getEmitterMode () end +---* Sets the end spin variance of each particle.<br> +---* param endSpinVar The end spin variance of each particle. +---@param endSpinVar float +---@return self +function ParticleSystem:setEndSpinVar (endSpinVar) end +---* initializes a ParticleSystem from a plist file.<br> +---* This plist files can be created manually or with Particle Designer:<br> +---* http:particledesigner.71squared.com/<br> +---* since v0.99.3 +---@param plistFile string +---@return boolean +function ParticleSystem:initWithFile (plistFile) end +---* Gets the angle variance of each particle.<br> +---* return The angle variance of each particle. +---@return float +function ParticleSystem:getAngleVar () end +---* Sets the start color of each particle.<br> +---* param color The start color of each particle. +---@param color color4f_table +---@return self +function ParticleSystem:setStartColor (color) end +---* Gets the rotate per second variance.<br> +---* return The rotate per second variance. +---@return float +function ParticleSystem:getRotatePerSecondVar () end +---* Gets the end size in pixels of each particle.<br> +---* return The end size in pixels of each particle. +---@return float +function ParticleSystem:getEndSize () end +---* Gets the life of each particle.<br> +---* return The life of each particle. +---@return float +function ParticleSystem:getLife () end +---* Are the emissions paused<br> +---* return True if the emissions are paused, else false +---@return boolean +function ParticleSystem:isPaused () end +---* Sets the speed variance.<br> +---* param speed The speed variance. +---@param speed float +---@return self +function ParticleSystem:setSpeedVar (speed) end +---* Set the particle system auto removed it self on finish.<br> +---* param var True if the particle system removed self on finish. +---@param var boolean +---@return self +function ParticleSystem:setAutoRemoveOnFinish (var) end +---* Sets the gravity.<br> +---* param g The gravity. +---@param g vec2_table +---@return self +function ParticleSystem:setGravity (g) end +---* Update the VBO verts buffer which does not use batch node,<br> +---* should be overridden by subclasses. +---@return self +function ParticleSystem:postStep () end +---* Sets the emission rate of the particles.<br> +---* param rate The emission rate of the particles. +---@param rate float +---@return self +function ParticleSystem:setEmissionRate (rate) end +---* Gets the end color variance of each particle.<br> +---* return The end color variance of each particle. +---@return color4f_table +function ParticleSystem:getEndColorVar () end +---* Whether or not the rotation of each particle to its direction.<br> +---* return True if the rotation is the direction. +---@return boolean +function ParticleSystem:getRotationIsDir () end +---* Gets the emission rate of the particles.<br> +---* return The emission rate of the particles. +---@return float +function ParticleSystem:getEmissionRate () end +---* Gets the end color and end color variation of each particle.<br> +---* return The end color and end color variation of each particle. +---@return color4f_table +function ParticleSystem:getEndColor () end +---* Gets the life variance of each particle.<br> +---* return The life variance of each particle. +---@return float +function ParticleSystem:getLifeVar () end +---* Sets the start size variance in pixels of each particle.<br> +---* param sizeVar The start size variance in pixels of each particle. +---@param sizeVar float +---@return self +function ParticleSystem:setStartSizeVar (sizeVar) end +---* Gets the start radius.<br> +---* return The start radius. +---@return float +function ParticleSystem:getStartRadius () end +---* Gets the Quantity of particles that are being simulated at the moment.<br> +---* return The Quantity of particles that are being simulated at the moment. +---@return unsigned_int +function ParticleSystem:getParticleCount () end +---* Gets the start radius variance.<br> +---* return The start radius variance. +---@return float +function ParticleSystem:getStartRadiusVar () end +---* js NA<br> +---* lua NA +---@return cc.BlendFunc +function ParticleSystem:getBlendFunc () end +---* Sets the start color variance of each particle.<br> +---* param color The start color variance of each particle. +---@param color color4f_table +---@return self +function ParticleSystem:setStartColorVar (color) end +---* Sets the end spin of each particle.<br> +---* param endSpin The end spin of each particle. +---@param endSpin float +---@return self +function ParticleSystem:setEndSpin (endSpin) end +---* Sets the radial acceleration.<br> +---* param t The radial acceleration. +---@param t float +---@return self +function ParticleSystem:setRadialAccel (t) end +---@overload fun(map_table:map_table,string:string):self +---@overload fun(map_table:map_table):self +---@param dictionary map_table +---@param dirname string +---@return boolean +function ParticleSystem:initWithDictionary (dictionary,dirname) end +---* Whether or not the particle system removed self on finish.<br> +---* return True if the particle system removed self on finish. +---@return boolean +function ParticleSystem:isAutoRemoveOnFinish () end +---* +---@return boolean +function ParticleSystem:isSourcePositionCompatible () end +---* Gets the maximum particles of the system.<br> +---* return The maximum particles of the system. +---@return int +function ParticleSystem:getTotalParticles () end +---* Sets the start radius variance.<br> +---* param startRadiusVar The start radius variance. +---@param startRadiusVar float +---@return self +function ParticleSystem:setStartRadiusVar (startRadiusVar) end +---* code<br> +---* When this function bound into js or lua,the parameter will be changed<br> +---* In js: var setBlendFunc(var src, var dst)<br> +---* In lua: local setBlendFunc(local src, local dst)<br> +---* endcode +---@param blendFunc cc.BlendFunc +---@return self +function ParticleSystem:setBlendFunc (blendFunc) end +---* Gets the end radius variance.<br> +---* return The end radius variance. +---@return float +function ParticleSystem:getEndRadiusVar () end +---* Gets the start color variance of each particle.<br> +---* return The start color variance of each particle. +---@return color4f_table +function ParticleSystem:getStartColorVar () end +---* Creates an initializes a ParticleSystem from a plist file.<br> +---* This plist files can be created manually or with Particle Designer:<br> +---* http:particledesigner.71squared.com/<br> +---* since v2.0<br> +---* param plistFile Particle plist file name.<br> +---* return An autoreleased ParticleSystem object. +---@param plistFile string +---@return self +function ParticleSystem:create (plistFile) end +---* Create a system with a fixed number of particles.<br> +---* param numberOfParticles A given number of particles.<br> +---* return An autoreleased ParticleSystemQuad object.<br> +---* js NA +---@param numberOfParticles int +---@return self +function ParticleSystem:createWithTotalParticles (numberOfParticles) end +---* Gets all ParticleSystem references +---@return array_table +function ParticleSystem:getAllParticleSystems () end +---* +---@param newScaleY float +---@return self +function ParticleSystem:setScaleY (newScaleY) end +---* +---@param newScaleX float +---@return self +function ParticleSystem:setScaleX (newScaleX) end +---* +---@return boolean +function ParticleSystem:isOpacityModifyRGB () end +---* does the alpha value modify color +---@param opacityModifyRGB boolean +---@return self +function ParticleSystem:setOpacityModifyRGB (opacityModifyRGB) end +---* +---@param s float +---@return self +function ParticleSystem:setScale (s) end +---* +---@param dt float +---@return self +function ParticleSystem:update (dt) end +---* initializes a ParticleSystem +---@return boolean +function ParticleSystem:init () end +---* +---@param newRotation float +---@return self +function ParticleSystem:setRotation (newRotation) end +---* js ctor +---@return self +function ParticleSystem:ParticleSystem () end
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