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#ifndef __MAINWINDOWS_H
#define __MAINWINDOWS_H
#include "fe-windows.h"
#include "term.h"
#define WINDOW_MIN_SIZE 2
#define MAIN_WINDOW_TEXT_HEIGHT(window) \
((window)->height-(window)->statusbar_lines)
typedef struct {
WINDOW_REC *active;
TERM_WINDOW *screen_win;
int sticky_windows; /* number of sticky windows */
int first_line, last_line; /* first/last line used by this window (0..x) (includes statusbars) */
int width, height; /* width/height of the window (includes statusbars) */
GSList *statusbars;
int statusbar_lines_top;
int statusbar_lines_bottom;
int statusbar_lines; /* top+bottom */
unsigned int dirty:1; /* This window needs a redraw */
unsigned int size_dirty:1; /* We'll need to resize the window, but haven't got around doing it just yet. */
} MAIN_WINDOW_REC;
extern GSList *mainwindows;
extern MAIN_WINDOW_REC *active_mainwin;
extern int screen_reserved_top, screen_reserved_bottom;
void mainwindows_init(void);
void mainwindows_deinit(void);
MAIN_WINDOW_REC *mainwindow_create(void);
void mainwindow_destroy(MAIN_WINDOW_REC *window);
void mainwindows_redraw(void);
void mainwindows_recreate(void);
/* Change the window height - the height includes the lines needed for
statusbars. If resize_lower is TRUE, the lower window is first tried
to be resized instead of upper window. */
void mainwindow_set_size(MAIN_WINDOW_REC *window, int height,
int resize_lower);
void mainwindows_resize(int width, int height);
void mainwindow_change_active(MAIN_WINDOW_REC *mainwin,
WINDOW_REC *skip_window);
int mainwindows_reserve_lines(int top, int bottom);
int mainwindow_set_statusbar_lines(MAIN_WINDOW_REC *window,
int top, int bottom);
void mainwindows_redraw_dirty(void);
GSList *mainwindows_get_sorted(int reverse);
#endif
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