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author最萌小汐 <sumneko@hotmail.com>2021-02-22 21:05:36 +0800
committer最萌小汐 <sumneko@hotmail.com>2021-02-22 21:05:36 +0800
commit52097b6ee7cc8f5a770eb851902560b5b8592218 (patch)
tree6dcbb53ac0104912e950747a37aac6b25039e862 /meta/3rd/Cocos4.0/cc.NavMeshAgent.lua
parent6839cd530c53387df4d5db61f0cb2e5ed1a87298 (diff)
downloadlua-language-server-52097b6ee7cc8f5a770eb851902560b5b8592218.zip
add meta/3rd with acknowledgement
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.NavMeshAgent.lua')
-rw-r--r--meta/3rd/Cocos4.0/cc.NavMeshAgent.lua124
1 files changed, 124 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua b/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua
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+++ b/meta/3rd/Cocos4.0/cc.NavMeshAgent.lua
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+
+---@class cc.NavMeshAgent :cc.Component
+local NavMeshAgent={ }
+cc.NavMeshAgent=NavMeshAgent
+
+
+
+
+---* set maximal speed of agent
+---@param maxSpeed float
+---@return self
+function NavMeshAgent:setMaxSpeed (maxSpeed) end
+---* synchronize parameter to node.
+---@return self
+function NavMeshAgent:syncToNode () end
+---* Traverse OffMeshLink manually
+---@return self
+function NavMeshAgent:completeOffMeshLink () end
+---* get separation weight
+---@return float
+function NavMeshAgent:getSeparationWeight () end
+---* Set automatic Traverse OffMeshLink
+---@param isAuto boolean
+---@return self
+function NavMeshAgent:setAutoTraverseOffMeshLink (isAuto) end
+---* get current velocity
+---@return vec3_table
+function NavMeshAgent:getCurrentVelocity () end
+---* synchronize parameter to agent.
+---@return self
+function NavMeshAgent:syncToAgent () end
+---* Check agent arrived OffMeshLink
+---@return boolean
+function NavMeshAgent:isOnOffMeshLink () end
+---* set separation weight
+---@param weight float
+---@return self
+function NavMeshAgent:setSeparationWeight (weight) end
+---* pause movement
+---@return self
+function NavMeshAgent:pause () end
+---*
+---@return void
+function NavMeshAgent:getUserData () end
+---* Set automatic Orientation
+---@param isAuto boolean
+---@return self
+function NavMeshAgent:setAutoOrientation (isAuto) end
+---* get agent height
+---@return float
+function NavMeshAgent:getHeight () end
+---* get maximal speed of agent
+---@return float
+function NavMeshAgent:getMaxSpeed () end
+---* Get current OffMeshLink information
+---@return cc.OffMeshLinkData
+function NavMeshAgent:getCurrentOffMeshLinkData () end
+---* get agent radius
+---@return float
+function NavMeshAgent:getRadius () end
+---* synchronization between node and agent is time consuming, you can skip some synchronization using this function
+---@param flag int
+---@return self
+function NavMeshAgent:setSyncFlag (flag) end
+---*
+---@return int
+function NavMeshAgent:getSyncFlag () end
+---* resume movement
+---@return self
+function NavMeshAgent:resume () end
+---* stop movement
+---@return self
+function NavMeshAgent:stop () end
+---* set maximal acceleration of agent
+---@param maxAcceleration float
+---@return self
+function NavMeshAgent:setMaxAcceleration (maxAcceleration) end
+---* Set the reference axes of agent's orientation<br>
+---* param rotRefAxes The value of reference axes in local coordinate system.
+---@param rotRefAxes vec3_table
+---@return self
+function NavMeshAgent:setOrientationRefAxes (rotRefAxes) end
+---* get maximal acceleration of agent
+---@return float
+function NavMeshAgent:getMaxAcceleration () end
+---* set agent height
+---@param height float
+---@return self
+function NavMeshAgent:setHeight (height) end
+---*
+---@param data void
+---@return self
+function NavMeshAgent:setUserData (data) end
+---* get obstacle avoidance type
+---@return unsigned_char
+function NavMeshAgent:getObstacleAvoidanceType () end
+---* get current velocity
+---@return vec3_table
+function NavMeshAgent:getVelocity () end
+---* set agent radius
+---@param radius float
+---@return self
+function NavMeshAgent:setRadius (radius) end
+---* set obstacle avoidance type
+---@param type unsigned_char
+---@return self
+function NavMeshAgent:setObstacleAvoidanceType (type) end
+---*
+---@return string
+function NavMeshAgent:getNavMeshAgentComponentName () end
+---* Create agent<br>
+---* param param The parameters of agent.
+---@param param cc.NavMeshAgentParam
+---@return self
+function NavMeshAgent:create (param) end
+---*
+---@return self
+function NavMeshAgent:onEnter () end
+---*
+---@return self
+function NavMeshAgent:onExit () end
+---*
+---@return self
+function NavMeshAgent:NavMeshAgent () end \ No newline at end of file