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#ifndef __DCC_H
#define __DCC_H
#include "network.h"
#include "irc-servers.h"
enum {
DCC_TYPE_CHAT = 1,
DCC_TYPE_SEND,
DCC_TYPE_GET,
DCC_TYPE_RESUME,
DCC_TYPE_ACCEPT
};
#define SWAP_SENDGET(a) ((a) == DCC_TYPE_SEND ? DCC_TYPE_GET : \
(a) == DCC_TYPE_GET ? DCC_TYPE_SEND : (a))
typedef struct DCC_REC {
int type;
time_t created;
IRC_SERVER_REC *server;
char *chat_id; /* unique identifier for dcc chat. usually same as nick. */
char *nick;
char *target; /* who the request was sent to - your nick, channel or NULL if you sent the request */
struct DCC_REC *chat; /* if the request came through DCC chat */
char *ircnet;
char *mynick;
char *arg;
char *file; /* file name we're really moving, arg is just the reference.. */
IPADDR addr; /* address we're connected in */
char addrstr[MAX_IP_LEN]; /* in readable form */
int port; /* port we're connected in */
long size, transfd, skipped; /* file size / bytes transferred / skipped at start */
GIOChannel *handle; /* socket handle */
NET_SENDBUF_REC *sendbuf;
int tagconn, tagread, tagwrite;
int fhandle; /* file handle */
time_t starttime; /* transfer start time */
int trans_bytes;
int get_type; /* DCC get: what to do if file exists? */
unsigned int fastsend:1; /* fastsending (just in case that global fastsend toggle changes while transferring..) */
unsigned int waitforend:1; /* DCC fast send: file is sent, just wait for the replies from the other side */
unsigned int gotalldata:1; /* DCC fast send: got all acks from the other end (needed to make sure the end of transfer works right) */
unsigned int file_quoted:1; /* file name was received quoted ("file name") */
unsigned int mirc_ctcp:1; /* DCC chat: Send CTCPs without the CTCP_MESSAGE prefix */
unsigned int connection_lost:1; /* DCC chat: other side closed connection */
unsigned int destroyed:1; /* We're about to destroy this DCC recond */
/* read/write counter buffer */
char count_buf[4];
int count_pos;
char *databuf; /* buffer for receiving/transmitting data */
int databufsize;
GHashTable *module_data;
} DCC_REC;
extern GSList *dcc_conns;
void dcc_init(void);
void dcc_deinit(void);
/* Find waiting DCC requests (non-connected) */
DCC_REC *dcc_find_request_latest(int type);
DCC_REC *dcc_find_request(int type, const char *nick, const char *arg);
const char *dcc_type2str(int type);
int dcc_str2type(const char *type);
void dcc_make_address(IPADDR *ip, char *host);
DCC_REC *dcc_create(int type, const char *nick, const char *arg,
IRC_SERVER_REC *server, DCC_REC *chat);
void dcc_destroy(DCC_REC *dcc);
GIOChannel *dcc_listen(GIOChannel *interface, IPADDR *ip, int *port);
void dcc_get_address(const char *str, IPADDR *ip);
/* Send a CTCP message/notify to target. Send the CTCP via DCC chat if
`chat' is specified. */
void dcc_ctcp_message(IRC_SERVER_REC *server, const char *target,
DCC_REC *chat, int notice, const char *msg);
/* Send `data' to dcc chat. */
void dcc_chat_send(DCC_REC *dcc, const char *data);
/* If `item' is a query of a =nick, return DCC chat record of nick */
DCC_REC *item_get_dcc(WI_ITEM_REC *item);
/* Reject a DCC request */
void dcc_reject(DCC_REC *dcc, IRC_SERVER_REC *server);
/* fully connected? */
#define dcc_is_connected(dcc) \
((dcc)->starttime != 0)
/* not connected, we're waiting for other side to connect */
#define dcc_is_listening(dcc) \
((dcc)->handle != NULL && (dcc)->starttime == 0)
/* not connected, waiting for user to accept it */
#define dcc_is_waiting_user(dcc) \
((dcc)->handle == NULL)
#endif
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