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authorPaul Emmerich <tandanu@deadlybossmods.com>2024-04-27 14:51:12 +0200
committerPaul Emmerich <tandanu@deadlybossmods.com>2024-04-27 14:51:12 +0200
commit38d83324671b4110614dbef30acef4a1543ee065 (patch)
treecc7a56089c88dde7d3a9fac45714e84b167538de /main.lua
parent6b5e19597d88a219aac73cbccd6f88a4213e07aa (diff)
downloadlua-language-server-38d83324671b4110614dbef30acef4a1543ee065.zip
Add multi-process support to --check.
Set the parameter --num_threads to the desired number of worker tasks to potentially speed up --check. This works by spawning multiple sub-proccesses that each run the desired diagnostics on a subset of the workspace. Each process will still load and compile the entire workspace, so there are diminishing returns and memory usage increases linearly with the number of threads. Overall this can reduce the runtime by about ~50% for my projects, example results: Workspace 1, dominated by a few large/complex files 1 thread: 49.7 seconds 2 threads: 31.8 seconds 4 threads: 23.6 seconds 8 threads: 24.4 seconds Workspace 2, large number of small-ish files 1 thread: 96.0 seconds 2 threads: 76.5 seconds 4 threads: 49.5 seconds 8 threads: 38.1 seconds
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