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author | 最萌小汐 <sumneko@hotmail.com> | 2021-02-22 21:05:36 +0800 |
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committer | 最萌小汐 <sumneko@hotmail.com> | 2021-02-22 21:05:36 +0800 |
commit | 52097b6ee7cc8f5a770eb851902560b5b8592218 (patch) | |
tree | 6dcbb53ac0104912e950747a37aac6b25039e862 /meta/3rd/Cocos4.0/cc.NavMeshAgent.lua | |
parent | 6839cd530c53387df4d5db61f0cb2e5ed1a87298 (diff) | |
download | lua-language-server-52097b6ee7cc8f5a770eb851902560b5b8592218.zip |
add meta/3rd with acknowledgement
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.NavMeshAgent.lua')
-rw-r--r-- | meta/3rd/Cocos4.0/cc.NavMeshAgent.lua | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua b/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua new file mode 100644 index 00000000..6e4b9828 --- /dev/null +++ b/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua @@ -0,0 +1,124 @@ + +---@class cc.NavMeshAgent :cc.Component +local NavMeshAgent={ } +cc.NavMeshAgent=NavMeshAgent + + + + +---* set maximal speed of agent +---@param maxSpeed float +---@return self +function NavMeshAgent:setMaxSpeed (maxSpeed) end +---* synchronize parameter to node. +---@return self +function NavMeshAgent:syncToNode () end +---* Traverse OffMeshLink manually +---@return self +function NavMeshAgent:completeOffMeshLink () end +---* get separation weight +---@return float +function NavMeshAgent:getSeparationWeight () end +---* Set automatic Traverse OffMeshLink +---@param isAuto boolean +---@return self +function NavMeshAgent:setAutoTraverseOffMeshLink (isAuto) end +---* get current velocity +---@return vec3_table +function NavMeshAgent:getCurrentVelocity () end +---* synchronize parameter to agent. +---@return self +function NavMeshAgent:syncToAgent () end +---* Check agent arrived OffMeshLink +---@return boolean +function NavMeshAgent:isOnOffMeshLink () end +---* set separation weight +---@param weight float +---@return self +function NavMeshAgent:setSeparationWeight (weight) end +---* pause movement +---@return self +function NavMeshAgent:pause () end +---* +---@return void +function NavMeshAgent:getUserData () end +---* Set automatic Orientation +---@param isAuto boolean +---@return self +function NavMeshAgent:setAutoOrientation (isAuto) end +---* get agent height +---@return float +function NavMeshAgent:getHeight () end +---* get maximal speed of agent +---@return float +function NavMeshAgent:getMaxSpeed () end +---* Get current OffMeshLink information +---@return cc.OffMeshLinkData +function NavMeshAgent:getCurrentOffMeshLinkData () end +---* get agent radius +---@return float +function NavMeshAgent:getRadius () end +---* synchronization between node and agent is time consuming, you can skip some synchronization using this function +---@param flag int +---@return self +function NavMeshAgent:setSyncFlag (flag) end +---* +---@return int +function NavMeshAgent:getSyncFlag () end +---* resume movement +---@return self +function NavMeshAgent:resume () end +---* stop movement +---@return self +function NavMeshAgent:stop () end +---* set maximal acceleration of agent +---@param maxAcceleration float +---@return self +function NavMeshAgent:setMaxAcceleration (maxAcceleration) end +---* Set the reference axes of agent's orientation<br> +---* param rotRefAxes The value of reference axes in local coordinate system. +---@param rotRefAxes vec3_table +---@return self +function NavMeshAgent:setOrientationRefAxes (rotRefAxes) end +---* get maximal acceleration of agent +---@return float +function NavMeshAgent:getMaxAcceleration () end +---* set agent height +---@param height float +---@return self +function NavMeshAgent:setHeight (height) end +---* +---@param data void +---@return self +function NavMeshAgent:setUserData (data) end +---* get obstacle avoidance type +---@return unsigned_char +function NavMeshAgent:getObstacleAvoidanceType () end +---* get current velocity +---@return vec3_table +function NavMeshAgent:getVelocity () end +---* set agent radius +---@param radius float +---@return self +function NavMeshAgent:setRadius (radius) end +---* set obstacle avoidance type +---@param type unsigned_char +---@return self +function NavMeshAgent:setObstacleAvoidanceType (type) end +---* +---@return string +function NavMeshAgent:getNavMeshAgentComponentName () end +---* Create agent<br> +---* param param The parameters of agent. +---@param param cc.NavMeshAgentParam +---@return self +function NavMeshAgent:create (param) end +---* +---@return self +function NavMeshAgent:onEnter () end +---* +---@return self +function NavMeshAgent:onExit () end +---* +---@return self +function NavMeshAgent:NavMeshAgent () end
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