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/*
windows.c : irssi
Copyright (C) 1999-2000 Timo Sirainen
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "module.h"
#include "module-formats.h"
#include "modules.h"
#include "signals.h"
#include "commands.h"
#include "server.h"
#include "misc.h"
#include "settings.h"
#include "levels.h"
#include "printtext.h"
#include "windows.h"
#include "window-items.h"
GSList *windows; /* first in the list is the active window,
next is the last active, etc. */
WINDOW_REC *active_win;
static int daytag;
static int daycheck; /* 0 = don't check, 1 = time is 00:00, check,
2 = time is 00:00, already checked */
static int window_get_new_refnum(void)
{
WINDOW_REC *win;
GSList *tmp;
int refnum;
refnum = 1;
tmp = windows;
while (tmp != NULL) {
win = tmp->data;
if (refnum != win->refnum) {
tmp = tmp->next;
continue;
}
refnum++;
tmp = windows;
}
return refnum;
}
WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic)
{
WINDOW_REC *rec;
rec = g_new0(WINDOW_REC, 1);
rec->refnum = window_get_new_refnum();
windows = g_slist_prepend(windows, rec);
signal_emit("window created", 2, rec, GINT_TO_POINTER(automatic));
if (item != NULL) window_add_item(rec, item, automatic);
if (windows->next == NULL || !automatic || settings_get_bool("window_auto_change")) {
if (automatic && windows->next != NULL)
signal_emit("window changed automatic", 1, rec);
window_set_active(rec);
}
return rec;
}
/* removed_refnum was removed from the windows list, pack the windows so
there won't be any holes. If there is any holes after removed_refnum,
leave the windows behind it alone. */
static void windows_pack(int removed_refnum)
{
WINDOW_REC *window;
int refnum;
for (refnum = removed_refnum+1;; refnum++) {
window = window_find_refnum(refnum);
if (window == NULL) break;
window_set_refnum(window, refnum-1);
}
}
void window_destroy(WINDOW_REC *window)
{
int refnum;
g_return_if_fail(window != NULL);
if (window->destroying) return;
window->destroying = TRUE;
while (window->items != NULL)
window_remove_item(window, window->items->data);
windows = g_slist_remove(windows, window);
signal_emit("window destroyed", 1, window);
g_slist_foreach(window->waiting_channels, (GFunc) g_free, NULL);
g_slist_free(window->waiting_channels);
refnum = window->refnum;
g_free_not_null(window->name);
g_free(window);
if (active_win == window && windows != NULL)
window_set_active(windows->data);
windows_pack(refnum);
}
void window_set_active(WINDOW_REC *window)
{
WINDOW_REC *old_window;
if (window == active_win)
return;
old_window = active_win;
active_win = window;
windows = g_slist_remove(windows, active_win);
windows = g_slist_prepend(windows, active_win);
signal_emit("window changed", 2, active_win, old_window);
}
void window_change_server(WINDOW_REC *window, void *server)
{
window->active_server = server;
signal_emit("window server changed", 2, window, server);
}
void window_set_refnum(WINDOW_REC *window, int refnum)
{
GSList *tmp;
int old_refnum;
g_return_if_fail(window != NULL);
g_return_if_fail(refnum >= 1);
if (window->refnum == refnum) return;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum == refnum) {
rec->refnum = window->refnum;
signal_emit("window refnum changed", 2, rec, GINT_TO_POINTER(refnum));
break;
}
}
old_refnum = window->refnum;
window->refnum = refnum;
signal_emit("window refnum changed", 2, window, GINT_TO_POINTER(old_refnum));
}
void window_set_name(WINDOW_REC *window, const char *name)
{
g_free_not_null(window->name);
window->name = g_strdup(name);
signal_emit("window name changed", 1, window);
}
void window_set_level(WINDOW_REC *window, int level)
{
g_return_if_fail(window != NULL);
window->level = level;
signal_emit("window level changed", 1, window);
}
/* return active item's name, or if none is active, window's name */
char *window_get_active_name(WINDOW_REC *window)
{
g_return_val_if_fail(window != NULL, NULL);
if (window->active != NULL)
return window->active->name;
return window->name;
}
WINDOW_REC *window_find_level(void *server, int level)
{
WINDOW_REC *match;
GSList *tmp;
match = NULL;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if ((server == NULL || rec->active_server == server) &&
(rec->level & level)) {
if (server == NULL || rec->active_server == server)
return rec;
match = rec;
}
}
return match;
}
WINDOW_REC *window_find_closest(void *server, const char *name, int level)
{
WINDOW_REC *window;
WI_ITEM_REC *item;
/* match by name */
item = name == NULL ? NULL :
window_item_find(server, name);
if (item != NULL)
return window_item_window(item);
/* match by level */
if (level != MSGLEVEL_HILIGHT)
level &= ~(MSGLEVEL_HILIGHT | MSGLEVEL_NOHILIGHT);
window = window_find_level(server, level);
if (window != NULL) return window;
/* match by level - ignore server */
window = window_find_level(NULL, level);
if (window != NULL) return window;
/* fallback to active */
return active_win;
}
WINDOW_REC *window_find_refnum(int refnum)
{
GSList *tmp;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum == refnum)
return rec;
}
return NULL;
}
WINDOW_REC *window_find_name(const char *name)
{
GSList *tmp;
g_return_val_if_fail(name != NULL, NULL);
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->name != NULL && g_strcasecmp(rec->name, name) == 0)
return rec;
}
return NULL;
}
WINDOW_REC *window_find_item(WINDOW_REC *window, const char *name)
{
WINDOW_REC *rec;
WI_ITEM_REC *item;
g_return_val_if_fail(name != NULL, NULL);
rec = window_find_name(name);
if (rec != NULL) return rec;
item = window == NULL ? NULL :
window_item_find(window->active_server, name);
if (item == NULL && window->active_server != NULL) {
/* not found from the active server - any server? */
item = window_item_find(NULL, name);
}
if (item == NULL) {
char *chan;
/* still nothing? maybe user just left the # in front of
channel, try again with it.. */
chan = g_strdup_printf("#%s", name);
item = window == NULL ? NULL :
window_item_find(window->active_server, chan);
if (item == NULL) item = window_item_find(NULL, chan);
g_free(chan);
}
if (item == NULL)
return 0;
return MODULE_DATA(item);
}
int window_refnum_prev(int refnum, int wrap)
{
GSList *tmp;
int prev, max;
max = prev = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum < refnum && (prev == -1 || rec->refnum > prev))
prev = rec->refnum;
if (wrap && (max == -1 || rec->refnum > max))
max = rec->refnum;
}
return prev != -1 ? prev : max;
}
int window_refnum_next(int refnum, int wrap)
{
GSList *tmp;
int min, next;
min = next = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum > refnum && (next == -1 || rec->refnum < next))
next = rec->refnum;
if (wrap && (min == -1 || rec->refnum < min))
min = rec->refnum;
}
return next != -1 ? next : min;
}
int windows_refnum_last(void)
{
GSList *tmp;
int max;
max = -1;
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->refnum > max)
max = rec->refnum;
}
return max;
}
static void sig_server_looking(void *server)
{
GSList *tmp;
g_return_if_fail(server != NULL);
/* try to keep some server assigned to windows.. */
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->active_server == NULL)
window_change_server(rec, server);
}
}
static void sig_server_disconnected(void *server)
{
GSList *tmp;
g_return_if_fail(server != NULL);
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
WINDOW_REC *rec = tmp->data;
if (rec->active_server == server)
window_change_server(rec, NULL);
}
}
static void sig_print_text(void)
{
GSList *tmp;
time_t t;
struct tm *tm;
t = time(NULL);
tm = localtime(&t);
if (tm->tm_hour != 0 || tm->tm_min != 0)
return;
daycheck = 2;
signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
/* day changed, print notice about it to every window */
for (tmp = windows; tmp != NULL; tmp = tmp->next) {
printformat_window(tmp->data, MSGLEVEL_NEVER, IRCTXT_DAYCHANGE,
tm->tm_mday, tm->tm_mon+1, 1900+tm->tm_year);
}
}
static int sig_check_daychange(void)
{
time_t t;
struct tm *tm;
t = time(NULL);
tm = localtime(&t);
if (daycheck == 1 && tm->tm_hour == 0 && tm->tm_min == 0) {
sig_print_text();
return TRUE;
}
if (tm->tm_hour != 23 || tm->tm_min != 59) {
daycheck = 0;
return TRUE;
}
/* time is 23:59 */
if (daycheck == 0) {
daycheck = 1;
signal_add("print text", (SIGNAL_FUNC) sig_print_text);
}
return TRUE;
}
static void read_settings(void)
{
if (daytag != -1) {
g_source_remove(daytag);
daytag = -1;
}
if (settings_get_bool("timestamps"))
daytag = g_timeout_add(30000, (GSourceFunc) sig_check_daychange, NULL);
}
void windows_init(void)
{
active_win = NULL;
daycheck = 0; daytag = -1;
settings_add_bool("lookandfeel", "window_auto_change", FALSE);
read_settings();
signal_add("server looking", (SIGNAL_FUNC) sig_server_looking);
signal_add("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_add("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
signal_add("setup changed", (SIGNAL_FUNC) read_settings);
}
void windows_deinit(void)
{
if (daytag != -1) g_source_remove(daytag);
if (daycheck == 1) signal_remove("print text", (SIGNAL_FUNC) sig_print_text);
signal_remove("server looking", (SIGNAL_FUNC) sig_server_looking);
signal_remove("server disconnected", (SIGNAL_FUNC) sig_server_disconnected);
signal_remove("server connect failed", (SIGNAL_FUNC) sig_server_disconnected);
signal_remove("setup changed", (SIGNAL_FUNC) read_settings);
}
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