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#ifndef __KEYBOARD_H
#define __KEYBOARD_H
#include "signals.h"
typedef struct {
char *id;
char *description;
GSList *keys;
} KEYINFO_REC;
typedef struct {
KEYINFO_REC *info;
char *key;
char *data;
} KEY_REC;
extern GSList *keyinfos;
void key_bind(const char *id, const char *description,
const char *key_default, const char *data, SIGNAL_FUNC func);
void key_unbind(const char *id, SIGNAL_FUNC func);
void key_configure_add(const char *id, const char *key, const char *data);
void key_configure_remove(const char *key);
KEYINFO_REC *key_info_find(const char *id);
int key_pressed(const char *key, void *data);
#define ENTRY_REDIRECT_FLAG_HOTKEY 0x01
#define ENTRY_REDIRECT_FLAG_HIDDEN 0x02
void keyboard_entry_redirect(SIGNAL_FUNC func, const char *entry,
int flags, void *data);
void keyboard_init(void);
void keyboard_deinit(void);
#endif
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