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#ifndef __IRC_SERVERS_H
#define __IRC_SERVERS_H
#include "chat-protocols.h"
#include "servers.h"
/* returns IRC_SERVER_REC if it's IRC server, NULL if it isn't */
#define IRC_SERVER(server) \
PROTO_CHECK_CAST(SERVER(server), IRC_SERVER_REC, chat_type, "IRC")
#define IRC_SERVER_CONNECT(conn) \
PROTO_CHECK_CAST(SERVER_CONNECT(conn), IRC_SERVER_CONNECT_REC, \
chat_type, "IRC")
#define IS_IRC_SERVER(server) \
(IRC_SERVER(server) ? TRUE : FALSE)
#define IS_IRC_SERVER_CONNECT(conn) \
(IRC_SERVER_CONNECT(conn) ? TRUE : FALSE)
/* all strings should be either NULL or dynamically allocated */
/* address and nick are mandatory, rest are optional */
typedef struct {
#include "server-connect-rec.h"
char *alternate_nick;
int max_cmds_at_once;
int cmd_queue_speed;
int max_kicks, max_msgs, max_modes, max_whois;
} IRC_SERVER_CONNECT_REC;
#define STRUCT_SERVER_CONNECT_REC IRC_SERVER_CONNECT_REC
typedef struct {
#include "server-rec.h"
char *real_address; /* address the irc server gives */
char *usermode; /* The whole mode string .. */
char *userhost; /* /USERHOST <nick> - set when joined to first channel */
char *last_invite; /* channel where you were last invited */
int whois_coming:1; /* Mostly just to display away message right.. */
int whois_found:1; /* Did WHOIS return any entries? */
int whowas_found:1; /* Did WHOWAS return any entries? */
int emode_known:1; /* Server understands ban exceptions and invite lists */
int no_multi_mode:1; /* Server doesn't understand MODE #chan1,#chan2,... */
int no_multi_who:1; /* Server doesn't understand WHO #chan1,#chan2,... */
int one_endofwho:1; /* /WHO #a,#b,.. replies only with one End of WHO message */
int max_kicks_in_cmd; /* max. number of people to kick with one /KICK command */
int max_modes_in_cmd; /* max. number of mode changes in one /MODE command */
int max_whois_in_cmd; /* max. number of nicks in one /WHOIS command */
int max_msgs_in_cmd; /* max. number of targets in one /MSG */
/* Command sending queue */
int cmdcount; /* number of commands in `cmdqueue'. Can be more than
there actually is, to make flood control remember
how many messages can be sent before starting the
flood control */
int cmd_last_split; /* Last command wasn't sent entirely to server.
First item in `cmdqueue' should be re-sent. */
GSList *cmdqueue;
GTimeVal last_cmd; /* last time command was sent to server */
int max_cmds_at_once; /* How many messages can be sent immediately before timeouting starts */
int cmd_queue_speed; /* Timeout between sending commands */
GSList *idles; /* Idle queue - send these commands to server
if there's nothing else to do */
GSList *ctcpqueue; /* CTCP flood protection - list of tags in idle queue */
/* /knockout ban list */
GSList *knockoutlist;
time_t knockout_lastcheck;
GHashTable *splits; /* For keeping track of netsplits */
GSList *split_servers; /* Servers that are currently in split */
time_t lag_sent; /* 0 or time when last lag query was sent to server */
time_t lag_last_check; /* last time we checked lag */
int lag; /* server lag in milliseconds */
GSList *rejoin_channels; /* try to join to these channels after a while -
channels go here if they're "temporarily unavailable"
because of netsplits */
void *chanqueries;
} IRC_SERVER_REC;
IRC_SERVER_REC *irc_server_connect(IRC_SERVER_CONNECT_REC *conn);
/* Return a string of all channels (and keys, if any have them) in server,
like "#a,#b,#c,#d x,b_chan_key,x,x" or just "#e,#f,#g" */
char *irc_server_get_channels(IRC_SERVER_REC *server);
void irc_servers_init(void);
void irc_servers_deinit(void);
#endif
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